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Wierd Spring Problem...

Robowurmz

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Apr 22, 2006, 03:06 AM
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Wierd Spring Problem...

Hi, I have another problem, thankyou to all who helped with the moti(-)(-)(-)(-)(-)(-) probelm. It is, I can't make a spring face left. The only go right. How do I go about fixing this?
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cooba

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Apr 22, 2006, 03:43 AM
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Change the Keep X Speed (the 2nd one in JCS) to 1.
CrimiClown

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Apr 22, 2006, 03:45 AM
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Quote:
Originally Posted by Cooba
Change the Keep X Speed (the 2nd one in JCS) to 1.
Does that also work in mid air? That'd help a heck of a lot.
Cpp

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Apr 22, 2006, 11:44 AM
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I always thought H-springs automatically adjust their direction according to the wall that is present either in the tile on the right, or the tile on the left.
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White Rabbit

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Apr 22, 2006, 11:54 AM
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Yes, they do, but when there is no wall, it always faces right, and Cooba, I haven't got that to work.
Odin

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Apr 22, 2006, 10:23 PM
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Maybe he isn't using the Hor Spring events.
Stijn

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Apr 23, 2006, 12:51 AM
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Quote:
Originally Posted by Cooba
Change the Keep X Speed (the 2nd one in JCS) to 1.
...no, that makes the player keep their x-speed when being launched by a spring, as the event name says. Springs are supposed to change directions according to the walls they're next to.
Birdie

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Apr 23, 2006, 10:12 AM
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Quote:
Originally Posted by Stijn
...no, that makes the player keep their x-speed when being launched by a spring, as the event name says. Springs are supposed to change directions according to the walls they're next to.
Isn't that the first keep?
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cooba

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Apr 23, 2006, 10:23 AM
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Quote:
Originally Posted by Birdie
Isn't that the first keep?
No, that's the second.
Violet CLM

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Apr 23, 2006, 10:33 AM
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It's not really valid to say either is "first" or "second". The one on top in the JCS window is the last one listed in JCS.ini. Keep X is lower down than Keep Y but does come first in terms of programming.
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Old Feb 26, 2007, 09:04 AM
GoldRabbit
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