Jan 3, 2004, 11:52 PM | ||
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and btw you can't record modules. the j2b source code is still unreleased so it will remain secret to us how j2b is played outside jazz jackrabbit 2. if you are so upset on recording ingame music you could try connecting mic to speaker port, record and save as wave, mp3, whatever or set your record device on your soundcard to "what u hear" and do the same. |
Jan 4, 2004, 11:56 AM | ||
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Jan 4, 2004, 01:33 PM | |
Are you trying to get music from Jazz 2, or make new music for it?
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Jan 5, 2004, 05:49 AM | ||
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Jan 5, 2004, 05:59 AM | ||
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Jan 5, 2004, 08:57 AM | |
You cannot record to a MOD extension with all of the editable properties intact. However, you can output to WAV fairly easily, albeit with quality loss by going to your Sound/Volume control panel, going to properties, going to recording, and selecting "What U Hear"/WAV/MP3s. There should be a property similar to this, and you can then simply use a recording program. It is low-quality, but it is a cheap and easy solution.
~ Traft |
Jan 5, 2004, 03:11 PM | |
If you've got MIDI instruments connected to your computer, you can record what you play on those to a .mid file, and then use the modplug tracker to convert the .mid file to a .it module. You really wouldn't want to try recording from an MP3 or anything like that. It wouldn't be worth it.
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Jan 6, 2004, 05:46 AM | ||
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As told before you can use the modules on the earlier specified link to make some personal recording project (if you want to manually "convert" the music to MP3, oh by the way that job is already done at the link - MP3 downloads ready to go). It's stupid to do it from the game when you can do it from modules. Games usually also have sound effects which can disturb recordings. Modules are clean music pieces with no shooting blaster sounds. You were talking about recording the music to for example MP3, so you could listen to it outside the game (before you know that there were modules on the link), right? |
Jan 6, 2004, 08:58 AM | ||
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I would recommend recording into a program such as CoolEdit and then finding a free quality wav to mp3 convertor. Also, if you want to record j2b's as an mp3, you will -have- to do this from Jazz2. You can just as easily disable sound effects from the in-game options menu or from the menubar in windowed mode.
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Jan 7, 2004, 04:52 AM | ||
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Jan 10, 2004, 12:59 AM | ||
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If you need vocals, you can record them separately as .wav files, cut them into segments, and load the segments as samples in the .it module you've created. If you don't have MIDI instrumemts that you can connect to your computer, you can't record directly from live play to a module in a way that would give good results. Instead, you'll have to track the module from scratch, using whatever samples you can come up with. Making a mod with complicated effects is difficult, but a simple tune with no effects should be very easy. Just remember that it needs samples first. Note: A "sample" is a short recording that the mod uses to simulate an instrument. It is loaded into the module and can be played back as different notes. |
Jan 12, 2004, 04:46 AM | |
So you already have the music, but you wanna make a recording project? Sorry I misunderstood. I'm out.
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