Dec 19, 2010, 12:20 PM | |
Getting stuck in the wall
![]() In this level I'm making, you're supposed to take one of the springs, get the items in the upwards path above it and end up on another floor on top of that. The problem is, if you lean left or right after jumping on the spring, you get stuck between the ceiling and the wall most of the time. Is there any way to avoid that glitch without completely changing the layout? |
Dec 19, 2010, 05:32 PM | ||
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drop by my SoundCloud or something if you want, it's my life's pride |
Dec 19, 2010, 05:54 PM | |
That's the thing though--you're supposed to go up (the rooftop is made of one-way events so you can pass through.) The upside-down springs weren't there originally, actually; I put them there to try and force the player back if they were about to get stuck, but it doesn't work.
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Dec 19, 2010, 11:44 PM | ||
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Define 'normal'. |
Dec 20, 2010, 05:37 AM | |
I seem to have fixed the problem with a variation on this; I had to put the roof tiles on layer 5 instead of layer 3 though, and I had to keep the top row of roof tiles on layer 4 with One Way events to keep the blue springs where they are. It seems to work now, at any rate. Thanks!
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