| Sep 25, 2004, 11:44 AM | |
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my stuff |
| Sep 25, 2004, 08:07 PM | ||
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| Sep 26, 2004, 02:03 AM | |
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I'm posting the Frostbiter design here, but for the rest that I'll make, go to the Razz Arena forums.
http://www.jsz-clan.republika.pl/ima...Frostbiter.jpg BR>Piet or McDougal, please give me your e-mail so I can send you the voice packages.
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my stuff |
| Sep 27, 2004, 12:26 PM | |
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The blaster would look better if instead of all those small finlike points it ended in a single point, kinda like a raindrop shape.
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<img src="http://i25.photobucket.com/albums/c100/Ashton_JX/the_web/stupid_prize.gif" border="0" alt="The rodent thingy wasn't worthy."> I would not want anyone having sex with my cocktail. ~ Radium |
| Sep 28, 2004, 12:31 AM | |
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y send em to me. filter em though piet 1st. after he does what ever then i can dig around and add em in. as im going though it all the file structure is changing.
also preping for the q3a engin to be open source soon. meaning this will be a standalone game. i dont want the stucture to seem like a just copy and paste job with some code changes. |
| Sep 29, 2004, 12:18 AM | |
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Fast fire has been in it for a while. though its only on castle1c.
1.1 you will see some weapon changes. and you are able to set the razz controlls in game. boost, and Jazz's temp ability. 1.1 is really makin the mod come together more. |
| Oct 1, 2004, 10:47 AM | ||
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I remember playing jazz2 like crazy! |
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| Oct 1, 2004, 10:58 AM | |
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Is cell shading a type of shader or do I have to alter my maps in some way?
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<img align="right" src="http://webpages.charter.net/jazzjackrabbit/sig/El-ahrairah.PNG" height="200"><table bgcolor="navy"><td><font face="Trebuchet MS" size="3" color="blue"><i>"El-ahrairah, your people cannot rule the world, for I will not have it so. All the world will be your enemy, Prince with a Thousand Enemies, and whenever they catch you, they will kill you. But first they must catch you, digger, listener, runner, prince with the swift warning. Be cunning and full of tricks and your people shall never be destroyed."</i> - The Blessing of El-ahrairah, Watership Down </font></table> |
| Oct 2, 2004, 07:59 AM | |
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Yay!
Jazz's grapple hook reminds me A LOT of Grapple Beam in Super Metroid. It's very fun. I enjoy acting like Spider-Rabbit, flying near below ceiling and bombing enemies with RFs or Bouncer. The booster is good when you're low on energy. At least on Battle1 3D, where there is a carrot. Weapons... I don't get what for the typical rocket launcher is. It's just 3Way with only one rocket. And you switch to it after respawn, which is quite annoying. Also, Spaz still doesn't have outlines like Jazz. And where the heck is Seeker ammo?
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my stuff |
| Oct 2, 2004, 08:56 AM | ||
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seeker ammo is not in any of the maps now :P we will include it soon ill page you your FTP to upload the voices
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I remember playing jazz2 like crazy! |
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| Oct 2, 2004, 12:39 PM | |
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Most of my problem with the graphics of this game, other than the fact that most everything looks like it doesn't have any shading, is the textures on the walls. Most of them are hideously resized in some way, and there is no support for edges, so screenshots look like an engine test gone wrong. Get a lot more tile variety, make it more obvious that edges of walls are supposed to look like edges of walls, and tone down the resizing on the stained glass windows. It won't save the graphics, but they'll look better.
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| Oct 2, 2004, 08:47 PM | ||
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better maps will come way later
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I remember playing jazz2 like crazy! |
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| Oct 5, 2004, 02:36 PM | |
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Those first screenshots look like Viewtiful Joe style art. Kind of a weird cel shading
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Friends don't let friends rob graves. <I><B>"Just say no!"</B></I> Last edited by JJ BBoy KS; Oct 5, 2004 at 02:38 PM. Reason: added a word |
| Oct 13, 2004, 09:23 PM | ||
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McDougal has made a celshaded version of it but i dont have played it yet
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I remember playing jazz2 like crazy! |
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| Oct 13, 2004, 10:47 PM | ||
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