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JJ2+ v5.12 (last updated 20 August, 2023)

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Jan 10, 2015, 03:58 PM
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Quote:
Originally Posted by Jelly Jam View Post
I can't seem to upload pictures from my PC to this site.
Perhaps a 'browse computer' option when posting pictures here? :PPPPPP
Use imgur or something and paste the link here.
Also, what you're seing may also be just the sprite of Jazz shooting upwards while hanging from a vine.
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Jan 10, 2015, 04:02 PM
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Yes, he nearly fell into the water. My timing fault.
But he's using copter ears here
EDIT:
Other interesting photos



Last edited by Jelly Jam; Jan 10, 2015 at 04:34 PM. Reason: Editing pics
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Jan 10, 2015, 04:21 PM
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Quote:
Originally Posted by Jelly Jam View Post

Yes, he nearly fell into the water. My timing fault.
But he's using copter ears here
EDIT:
Other interesting photos


I've edited the post to make the photos show up. Remove the [img] tags, they won't help here, since the links don't lead directly to the image, or add "i." after http:// and .png at the end. I've managed to see the pictures, though, and my prediction was correct, the animation is, erroneously, that of Jazz shooting upwards while hanging from a vine.
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Treylina

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Jan 10, 2015, 05:28 PM
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Quote:
Originally Posted by Jelly Jam View Post

Yes, he nearly fell into the water. My timing fault.
But he's using copter ears here
As I expected, it's just a mess of sprites. He's not coptering while shooting up. That first one is actually the shooting up while on vine sprite.

I can't believe you actually thought that. There is no copter ears displayed above his head nor actual ammo coming out (I know he's using copter ears, but like I said the sprites are bugged), and all other sprites displayed were incorrect, so what would make the first one correct?

I put the macros from 1.23 into my TSF. EDIT: It happens in vanilla TSF (and maybe in older versions of plus), but the sprites are displayed correctly in TSF plus (or 5.0, at least).
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Last edited by Treylina; Jan 10, 2015 at 05:44 PM.
Love & Thunder

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Jan 11, 2015, 12:48 AM
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I can confirm that macros are broken in TSF+ 4.3.
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Originally Posted by Treylina View Post
But the one where she's meant to pop out a gun is broken for sure.
Ah, that'll be the one I'm thinking of.
Although the other stuff about the mirror thing is interesting.
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Jan 11, 2015, 12:59 AM
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Quote:
Originally Posted by Jelly Jam View Post
Again, i'm saying, it's a pure quincidince(or how do you spell it). Cause in my broken demo, he USES the heliopter ears with the shoot up animation, which is odd because i don't remember the TSF library having the 'shooting up while in air' animations.
Also, it could be also possible that primpy was playing the GBA Jazz. LOL
GBA Jazz? I'll never play that abomination.
*coincidence

Quote:
Originally Posted by Jelly Jam View Post

Yes, he nearly fell into the water. My timing fault.
But he's using copter ears here
EDIT:
Other interesting photos
Yep, I think this is what I mistook with shooting upwards while using helicopter ears...


---


Seriously, I have to record how bad the demo is in JJ2+ and upload it on Youtube. It's just hilarious!
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Jan 11, 2015, 02:05 AM
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Originally Posted by Primpy View Post
GBA Jazz? I'll never play that abomination.
Apparently, it was actually a pretty good GBA platformer.
Quote:
Originally Posted by Primpy View Post
Seriously, I have to record how bad the demo is in JJ2+ and upload it on Youtube. It's just hilarious!
Already a thing.
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There's nothing wrong with macros[citation needed] other than incompatibility between JJ2 versions that contain different numbers of player animations, reasons for which I thought would be obvious. TSF was originally distributed with the same j2m files as 1.23 and it's nowhere near a recent discovery that they show wrong animations. Macros should be recorded and replayed in the same version of JJ2 to avoid experiencing problems brought up in the recent posts. There's nothing JJ2+ changed about macros. It would be possible for JJ2+ to implement compatibility between different versions of macros but it's of low priority.
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Jan 11, 2015, 03:53 AM
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Originally Posted by Robo4900 View Post
Apparently, it was actually a pretty good GBA platformer.

Already a thing.
Pretty good? The map is terrible, too much chat, chameleons suck, carrot grenades - are you kidding me?, the jumping is bad, there is fall damage and so on. It's terrible compared to JJ1 or JJ2.
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Jan 11, 2015, 04:10 AM
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I didn't say it was a good Jazz game, I said it was a pretty good GBA platformer. As in, for a GBA platformer, it's pretty fun. Apparently.

Anyway, I haven't played it(Well, maybe once a long time ago), so this is just based off of what I've heard.
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Jan 11, 2015, 04:35 AM
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Quote:
Originally Posted by Treylina View Post
As I expected, it's just a mess of sprites. He's not coptering while shooting up. That first one is actually the shooting up while on vine sprite.

I can't believe you actually thought that. There is no copter ears displayed above his head nor actual ammo coming out (I know he's using copter ears, but like I said the sprites are bugged), and all other sprites displayed were incorrect, so what would make the first one correct?

I put the macros from 1.23 into my TSF. EDIT: It happens in vanilla TSF (and maybe in older versions of plus), but the sprites are displayed correctly in TSF plus (or 5.0, at least).
For god's sake. I didn't say he's shooting up while coptering. I just said he uses that sprite WHILE coptering.
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Jan 11, 2015, 04:41 AM
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Originally Posted by Jelly Jam View Post
For god's sake. I didn't say he's shooting up while coptering. I just said he uses that sprite WHILE coptering.
Which is pure coincidence, as the sprites don't correspond to the movements. TSF shows macros recorded in 1.23 with the wrong sprites, and this just happened to display while Jazz was coptering.

It's the sprite for shooting up while hanging on a vine, by the way. There's no copter ears in there. Nothing to see here really

I liked Jazz GBA, by the way. It's a fairly grating departure from Jazz's signature style and its story, but as a standalone game it's not bad. I found carrot grenades to be a lot of fun especially.
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Jan 11, 2015, 04:49 AM
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I liked Jazz GBA, by the way. It's a fairly grating departure from Jazz's signature style and its story, but as a standalone game it's not bad. I found carrot grenades to be a lot of fun especially.
https://www.youtube.com/watch?v=BE2NmkMaLso

Space Bunny: The defender of the *ahem* galaxy.
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Jan 11, 2015, 04:57 AM
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Primpy, if someone likes something, it's usually not nice to criticise it at them.

Anyway, I think we're getting off-topic.
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Old Jan 11, 2015, 05:07 AM
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Jan 11, 2015, 05:19 AM
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Quote:
Originally Posted by Stijn View Post
Which is pure coincidence, as the sprites don't correspond to the movements. TSF shows macros recorded in 1.23 with the wrong sprites, and this just happened to display while Jazz was coptering.

It's the sprite for shooting up while hanging on a vine, by the way. There's no copter ears in there. Nothing to see here really

I liked Jazz GBA, by the way. It's a fairly grating departure from Jazz's signature style and its story, but as a standalone game it's not bad. I found carrot grenades to be a lot of fun especially.
You didn't understand. I didn't say there's copter ears in that sprite, i just thought that was the sprite of jazz shooting up while falling. It can be found in the 1.23 library.
Old Jan 11, 2015, 06:04 AM
Torkell
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Old Jan 11, 2015, 06:52 AM
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Treylina

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Jan 11, 2015, 10:54 AM
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Quote:
Originally Posted by Jelly Jam View Post
You didn't understand. I didn't say there's copter ears in that sprite, i just thought that was the sprite of jazz shooting up while falling. It can be found in the 1.23 library.
This sounds easy to misinterpret;
Quote:
Originally Posted by Jelly Jam View Post
he USES the heliopter ears with the shoot up animation
And yes, I know the shooting up while falling sprites can be found in the 1.23 library, as I said that in an earlier post;
Quote:
Originally Posted by Treylina View Post
There is an unused sprite of Jazz shooting upwards in midair without copter ears in 1.23, however.
From what SE said, it appears the 5.0 animation fix was indirect (or Violet fixed it and no one noticed).

Anyway, lets move onto something else. There's nothing new to say about it anymore.
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Last edited by Treylina; Jan 11, 2015 at 11:17 AM.
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look I got you something else to talk about
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Jan 11, 2015, 01:24 PM
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Wow, a new edit of Dean's tileset!
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Quote:
Originally Posted by Robo4900 View Post
Wow, a new edit of Dean's tileset!
Uhm....
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Old Jan 11, 2015, 01:33 PM
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Jan 11, 2015, 01:35 PM
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look I got you something else to talk about
I don't see what's so special about this.
Old Jan 11, 2015, 01:44 PM
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I don't see what's so special about this.
"How dare you" is non-content? It's a pretty accurate answer. This is the reason J2O needs a chatbox!

Anyway, what don't you find fascinating about this map? The map ambient looks great, the colors are matching and the tileset is done very well. Also, the flying shoes are something new I'm really curious about.
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hey, just realised that I made that level
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hey, just realised that I made that level
Uh? Do you mean this level is already done by you? "just realised" - How can you look at the picture of your level and not recognize that is your level? Anyway, maybe Violet is trying to "plusify" it or something like that?
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Treylina posted a link to both the tileset and the specific level. You may have better results if you try running the level yourselves and see how it looks different from in that screenshot.
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I was joking(Although, I will admit, the joke was a bit obtuse).
Quote:
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I don't see what's so special about this.
Look at the fog.
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Old Jan 11, 2015, 02:18 PM
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Due to low content of the current discussion and people constantly going off-topic I'm closing this thread until there's proper JJ2+ news to talk about.

For AngelScript questions (and only AngelScript questions), use this thread. For other JJ2+-related questions, feel free to open a new one.

Well done, all!
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JJ2+ version 5.0 is coming soon. I know we keep saying that, but the thing is, it gets a little more true every time! So I'm tentatively—tentatively!— reopening this thread and we'll all see what happens, shall we?

Here's a new baffling teaser screenshot for you to enjoy in the meantime:
Super Toaster
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Mar 29, 2015, 10:43 PM
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Looks promising.
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Oh heck yes, I'm so damn curious to see what's new!
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Quote:
Originally Posted by Violet CLM View Post
reopening this thread and we'll all see what happens, shall we?
Hooray! More off topic conversations!

Quote:
Originally Posted by Violet CLM View Post
Here's a new baffling teaser screenshot for you to enjoy in the meantime:
Super Toaster
Dat toaster... OMFG, I NEED TO HAVE THIS!

EDIT: I believe there is also ANOTHER teaser screenshot on ModB that some JCFers don't know about
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Originally Posted by Violet CLM View Post
JJ2+ version 5.0 is coming soon. I know we keep saying that, but the thing is, it gets a little more true every time! So I'm tentatively—tentatively!— reopening this thread and we'll all see what happens, shall we?

Here's a new baffling teaser screenshot for you to enjoy in the meantime:
Super Toaster
You of course always hide something when hovering with the cursor over the picture. And it says Super Toaster.

EDIT: Also I smell something interesting about this pic. Maybe... ummm... Angelscript on Tileset?
EDIT 2: When did he added this:
EDIT 3: Pls give me an approximate release date
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Last edited by XxMoNsTeRXM; Mar 30, 2015 at 04:57 AM.
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That toaster!!

Make it Burn Dem.

If the effects of the toaster is like that can be seen visually from here, muhuhahahahahaah. Burn it all.
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That toaster!!

Make it Burn Dem.
Make a level. With weed. And skrillex's song. And super toaster. And dizzy screen. And Far Cry 5 confirmed.
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I have actually plans for making a tileset of that. Glad to see I'm not the only one who plays Far Cry here.
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Monster i believe a pick where people noticed that the player's gun has the same color as the gun animation was posted before. You don't have to make us notice
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Is the Super Toaster supposed to be an upgraded version of the upgraded Toaster (like an upgrade of an upgrade/like a Pokemon's mega evolution)? Also, what's up with the upgraded Freezer ammo in this pic? Is it related to the Super Toaster or just a coincidence that it was in its shooting range?



Also please leak more pics.
THE HYPE IS REAL.

Edit: Sweet sarsaparilla, the 1000th post on this thread!
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Also, what's up with the upgraded Freezer ammo in this pic? Is it related to the Super Toaster or just a coincidence that it was in its shooting range
Unfortunate coincidence. I noticed after the picture was taken that the ammo was there and looked fairly similar to the toaster (thanks, sprite palette), but successive attempts to take screenshots in other areas didn't end up with such a perfect toaster spread, so eventually I gave up.
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Mar 30, 2015, 11:42 AM
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Originally Posted by Violet CLM View Post
Unfortunate coincidence. I noticed after the picture was taken that the ammo was there and looked fairly similar to the toaster (thanks, sprite palette), but successive attempts to take screenshots in other areas didn't end up with such a perfect toaster spread, so eventually I gave up.
Well, it would've been ridiculous to shoot ice while shooting fire xP
Any other weapons have been changed in the next version?
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Quote:
Originally Posted by Primpy View Post
Is the Super Toaster supposed to be an upgraded version of the upgraded Toaster (like an upgrade of an upgrade/like a Pokemon's mega evolution)? Also, what's up with the upgraded Freezer ammo in this pic? Is it related to the Super Toaster or just a coincidence that it was in its shooting range?



Also please leak more pics.
THE HYPE IS REAL.

Edit: Sweet sarsaparilla, the 1000th post on this thread!
Maybe Super Toaster = Upgraded Toaster + Upgraded Ice
Combined weapons

Quote:
Originally Posted by Violet CLM View Post
Unfortunate coincidence. I noticed after the picture was taken that the ammo was there and looked fairly similar to the toaster (thanks, sprite palette), but successive attempts to take screenshots in other areas didn't end up with such a perfect toaster spread, so eventually I gave up.
Ummm... nvm... but it's still an idea.
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Quote:
Originally Posted by XxMoNsTeRXM View Post
Maybe Super Toaster = Upgraded Toaster + Upgraded Ice
Combined weapons
Oh damn, I never thought of mixing two weapons! That would be just damn awesome! Also, if that would be real, the Super Toaster would match perfectly with "Hell Freezes Over" level.

I think this can be done with AngelScript. I think.
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Old Mar 30, 2015, 01:03 PM
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