Feb 4, 2002, 05:30 PM | |
![]()
I was going to make an article of this, but I think I'll just get straight to the point.
As many of you should know, CTF levels should have a mask placed around them to prevent flag bug. The problem with this is that when testing the level in jcs the tester will be stuck in the upper-left hand corner. Some reviewers advise you to put a single player start position in your levels. I reccomend that you do not do this. When putting a single player start position in a ctf level (wich should be using MP starts), I have observed that both teams may occasionally start there in multiplayer. This creates balancing problems and can ruin a level. A better alternative to putting a single player level start in a CTF level is to make a small room at position 5,0 and place a warp going into the level. When testing in single player, the position 5,0 is the default start position if there isn't an event for it in the level. Players will not spawn there in multiplayer, so this method will not mess up gameplay. Cell has already demonstrated this in many of his levels, and I think you should all copy him and make it easier for level reviewers.
__________________
Download my JJ2 Episodes! (5 episodes) Visit My JJ2 Blog (HOLD YOUR HORSES I'M WORKING ON IT SHEESH) |
Feb 4, 2002, 05:33 PM | |
5,0??? How would you go about doing that?
![]()
__________________
With our extreme gelatinous apology,
We beg to inform your Imperial Majesty, Unto whom be dominion and power and glory, There still remains that strange precipitate Which has the quality to resist Our oldest and most trusted catalyst. It is a substance we cannot cremate By temperatures known to our Laboratory. ~ E.J. Pratt |
Feb 4, 2002, 06:55 PM | |
Just do the part underneath it.
__________________
Download my JJ2 Episodes! (5 episodes) Visit My JJ2 Blog (HOLD YOUR HORSES I'M WORKING ON IT SHEESH) |
Feb 7, 2002, 05:44 PM | |
I first saw this used by ET. Some time before Planet2 was released.
|
![]() |
«
Previous Thread
|
Next Thread
»
Thread Tools | |
|
|
All times are GMT -8. The time now is 05:09 AM.
Jazz2Online © 1999-INFINITY (Site Credits). Jazz Jackrabbit, Jazz Jackrabbit 2, Jazz Jackrabbit Advance and all related trademarks and media are ™ and © Epic Games. Lori Jackrabbit is © Dean Dodrill. J2O development powered by Loops of Fury and Chemical Beats. Powered by vBulletin® Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Original site design by Ovi Demetrian. DrJones is the puppet master. Eat your lima beans, Johnny.