May 10, 2006, 12:14 AM | |
I was on Monolith's battle server tonight and was able to change the score limit. Just playing around with project controller 4. Didn't actually think it'd work (don't wory, I changed it right back). You might want to lock the score limit somehow too. Some n00b could decide that they don't like losing and set it to 9999.
Project controller 4 is a little too powerful IMHO. There should be a kind of limiter so some functions only work if the server enables players to use them. Like, something that makes the client's copy of Project Controller 4 to ask the server's copy if something is allowed before preforming the task. But thats a bit offtopic. BTW, thanx for the security tool, Monolith. ![]() |
May 10, 2006, 01:38 AM | |
I don't think there's any worry, Hare. You set the roast limit client-side. These changes should not effect the server, since there's no reason Jazz 2 should send packets to the server telling it to change the roast limit. Same with things like next level and max players, etc
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
May 11, 2006, 03:54 AM | |
still, it could be a way to win the game, just set it to 1 and with one point you're done!
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May 11, 2006, 05:20 AM | |
No. You only win when you get to the server-side score.
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
May 12, 2006, 03:48 AM | |
then, that feature is kinda pointless for clients
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May 12, 2006, 06:40 AM | ||
Quote:
Thank you.
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<a href="http://nmap.org/"><img border="0" alt="Nmap Security Scanner" src="http://images.insecure.org/nmap/images/prop/nmap_bnr_matrix_pfos.gif"/></a> |
May 12, 2006, 09:17 AM | |
=D whee I just got called a name and got thanked for.. well, I dunno for what. Maybe understanding something, indeed, obvious.
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May 15, 2006, 08:28 AM | |
Version 1.3 is available.
http://www.jazz2online.com/J2Ov2/dow...p?levelID=4107
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<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div> |
May 15, 2006, 09:26 AM | |
You win.
I wasn't able to crash myself, Jam wasnt able to crash me either. Just one more suggestion :P add "Capture the flag" "Blue/red team scored a point" and roast messages in the logger =( that would be good for jj2wc3 ;o |
May 15, 2006, 11:22 AM | |
whow that was the best idea I've ever seen
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May 15, 2006, 12:00 PM | |||
It is probably crashable through UDP.
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Quote:
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May 16, 2006, 07:01 PM | |
If it closes immediately, that means it encountered an error just as it started. Make sure you have JJ2 running before you run NeoAC. To keep the window open, you can either create a shortcut to the exe with the option to keep the window open, or run it from the command prompt. If there is an error, it should show what that error was. If it's an error you don't understand, post it here and I'll look at it.
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<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div> |
May 28, 2006, 04:58 PM | |
Version 1.4 is available. Download here. Mainly for anyone using Win 95/98/Me.
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<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div> |
Jun 8, 2006, 05:35 PM | |
Sorry Gry, I said I was going to upload this earlier. Version 1.5 is now available for download. Teamchat should no longer be broken.
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<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div> |
Jun 15, 2006, 03:19 PM | ||
Quote:
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Jul 30, 2006, 10:14 PM | |
Version 1.6
* Possible fixes/improvements when dealing with the local player. * Removed the [NeoAC] messages that were showing in the game. * NeoAC now searches for a window with the DDWndClass class name if it cannot find Jazz2.exe running (in case the executable was renamed).
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<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div> |
Jul 31, 2006, 11:38 AM | |
why removed the messages?
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Jul 31, 2006, 07:41 PM | |
The messages weren't really all that useful, they got cut off, and they're in the normal output anyway.
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<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div> |
Aug 1, 2006, 12:58 AM | |
You could make it so that the messages appear over multiple lines when they are too long to fit into a single line - the way "Console" works.
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<a href="http://nmap.org/"><img border="0" alt="Nmap Security Scanner" src="http://images.insecure.org/nmap/images/prop/nmap_bnr_matrix_pfos.gif"/></a> |
Aug 1, 2006, 03:32 AM | |
Along with not being all that useful, output to the game was distracting. Breaking it up into multiple lines would just make it worse.
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<div style="float: right; width: 100px; height: 70px; margin: 5px 15px;"><img src="http://madskills.org/monolith/idleserver.gif" style="width: 98px; height: 65px;"><img src="http://madskills.org/monolith/theserver.gif" style="width: 98px; height: 65px; position: relative; top: -65px;"></div><div style="margin: 0 3em; font-size: 80%; font-style: italic;">Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres.</div><div style="text-align: right; text-size: 80%;">1 Corinthians 13:4-7</div> |
Aug 1, 2006, 03:44 AM | |
or directly to the recycle bin, IMO
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Aug 1, 2006, 03:49 AM | |
oh yeah:P not that I ever use the spy window, but I dont care about those messages anyway. Do what ye like!
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