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1.25 fixes (suggestions)

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n00b

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Jun 4, 2006, 07:17 AM
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Quote:
Originally Posted by Birdie
I think it's a good idea.
I think it's terrible. A sucky player could easily TNT spam a player, steal the flag, unwittingly die, and give the other team a chance to score.

It'd be awful in public servers, or JDC events
Grytolle

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Jun 4, 2006, 07:59 AM
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TNT is too powerful already in normal CTF
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Jun 4, 2006, 02:01 PM
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Quote:
Originally Posted by Birdie
...you could make the enemy drop they're flag by hitting them with TNT...
Actually, it's not supposed to do that. I haven't been able to reproduce the problem yet, though I could've inadvertently fixed it.
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Super_Jarno

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Jul 2, 2006, 10:53 AM
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I have 1 Suggestion tough :
That you can save your levels in 1.23 and 1.24
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Sep 13, 2006, 10:04 AM
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I have one more suggestion, and will get ban from this... Hope not really.

Instead of making list of what to do, do the actual patch so we all can play perfect jazz2. Thank you! When you do that, I WILL pay 20$ from that and hail you for rest of my life.
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Sep 13, 2006, 06:31 PM
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Even $20/hr is low for programmers.
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Grytolle

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Sep 13, 2006, 08:27 PM
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I could work for that amount of money
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Red hot smasher

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Dec 11, 2006, 11:41 AM
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Seems cool, even though this probably won't come out for a while.
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Dec 11, 2006, 08:48 PM
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My dear country man, stop jumping to ungrounded conclusions
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Dec 22, 2006, 02:13 AM
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Talking

i have some wishes,too
1)2 or more events on a tile
2)ability to create our own enemies
3)make the "witch" event a boss!(why not,if its so hard to kill,why not to make it a boss?the goodest tileset for she is diamondus,if it hasnt a boss)
4)make bird and froggy selectable characters from menu
5)fix the slide event
6)fix the leaf event
7)fix tweedle boss (do not change his behavior,it is very interesting.only fix it:make jazz,spaz and lori sprites without their weapons,and make it load the animations from anims.j2a)
8)fix flag bug
9)this one isnt picked yet: why not add razz?he was meant to appear in jj2,it appears in jj3 full(i readed somewhere),but jj3 full was never finished!In that case,the creators of 1.25 patch must make animations of razz(note:he is blue and jazz's cousin)
10)allow private chatting
11)make to need coins to get a kiss from eva to remake jazz a rabbit while in frog form
12)make the tnt power up(the powered up tnt can be blue)
13)make pepper spray and electro blaster take 2 damege while powered up
14)make the electro blaster ray another color when is powered up(like red instead of yellow)
15)make a super blue gem,a super green gem and a super purple gem
16)add a jazz boss with its own behavior,not devan with changed sprites,or a mce.
17)i have another idea for the pass-the-flag-to-your-teammate idea:if you have the flag,you could write " pass# "(without quotes,and where # is the player number)
18)make a lori high jump
19)fix the xmas bilsy boss event
20)make race and coop available in internet play
21)i know that you said that no new weapons,but,err...why not add a weapon 10...to spice the things up a little...it would be interesting if it exists a weapon that when you shoot,shoot some blue discs that explode when near an enemy,and take 1 heart,and powered up to be green,and take 2 hearts. pls pls pls pls excuse me that i do something that you not allow!
22)dont get stuck when you arrive near a wall or ceiling due to bad pos of warp target
23)allow more than 4 players per computer
24)make a laser shield monitor,and fix its bug
25)make more layers in jcs
26)in jcs make options to choose the way the textured background is (why not making a I | I instead of horizontal texture background
27)make bots in single player that play with you
28)make this patch be able to join 1.20,1.21 and 1.24 servers
29)be able to change your fur and add a name in sp
30)allow to shoot up with shields weapons
31)when you cant find a level,or amnesia error,or acces violation,or divide by zero,go to the main screen,instead of crash game (very useful in mp when a hacker crashed your game)
32)fix team chat bug
33)make that you dont have a max ammount of levels in hcl list
34)ability to easier create .j2e files,and when the list of .j2e files is full,ability to scroll down for seeing the other .j2e files,instead of crash game
35)i though that this was said,but a little sign appears on players that are writing messages
36)fix the event generator thing:when you get more than 50 pieces of that event(carrots,weapons etc.)they doesnt respwan
37)add another 2 teams:yellow and green
38)allow jj2 to read mp3 and wav files
39)ability to make your rabbits fur other colors than the original ones(without progs)
40)ability to color server names and rabbit names in mp
41)make water event loc clear in the tileset in which look ugly(colonius etc.)
42)make another attacks for rocket turtle boss
43)fix bosses bug(they appear before activate boss event is reached,especcially uterus)
44)fix bolly boss sprite bug (when you die in a fight with bolly,and you reached his room,but not reached activate boss event,you see he floating without eye)

EHH,it took me a while to write this,but since i didnt visited jcf from a while,is okay!
Thomasn64

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Dec 27, 2006, 06:40 PM
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Lightbulb More multyie player modes.

This is just a suggetson but adding somthing like king of the hill and nodes (as called in metroid hunters) could be fun in JJ2. By the way. It is carped enuf with 3 other friend on one PC. you whould need a big moneter and wirrles controllers to not pe craped with more then four players. and also way stop at making enimies. Makeing charters and wepond might be a littlet fun or atlest cotumizable states. (Id be all speed little power and normal defence) Also what about adding more laryes that you can walk on and events on layers.
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Last edited by Thomasn64; Dec 29, 2006 at 05:50 AM.
GoldRabbit

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Jan 6, 2007, 03:25 AM
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Quote:
Originally Posted by Thomasn64
and also way stop at making enimies.
why?if you arent good at playing games that doesnt mean that making new enemies isnt fun for the good ones and even for the ones that arent good.notice that not only you are on this communitty and others may like this!And about custom game modes now you have 1.23+ Christmas Release patch,that has:
-team battle
-roast tag
-king of the hill
-last rabbit standing
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Grytolle

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Jan 6, 2007, 04:18 AM
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Except it doesn't have roast tag... :P (You can find that in Carrotade, though)
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Jan 7, 2007, 06:22 AM
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Quote:
Originally Posted by grtolle
Except it doesn't have roast tag... :P (You can find that in Carrotade, though)
yes,but 1.23+its gooder than 1.23 or 1.24 +carrotade,because 1.23+ has lrs and koth,which carrotade hasnt,and 1.23+fixes things and add new features that some of them carrotade doesnt have.anyway,that 1.23+ and carrotade thing is way too far by this thread subject :P
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Sucer

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Jan 17, 2007, 04:29 AM
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Just fix the system so that you won't get any packetlosses.
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Bogdan GF

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Feb 8, 2007, 01:21 PM
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It would be nice if 1.25 will be inish
Old Feb 8, 2007, 01:22 PM
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This message has been deleted by Bogdan GF. Reason: double posting
ShadeJackrabbit

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Feb 8, 2007, 01:34 PM
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My ideas:
1.Stop the odd single-player glitch that 1.23+ has.
2.Fix the memory bugs.
3.Water inhabits layer 4.5 (covered by 1-4, yet not 5-8.)
4.Doubt it's possibility, but since people are suggesting new enemies: Adjust the enemies so they are at least a little smart. (Turtles dodge and bite more often.)

Special almost impossible adds (that would need a new JCS most likely):
1. A "code" event. Enter some sort of C code and specify a sprite (*.png, *.bmp, *.gif)
2. More events per a tile.
3. "Music change" event. The music could get all dark when you enter a cave, and would be cheery diamondus when you exit.
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GoldRabbit

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Feb 10, 2007, 10:16 AM
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music change event would be cool,but new jcs incolved
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Red hot smasher

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Feb 20, 2007, 10:56 PM
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Smile

Quote:
Originally Posted by andy View Post
1)2 or more events on a tile
Sounds nice.

Quote:
Originally Posted by andy View Post
26)in jcs make options to choose the way the textured background is (why not making a I | I instead of horizontal texture background
I've always thought something like that would be nice!
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Feb 20, 2007, 10:56 PM
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Smile

Quote:
Originally Posted by andy View Post
1)2 or more events on a tile
Sounds nice.

Quote:
Originally Posted by andy View Post
26)in jcs make options to choose the way the textured background is (why not making a I | I instead of horizontal texture background
I've always thought something like that would be nice!
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GoldRabbit

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Feb 21, 2007, 06:37 AM
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double post
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Anubis

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Feb 24, 2007, 02:37 AM
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I'd love to see more spaces for saved games, 5 are never enough for me
Shiny Rabbit

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Feb 24, 2007, 10:45 AM
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this has probs already been mentioned but i cba to read through 7 pages of postings but, it should have the option to play in higher res than 640x480 and maybe open GL support
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Quote:
Originally Posted by Qu4k3000 View Post
open GL support
What for?
Shiny Rabbit

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Feb 25, 2007, 02:00 AM
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its not slow with JJ1 in DOSbox. but note i said maybe
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But WHY?
Shiny Rabbit

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Feb 25, 2007, 10:57 AM
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make it look nicer
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Feb 26, 2007, 07:49 AM
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1.25 needs vector images and very smooth zooming... there should be an event that sets the zoom to a certain percentage of the default size and it should be able to choose the speed the zooming to that percentage takes place with.. also there should be an event to lock/unlock manual zooming. in splitscreen stuff should be zoomed out to 50% by default. the warp event should get a 'zoom effect' parameter: if it's set to 1 the screen will be zoomed out rapidly and then zoom back in on the target... in levels there should be a setting that if the game is played in team mode and you are near a team mate or your own base, the zoom may be altered a bit (and the camera position too) so that the team mate or base is visible.

btw, this'll make 100% CPU at least more needed, however it would be still too much imo
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Mar 24, 2007, 06:46 PM
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Well. Lets just keep are hopes up that something will happen. Mabey one day we will make that patch.
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It would be great if when TNT explodes, the radius of the explosion have a zoom effect (like in FEAR). Another thing can be invisibility carrots, hurting carrots and acid rain (that hurts the player it touches). Hope this patch gets out soon.
ShadeJackrabbit

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Some more things:

Turn Event
Changes the level by tilting it # Degrees clockwise/counter-clockwise, effectively "changing" the gravity.

Bubba Boss Fix
When boss is defeated, he turns into an angel and flies off the level (sprites are in JJ2, I checked.)

*.OGG File Usage
Allows Ogg Vorbis files to be played as music. (Not wav/mp3 because OGG is a lot smaller)

Episode Selection Screen
Makes it so when you have more than # episodes, they shrink to 40% size, and line up next to eachother. Main reason of this would be to prevent people from getting so worked up about *.j2e files with level packs.

Also, it would be good if custom episodes were always put AFTER the official ones.
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Quote:
Originally Posted by ShadeJackrabbit View Post
*.OGG File Usage
Allows Ogg Vorbis files to be played as music. (Not wav/mp3 because OGG is a lot smaller)
I say we stick with mods, they are a lot smaller than OGG's

Really, more choice is always better. If you're gonna support more music formats, you might as well support as much as possible.
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Apr 11, 2007, 09:46 AM
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Sorry, didn't mean to offend anyone.
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It would be difficult to do, but It would be great to bring back some enemies from JJ1 (Like the lasers on the floor and in the ceilings in Tubelectric, missiles, those... "tanks" in Marbelara, cyborg turtles... etc), but edited with better graphics for JJ2.
n00b

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Quote:
Originally Posted by Taikun View Post
It would be difficult to do, but It would be great to bring back some enemies from JJ1 (Like the lasers on the floor and in the ceilings in Tubelectric, missiles, those... "tanks" in Marbelara, cyborg turtles... etc), but edited with better graphics for JJ2.
Spritewise wouldn't be totally difficult (just time consuming)
For example, most of Nick's sprites for Episodes A-C just need a few minor touchups and a pallete change to fit in:
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I thought we weren't adding completely new features? Otherwise, we might as well add Eva and Devan and redraw Lori's sprites in Nick Stadler's style.
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One wish: Can put event to animation.

And also multiple events.

Last edited by Jgke; Jul 26, 2007 at 03:30 AM.
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