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Carrotus 1 level

Lark

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May 11, 2003, 06:36 AM
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Carrotus 1 level

Bah, I just noticed how AWFUL this level was done in the original JJ2 level. There is a part where you can see the bottom of a big carrot that is in the foreground, and there is a part where a plant is just floating around for nothing. Why on earth is this level so bad? Carrotus 2 is good..
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Trafton

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May 11, 2003, 10:03 AM
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It is just the way Epic designed it. ;-P
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Newspaz

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May 11, 2003, 10:06 AM
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It is just the way Epic CliffyB screwed it up. ;-P

Actually, it's not completely his fault . The game originaly was designed for the 320x200 resolution. And considering that the levels probably already were done end 1996, noone ever took the time to fix them.

That probably also is what caused the levels to be so easy. try playing them in 320x200 for a change.
Trafton

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May 11, 2003, 10:08 AM
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Quote:
Originally posted by Newspaz
It is just the way Epic CliffyB screwed it up. ;-P

Actually, it's not completely his fault . The game originaly was designed for the 320x200 resolution. And considering that the levels probably already were done end 1996, noone ever took the time to fix them.

That probably also is what caused the levels to be so easy. try playing them in 320x200 for a change.
320x200? Eww.
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Newspaz

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May 11, 2003, 10:19 AM
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Quote:
Originally posted by Trafton
320x200? Eww.
Well, that had been standard for quite a few years. In DOS games. Which still were quite common at that time.

And of course, Jazz2 also was being developed for DOS.

Last edited by Newspaz; May 11, 2003 at 10:37 AM.
MaGoo

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May 11, 2003, 10:24 AM
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Lazyness. ;P
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Trafton

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May 11, 2003, 10:32 AM
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Quote:
Originally posted by Newspaz
Well, that has been standard for quite a few years. In DOS games. Which still were quite common at that time.

And of course, Jazz2 also was being developed for DOS.
Still. Eww. ;-P
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Lark

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May 11, 2003, 01:27 PM
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Jazz2 was being developed for DOS? What do you mean?
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mikeejimbo

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May 11, 2003, 05:54 PM
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DOS was an OS where you didn't need a mouse...
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RockyR

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May 12, 2003, 12:44 PM
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I've most recently been playing solely in 400x300 and I like what I see, but i'm not sure why. It works fine even with internet play, except when things are written and they go off the screen, or if too many things are said at once . . but needless to say it's nice they left the resolution options open after the game was done.

There are often problems between resolutions in levels, so i imagine real sticklers must check their levels in low and high detail, and all resolutions to make sure they retain a good look.
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