Jul 1, 2006, 07:38 PM | |
City - New JJ2 idea
(My thread titles suck)
Odin and I (mostly Odin) have come up with a brilliant new idea for a continious JJ2 level... experience thing. The basic idea is a JJ2 city, similar to a hotel, except with more ephasis on battling and questing than collecting coins and buying items. Basically, you start out with a small city, but by collecting coins around the level (assuming you can hold on to them without dying) you donate to the city's treasury to unlock new buildings, such as ammo shops and convenience stores, and later upgrade them. However, as the city is very large, there may be several unmarked areas leading to quests. After a certain number of people complete a "quest," special buildings may be unlocked which may include speciality shops, or even buildings with mystical properties. That's a simple overview of the idea, but anyone who wants to find out more can read the original MSN conversation here. And that's about it, but we ask you vote in the poll attached, and add any comments you have, since we're looking for feedback. |
Jul 1, 2006, 08:54 PM | |
Hmmm. It sounds like a good idea, but can it be fully exploited in JJ2?
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This space for rent. |
Jul 2, 2006, 12:28 AM | |
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Jul 2, 2006, 05:38 AM | |
That's a good idea, but I wonder how it could be pulled off... After all, Jazz2's memory doesn't work well with such huge and complex MP levels...
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Jul 2, 2006, 01:32 PM | |
IDEA.
What if we made a special version of JJ2 complete with four times the memory capability and ran it on that? This version of JJ2 could be fully compatible with 1.23, of course, but it'd be the only one that could run such a map and do it justice. |
Jul 2, 2006, 02:45 PM | ||
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Jul 2, 2006, 03:10 PM | ||
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But seriously, I'd be happy to start work on such a JJ2 mod right this second if someone's actually going to start making the map. |
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Trafton AT |
This message has been deleted by Trafton AT.
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Jul 3, 2006, 03:24 AM | ||||
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Jul 3, 2006, 09:06 AM | |
Hopteego. ;P
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Jul 3, 2006, 09:08 AM | ||
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Yes, I'm one avid name nitpicker.
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Mystic Legends http://www.mysticlegends.org/ The Price of Admission - Hoarfrost Hollow - Sacrosanct - other - stuff |
Jul 3, 2006, 09:10 AM | |
I know that. Carrotus Village is such a generic name that I prefer not using it at all.
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Jul 3, 2006, 06:04 PM | |||
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Jan 18, 2007, 04:43 AM | |
revival:can you give us the link to the level?
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so we will shut our mouth when
we are trying to be bastards and speak loudly when we see injustice because everybody plays the game this way saints especially |
Jan 18, 2007, 05:11 PM | |
Wow, I forgot all about this.
We never started on the level, though we did come up with several ways of making it and how to get it to work, but no work was ever started on the level itself, contrary to what I said before. I still want to do it, or something similar, but Odin appears to have become uninterested in it. |
Jan 19, 2007, 09:19 AM | |
odin is banned,he cant reply,so search another partener and start the job.*puppy eyes*PLS!!!!!!!!
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so we will shut our mouth when
we are trying to be bastards and speak loudly when we see injustice because everybody plays the game this way saints especially |
Jan 20, 2007, 04:19 AM | |
oh forgot that
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so we will shut our mouth when
we are trying to be bastards and speak loudly when we see injustice because everybody plays the game this way saints especially |
Jan 22, 2007, 04:22 AM | |
For a hotel/city level to become truly interesting, it should have a large varity of content and be orintated around PvP (Player versus Player). Most of the hotels I've played have just been rooms set up with warps, treasure mode'd and almost no real activities.
Edit: I actually once played a city level hosted in CTF mode to enable teams, and the two teams being cops and criminals. You could collect coins by winning various activities and use them to buy weapons, rooms, and more activities. It's on my old burnt down hardrive I'm afraid though. |
Jan 22, 2007, 05:16 AM | |
that sounds interesting
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so we will shut our mouth when
we are trying to be bastards and speak loudly when we see injustice because everybody plays the game this way saints especially |
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