Nov 5, 2006, 05:57 AM | |
Why not make it freeware?
I wonder why epic won't do the following:
"We are now allowing the freeware download of our software Jazz Jackrabbit 2 and Jazz Jackrabbit 2: The Secret Files. We cannot suplly the game because we have lost it from our servers, and no technical support will be offered. All characters, music, and all portions of the game are still legally owned by us and we may withdraw the game from freeware status at any time." I think I dreamed something about this... More legal garbage would be necessary but it would possibly work. I am quite sure a game can be freeware but you still retain all rights to it. |
Nov 5, 2006, 08:12 AM | |
But from the other side, it could increase trust in Epic to support their products. Playing Devil's Advocate: "I won't buy unreal because in a couple of years, they may ignore me and my game! I'll go buy Halo instead."
By releasing such an old game, they could perhaps increase profit with proof of more support. |
Nov 5, 2006, 08:21 AM | |
That may work if anyone at all but a few thousand cared about Jazz Jackrabbit 2. Compared to the (potential) Unreal userbase, we're microbes.
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Nov 5, 2006, 08:55 AM | |
True, but 1000 times $60.00 is 60 000 dollars. That's a good increase. And it's not like they will not be able to make a 3rd game if they suddenly wanted too. They just retract the freeware license. I believe Sierra did that with Betrayal at Krondor.
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Nov 5, 2006, 12:31 PM | |
I only brought this up as a discussion over why or why not. Sarcastic remarks aren't needed.
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Nov 6, 2006, 06:54 AM | |
Look arond; how many old games do you see being released? Not many, even long dead ones like Commander Keen or JotJ; businesses tend to be lazy and not do anything unles there is a large reward. A relevant view from epic might be:
'Why should we do this? What do we get out of it except a few green bunny freaks get a bit happier? Call me when we can sell the game to microsoft."
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Nov 6, 2006, 09:04 AM | ||
Quote:
- JelZe GoldRabbit =:3 |
Nov 6, 2006, 01:18 PM | |
So it's still only 1 freeware game, except now it's the oldest game they released...
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(^.^) ((")(") |
Nov 6, 2006, 02:42 PM | ||
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Nov 7, 2006, 03:53 AM | |
You all have to remember that Epic had redirected the official listserver domain to the working fan made one, and that proves that Epic does care a little about us Jazz fans. Epic Games is a company that is still in the world because of the money it gets from the things they do. So it's pretty normal that they wouldn't pay much of their attention to a thing that doesn't make any money. And developers like Arjan, Cliffy, and Dean are still in love with our mean green hare, the only thing is that they all have more important things to do in their life now, like other developements. But I believe that there will be a third Jazz game someday, the best person we can count on is Cliffy, as he is interested in it and he works for Epic. Just check EpicGames.com once a year for a Jazz3 newsflash lol.
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Nov 26, 2006, 06:36 PM | |
We can actually say that the JJ games are abandonwares. Epic Games has already abandoned them and the offical website of JJ was closed. Moreover, Project 2 went bankrupt.
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Biao Wraind |
Nov 26, 2006, 09:35 PM | |||
Quote:
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Nov 27, 2006, 04:02 AM | |
Legalize it...
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Nov 27, 2006, 06:51 PM | ||
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Nov 28, 2006, 02:32 AM | |
not rly
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Nov 28, 2006, 03:03 AM | ||
Quote:
For the last time, "abandonware" is a fan term for games that are old (at least 3 years, some prefer 7) and have no significant support (thus "abandoned"). It still does not mean it's freeware, because the original creator can still decide to sell it again. Look at Nintendo and Sega. Secondly: the game's far too big for one single download. Mine came on 5 diskettes ![]() - JelZe GoldRabbit =:3 |
Nov 28, 2006, 10:30 PM | |
Also I was referring to abandonware >:(
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Nov 28, 2006, 10:39 PM | |
Comparing downloading copyrighted material to heft is soooo wrong. Somewhat reasonable would be to compare it with... walking into the store and copying a chocolate bar, then walk out with that - because really - you don't steal anything, and it doesn't actually hurt the company in any way.
Last edited by Grytolle; Nov 28, 2006 at 10:54 PM. |
Nov 29, 2006, 01:52 AM | ||
Quote:
This is a story about a group of programmers. These programmers have a day job, but also work at night on a game. They spend many months working on this game, and finally finish it. The game - let's call it Super Rocket Pro - does very well, and sells enough that the group of programmers give up their day job and form their own company. They then start work on the next version of it - Super Rocket Pro Advance. They work day and night to create the new game, which is full of all sorts of new and wonderful things. They've given up their day jobs, but this isn't a problem as Super Rocket Pro is doing well, and the forums are growing so fast from new people getting the game that the programmers have had to pay for better web hosting twice. One day, the lead programmer gets an urgent phonecall from his bank. It turns out that they are almost out of money, and have staggering debts. How can this be, he thinks, when Super Rocket Pro is doing so well and the forums are full of people who've only just got the game? He calls an urgent meeting - this is a crisis, for unless they can find some more money they can't work on Super Rocket Pro Advance. During the meeting, the programmers have a look at the accounts. They find that during the past month, only 20 copies of Super Rocket Pro have actually been sold. How can this be, they ask themselves? And they seperate, and each in their own way searches for an answer. The junior programmers finds the truth first. All the hundreds and thousands of new players have downloaded the game, through Kazaa, through underground IRC channels, through dubious BitTorrent servers, from hidden FTP servers. Not one of them has actually bought the game. But this discovery comes too late. The programmers must find new jobs, and work nights also to pay off the debts that built up. Super Rocket Pro Advance is abandoned, for not one of them sees the point in spending months of their own time on a game which won't feed them. Now, I agree that copying a game is not the same as stealing a chocolate bar, but you are completely wrong when you say it doesn't hurt the company in any way. If the company doesn't earn money from selling the game, then the company can't afford to make new games. I personally see nothing wrong with abandonware, when it is impossible to get the game through legitimate means (e.g. publisher/developer gone out of business or no longer interested in the game). Some developers even release the game for free once it ceases to be profitable (e.g. Quake, Warzone 2100). But if a game is still being sold, then, quite simply, it is not abandonware. |
Nov 29, 2006, 06:26 AM | |
If you download something without having a license/copy of your own, you're not stealing any physical property. There are multiple kinds of property though, and physical property (a candy bar) is just one of them. Someone does not make an immediate loss through theft of software, since production costs required to make the stolen unit aren't being lost.
There is more than just production costs, though, fixed costs for example (research & manhours needed to create the game). These rely on enough units being sold to break-even... and maybe even profit in order to get a business running and to create future products. You may not be robbing the enterprise of money required to produce your copy, like with a candy bar, but you're (illegally) robbing them of various other things that matter just as much in today's economy. Now, you can say that you wouldn't have bought the product anyways, so you're not robbing anyone of ANY money. You may not, but again, there's more than physical property these days, like intellectual property. Stealing that is still considered stealing, unfortunately.
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
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