Nov 14, 2005, 01:09 PM | |
What about my private message idea and R3ptile's extension of the JJ2IRC idea?
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Nov 14, 2005, 06:12 PM | |
IRC > JJ2 Comms = Working
Picture is to big for post, click link below. http://nimmy-online.com/blah/IRC2JJ2.jpg |
Nov 15, 2005, 06:05 AM | |
Cool! I can't wait for it to finish!
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Nov 15, 2005, 08:27 AM | |
I might consider getting around to making a clone of it in mIRC (which I shall not distribute due to security issues).
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I'm sick and tired of this community. So goodbye. PS: Unreal > JJ2. |
Nov 15, 2005, 11:06 AM | ||||
I suppose you could try asking Spazzyman if you can find him.
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Nov 15, 2005, 06:07 PM | |
Crude, but working version of JJ2>IRC>JJ2:
http://nimmy-online.com/blah/jj2cb.avi (Encoded with xviD) |
Nov 16, 2005, 06:22 AM | |
How about a bot that follows a macro? Doesn't have to be j2m, but it would work the same way. Such bot could be launched to show someone the way to a powerup or could wander somewhere players can't reach just for fun. Also could have a use for ghost race kind of game.
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Nov 16, 2005, 10:16 AM | ||
Quote:
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Nov 17, 2005, 06:08 AM | |
Could someone explain how the IRC - Jazz2 bot works? I got this avi file, and I don't know what to do with it.
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Nov 17, 2005, 06:37 AM | ||
Quote:
That would be a video ;O Encoded with xvid Codec: http://www.xvidmovies.com/codec/ |
Nov 28, 2005, 06:38 AM | |
Right now I'm working on a method to prevent bots from joining a server unless authorized (To prevent abuse). I have an idea in mind but no entirely sure if its feasible. If anybody has any suggestions, please feel free to let me know.
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Nov 28, 2005, 06:55 PM | |
Only allow the bot to join a local server. As in the only IP it'll ever connect to is 127.0.0.1. This way the bot is controlled by the host of the server.
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<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div> |
Nov 29, 2005, 10:02 AM | ||
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Joining local host is already part of my idea, the primary option actually. However I have an idea for a secondary authentication method so you can do it for remote servers, not sure if it'll work though. |
Dec 1, 2005, 05:26 AM | |
I got a nice idea for a bot. Try to make an IP-logger which allows you to add a name to an IP you log. This way, fakers will be spotted and stopped easily.
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Dec 1, 2005, 09:09 AM | |
make a bot to collect ip addresses and link with nicks, so that you get a huge database ;D and then publish it, second step, make a tool which renames players automatically to there standard nick ;D
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max-e 15:16:45: how are the girls ? Overlord 15:17:07: who? max-e 15:17:18: your girls? Overlord 15:17:24: 404 |
Dec 2, 2005, 05:49 AM | ||
Did anyone read what I said?
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Just an idea. |
Dec 2, 2005, 01:23 PM | ||
Quote:
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Dec 2, 2005, 01:35 PM | |
Hey, I don't know anything about that, but if JJ2 can show IP's, he must be able to reciognise them. If you can change the IP that it shows into a name you add to the IP, you can see if people are faking!
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Dec 3, 2005, 12:20 PM | |
Crimiclown and Birdie, do you realise that only with certain connections like cable modems and ADSL you have a static IP, and a lot of people get dynamic IPs? Non-static IP doesn't mean someone is a faker. It just means someone doesn't have a cool cable/ADSL/whatever modem. And not even that, since even for these modems your IPs can change.
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Dec 3, 2005, 01:25 PM | |
Ah, well, I didn't know that, FQuist. Thanks for pointing that out.
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