Dec 27, 2004, 11:46 AM | |
Problem with a Background
Yeah, I'm working on another Sonic conversion, and this one has a strange background:
It does not scroll at ALL vertically, but only horizontally. Problem is that in JCS, it shows up fine. In-game, however, there's a small area at the top where there's nothing (leaving layer 8 blank causes the 'multi-images' problem). Attached are a couple of screenshots (one from JCS, and one from the game at the same resolution). ![]() ![]() Obviously the second one's from the game. Anyway, how do I fix this? |
Dec 27, 2004, 11:48 AM | |
Did I understand that right, layer 8 was left blank? If so, put tiles in layer 8 and it will work.
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Dec 27, 2004, 11:52 AM | ||
Quote:
Edit: that fixed it for 300x240, but other resolutions have problems now. Last edited by Tiberious; Dec 27, 2004 at 12:04 PM. |
Dec 27, 2004, 11:59 AM | |
Hm... that's kinda weird.
You should take a look on this old article from Violet. I don't know if you find a solution for your problem there, but it could be possible. http://www.jazz2online.com/J2Ov2/art...?articleID=199 That never happened to me.
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Sober again. Still love it. |
Dec 27, 2004, 01:57 PM | |
This can be an annoying problem. Fortunately, you are making your own tileset, not using someone else's, so you have the ability to fix it! Place this tile into your tileset:
![]() Now, set layer 8 (or 7, or whatever you're using) to "Tile Height" and use that tile as the bottom of the layer. You will probably need to edit the diagonal line part to tile properly with the rest, but that shouldn't be too hard. |
Dec 27, 2004, 09:34 PM | ||||
For some reason I didn't realize what the problem was at first. Well, either you can add that tile Violet mentioned to the tileset or make the background layer several tiles taller, tile the height, and add the tiles you need to the bottom (sky tiles below the ground tiles). I hope that made sense. Either method would work the same by the way.
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