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JJ2WC III: Tournament Announcements

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Vegito

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Sep 18, 2005, 02:44 AM
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((-) I LOST MY WHOLE POST BECAUSE OF THE ÇC BUG >()
in short:

I'd agree on this..
But then, the levels really must be totally new.. and NO player must have never seen it either. so no betatester who play in jj2wc3..
It'd be lame if well, CÇ has to play against FoR, and that the players from FoR has seen the level already...
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Sep 18, 2005, 02:55 AM
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well i dont agree all the levels should be new, that's not needed. But only chippie should know the level list...
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Old Sep 18, 2005, 05:03 AM
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R3ptile

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Sep 18, 2005, 07:37 AM
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Lightbulb look look look i`ve an idea!!!1

i say 3 old 3 new so every body happi!!!!

dw\je
bblair
semi
sancutary
divide and conquer
*winner of the contest*

best mappool evre
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Quote:
Originally Posted by R3ptile
i say 3 old 3 new so every body happi!!!!

dw\je
bblair
semi
sancutary
divide and conquer
*winner of the contest*

best mappool evre
~~ lol no i want voldrad cool tresure jungle or i be sad ~~
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Old Sep 18, 2005, 10:45 AM
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Grytolle

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Sep 18, 2005, 10:07 PM
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Sure, it was nice, except from that sucky Divide and Conquer-kind of thing.
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Sep 20, 2005, 12:51 PM
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I say a good list is :

Whantil
Jungle's Edge
RadioActive Soup
NOT SBv2
Divide and Conquer
Sanctuary
Blackraptor

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Sep 20, 2005, 01:13 PM
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heh. personally, i hate the map pool, but you probably wont change it anyways so \o/
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Sep 20, 2005, 01:57 PM
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Heh what I would like :P:
Diamondus Warzone
Happy Semiconductor
Jungle's Edge
Security Breach v2
Cave Connection
BloodBunny's Lair

And maybe Distopia and Medieval Skyscrapers to spice it up a little. :]
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Oct 4, 2005, 07:54 AM
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I like Chiyu's mappool ;P (+some new levels ,perhaps)
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Oct 4, 2005, 08:00 AM
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-DW
-BBlair
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Oct 4, 2005, 08:50 AM
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Base Construction
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R3ptile

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Oct 4, 2005, 09:45 AM
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I agree with Chiyu's list except Sancutary instead of Cave Connection.
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Oct 4, 2005, 11:17 AM
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What is it all with you people that are you being more conservative than Benedict XVI and keep on playing old (-) levels instead of doing something new this time? Just because you don't know those? A player well enough should be able to learn a level simple enough on the fly.
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Oct 4, 2005, 12:01 PM
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I didn't know that Benedict XVI plays JJ2
I wanna duel him ;D I'll even install jj2 again to play with him =p
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Oct 4, 2005, 11:02 PM
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Quote:
Originally Posted by Cooba
What is it all with you people that are you being more conservative than Benedict XVI and keep on playing old (-) levels instead of doing something new this time? Just because you don't know those? A player well enough should be able to learn a level simple enough on the fly.
The new levels aren't as good as the old ones.
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Oct 4, 2005, 11:03 PM
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That's your opinion.
Grytolle

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Oct 4, 2005, 11:05 PM
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Quote:
Originally Posted by Cooba
What is it all with you people that are you being more conservative than Benedict XVI and keep on playing old (-) levels instead of doing something new this time? Just because you don't know those? A player well enough should be able to learn a level simple enough on the fly.
I do that ::]

Quote:
Originally Posted by R3p
The new levels aren't as good as the old ones.
Some are... However, I see nothing wrong in playing in a level everyone knows.
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Old Oct 4, 2005, 11:08 PM
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R3ptile

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Oct 5, 2005, 12:42 AM
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Quote:
Originally Posted by White Rabbit
That's your opinion.
Name me a "new" level which is better and funner than BBLAIR, for example.
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Oct 5, 2005, 01:11 AM
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Quote:
Originally Posted by Grytolle
I do that ::]

Some are... However, I see nothing wrong in playing in a level everyone knows.
A lot of the players who have been around on jj2 for 4-5 years kind of get bored playing the same levels for the [insert large number]th time. New maps are refreshing that way, it challenges you to invent new strategies.
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Superjazz

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Oct 5, 2005, 01:48 AM
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Quote:
Originally Posted by R3p
Name me a "new" level which is better and funner than BBLAIR, for example.
DnC
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Oct 5, 2005, 01:55 AM
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If you mean what I think you do, SJ, I feel sorry for your bad taste.
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Oct 5, 2005, 02:43 AM
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Let's say...Wcaves then?
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[GpW]Urbs

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Oct 5, 2005, 03:05 AM
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Well basicly it doesn't matter whether the levels are old or new, because either way alot of people will just learn them by heart. I remember playing 1 level the whole week before a certain war was played durign the j2wc2. Not fun
I would urge, however, that we make a compromise between the old and new levels. Lets not forget, alot of great old levels were left out so far. Crimson Diamond, DW to name just 2. Marsh was one of the levels during the 1st season, but was left unplayed.
So what I suggest, is definetly at least 2 new levels, or maybe 3, for which a competition would be held, and the levels should be out in early november not late december. So we should get a move on. The rest of the levels should just be the legendary ones. It would also be nice to maybe go to the original system that each team picks a level. But each team could pick that level only once per the whole tourney, and maybe each team should be forced to pick a diff one(maybe). That would of course change in the semis and the finals, where I kinda go with R3ps idea of BBlair for the finals.

But hey... thats just me (despite being biased on some points, I definetly think there are some good points worthwile discussin in my post)

EDIT: Some people might disagree with me when I say that the levels have to be out soon enough, by saying, they should get out as late as possible, so we could see who is the best at improvisation. Well unfortuanetly whilst I would like to see improvisation to be one of the key factors of the tournament, I thoroughly believe, that the levels have to be played by the players themselves before the tournament itself in order to assure their quality. I doubt we want to play in levels filled with bugs, or with levels who might actually get in the map pool, but later on prove they don't deserve to even be there. Cuz on the end it doesnt matter whethere the levels are new or old, it matters what their quality is. Although we don't want a map pool filled with old levels, we have to face it, that the levels which withstood the test of time for so long can't be all that bad(like classic literature for example). I shall now shut up.
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White Rabbit

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Oct 5, 2005, 03:47 AM
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Yeah, DnC! >O
You silly ppl just can't understand it. ;P And SIM CTF.


EDIT:
Quote:
Originally Posted by R3p
Name me a "new" level which is better and funner than BBLAIR, for example.
By saying 'That's your opinion', I mean that not everyone agrees/disagrees with you. Any levels that I like may not, in your eyes, be better or (funnIer) than BBlair. ;P But you asked for it:

DnC.
Lemon Nightmare.
Bay of Diamonds.
Sanctuary.
Vegito

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Oct 5, 2005, 04:43 AM
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Quote:
Originally Posted by R3p
I agree with Chiyu's list except Sancutary instead of Cave Connection.
I agree, and Marsh in it would be cool as well ;P

Quote:
Originally Posted by [GpW]Urbs
So what I suggest, is definetly at least 2 new levels, or maybe 3, for which a competition would be held, and the levels should be out in early november not late december. So we should get a move on. The rest of the levels should just be the legendary ones. It would also be nice to maybe go to the original system that each team picks a level. But each team could pick that level only once per the whole tourney, and maybe each team should be forced to pick a diff one(maybe). That would of course change in the semis and the finals, where I kinda go with R3ps idea of BBlair for the finals.
HATE @ BBLAIR! but that's just my opinion ;P
Anyways, I'd agree with 2 new levels. And you know?? I want people to make those asap then, so we can test the levels.. AND we don't risk that some level maker gives the level to one clan to help them... :P
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Old Oct 5, 2005, 04:44 AM
Vegito
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R3ptile

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Oct 5, 2005, 05:15 AM
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Quote:
Originally Posted by White Rabbit
DnC.
Uhh too big and evil, but I can live with it.
Quote:
Originally Posted by White Rabbit
Lemon Nightmare.
The layout is just wrong there, and could be done way better.
Quote:
Originally Posted by White Rabbit
Bay of Diamonds.
I don't think this map is good enough for JJ2WC, no offence to Chippie ofc. ;P
Quote:
Originally Posted by White Rabbit
Sanctuary.
This one is actually great. I really like it.
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Oct 5, 2005, 04:01 PM
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The problem that I see with newer levels is that the good ones on average are a little too small for 3on3's.

Quote:
Originally Posted by [GpW]Urbs
It would also be nice to maybe go to the original system that each team picks a level. But each team could pick that level only once per the whole tourney, and maybe each team should be forced to pick a diff one(maybe).
I like this idea, especially if a large pool of levels is used (I'm thinking 20 levels at least). It would be interesting to see how things turn out.
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Quote:
Originally Posted by Superjazz
Let's say...Wcaves then?
SURE
Quote:
Originally Posted by BlurredD
The problem that I see with newer levels is that the good ones on average are a little too small for 3on3's.
What do you mean by "too small"? In my experience there is no such thing as too small levels... or there is (Bleached Diamondus? ;p), but... Any normally sized level, like most of the newer levles are, should be alright. Actually, anything as big as miniDW is big enough, considering 3v3s there are plainly awsome. Atleast it's better than DnC

Ohyes, Base Construction plz! And other rag-levels. Rag owns! I offer my soul to Chip if he adds Technodus Cargo Station to the mappool
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White Rabbit

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Rag's Fortress plz.

....darn, or was it Stronghold? Well, the CTF one.
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I should change my argument since I forgot a lot of recent levels (the trend of small 2on2 levels is passing), although no one seems eager to play them anyway. I can't help it if servers can't easily host random new levels to get interest up, which is one thing a certain unreleased program could solve.

By "a little too small" I mean gameplay starts to get chaotic with six or more players, meaning limited strategy. I'm not really fond of playing under those conditions, but I could imagine others don't mind as much.
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Oct 6, 2005, 06:56 AM
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Well, It's just different kinds of strategy ;P
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Uhm I agree with Blurs idea about a big level pool. Plus if each clan can chose a level(each level only 1 time mind!!!), it almost makes the thing more fair imho. Cuz lets face it, no team has the same skill on every level, and should two clans be rather equal, one clan could lose because of the level.
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"Strategies", haha, do me a favor, all you (have to) do is to camp one of the bases and hope to stay alive. :P

Teambattle > CTF. Period.
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I think I'll just make a mappool of about 20 levels and announce the map about one day in advance. Then every clan has to train 20 maps. Which would be awesome.

BTW, I haven't received any TB levels so far, maybe some people could give a few suggestions?
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Evil. Nice idea.
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Quote:
Originally Posted by R3p
"Strategies", haha, do me a favor, all you (have to) do is to camp one of the bases and hope to stay alive. :P
True. WHEN YOU HOST. *thinks of CC vs. VS round I on bblair*
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Quote:
Originally Posted by ChippieBW
I haven't received any TB levels so far, maybe some people could give a few suggestions?
Click.

Quote:
Originally Posted by Grytolle
True. WHEN YOU HOST. *thinks of CC vs. VS round I on bblair*
Hey shut up my ping isn't lower in your servers and I never complain you (human), it's not my fault that you can't handle a ping which is higher than 70MS!

[Personal attack edit - FQuist]

Last edited by FQuist; Oct 7, 2005 at 04:52 AM.
Grytolle

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We coped with it... ;p Dizzy's (who on a sidenote lives farther away) server was a whole lot better though.
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Quote:
Originally Posted by Grytolle
We coped with it... ;p Dizzy's (who on a sidenote lives farther away) server was a whole lot better though.
Then why VS said that my server was excellent for them? Besides, Israeli ISP's sux. We got high download speeds but sadly nothing else.
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Chippie, you pwn, period!

EDIT: b1, b2, b3 are TB's (not the original verisons of course)
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