Mar 5, 2007, 07:57 AM | |
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1. Noobish-Play
Technologyless play. Every newbie plays on this way. He uses the controls but without the run-key. On this way he can overmaster the easiest SP-Enemys. 2. Run-mode Player like Jojo who has learned to use the run-key play slack the normal SP-levels. At bosses like Bilsy, Devan or on the Internet they loose deplorably. 3. Nimbly Rabbit For example Honkey Sponk has learned it. Ist the scaffolding for online-gaming but rime enought for every SP-level and every boss. The person learns to quibble Seeking-Weappons and to take the perfect position per jump to attack safely. 4. Offensive Player like Neo conduct their self offensive. Absolute fit to play on the Internet. The player attacks with all force he has and follows his enemy till death. Non-Pro-Camping is liked. But higher-ones will maybe call you a noob. 5. Offensive + Special Moves Fabian uses this technology with success. It’s the same conduction as in 4. but the player takes carrotes if it’s possible and uses moves like Boucer-tricks, RF-climb, etc... 6. Carrot Hunt Here comes the strathegy! The player frontiers his enemys, attacks and flight if he get hurts to fight for the carrot. However it’s an offensive conduction. Beatable gets Simon. 7. Mallet Its the most efficient, offensive conduct. The player is fast, hard and cold. By the best tricks and moves get attacks blocked and the enemy get followed of the player. Withal he takes all carrotes before the enemy is able to. Flight only at 1 or 2 hearts. Pro-Camping gets set lightly. Player like Windir 8. Defensive The Technology of the profs. Nasty, soft, destroyable. In the first the player studys the conduction of the enemy: Where does he camp? Witch ways he takes? The Attack: Wait and plan then attack safely with a targeted shoot. But the enemy can’t see you! Tricks are the A and O to suprise the enemy. Let the enemy following you and dont forget this rules: a) You win if the enemy follows you from behind. b) You win if you are over the enemy. By a hurt run as fast as you can to the carrote and defend it. If the enemy needs the carrote, so let you hurt by him and stole him the carrote. Defend is the best Attack!!! Pro-Camping is the gun. Beatable gets: Wallace 9. Team-Fight (Because I’m just learning this method, could you please write here? ;P ) 10. Team-Leading (Because I have not learned this method yet, could you please write here? ;P )
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Contempt breeds contamination!!! Here is the Entrance of the conflagration, and sadness will sear..... }:l Jazz2XP, MF-Clansite, German-Communitiy |
Mar 5, 2007, 11:43 AM | |
I used the run key all the (-) time and I rarely lose to Devan or Bilsy in the SP levels, hell I'm rarely slack in SP levels at all unless the objectives aren't clear and thats not the fault of the run key.
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Mar 6, 2007, 01:33 AM | |
... your lack of proper grammar and spelling made me quit after the first few lines. Anyway, from what I've read, GOOD ARTICLE
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Mar 6, 2007, 02:08 AM | ||
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Mar 6, 2007, 05:11 AM | |
@ n00b: you are not the jojo I have mean.
and yes its build up to each other. I dont agree with you gry
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Contempt breeds contamination!!! Here is the Entrance of the conflagration, and sadness will sear..... }:l Jazz2XP, MF-Clansite, German-Communitiy |
Mar 6, 2007, 06:30 AM | |
I'd say Gry has more experience with JJ2 strategies.
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Mar 6, 2007, 09:41 AM | |
Maybe Gry has more than me sure. But its my still my opinion
![]() @ r3p: I began from the absloute beginning. (1, 2 and 3 aren't usable for Multiplayer) the rest are the tactics to step up. First 4 than lear 5 etc. In a range like you, its a fact that the fewer strategies are only bull(-) for ya.
__________________
Contempt breeds contamination!!! Here is the Entrance of the conflagration, and sadness will sear..... }:l Jazz2XP, MF-Clansite, German-Communitiy |
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