Register FAQ Search Today's Posts Mark Forums Read
Go Back   JazzJackrabbit Community Forums » Open Forums » General Jazz Jackrabbit Talk

JJ2+ v5.12 (last updated 20 August, 2023)

Jelly Jam

JCF Member

Joined: Oct 2014

Posts: 775

Jelly Jam is doing well so far

Mar 30, 2015, 01:06 PM
Jelly Jam is offline
Reply With Quote
Quote:
Originally Posted by Primpy View Post
Oh damn, I never thought of mixing two weapons! That would be just damn awesome! Also, if that would be real, the Super Toaster would match perfectly with "Hell Freezes Over" level.

I think this can be done with AngelScript. I think.
Okay, NOW i'm confused.
Is the super toaster supposed to show the new stuff you could do with angelscript or is it a more detailed toaster sprite???
Stijn

Administrator

Joined: Mar 2001

Posts: 6,965

Stijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to behold

Mar 30, 2015, 01:08 PM
Stijn is offline
Reply With Quote
The former.

(Or the latter through the former, depending on how you look at it)
Jelly Jam

JCF Member

Joined: Oct 2014

Posts: 775

Jelly Jam is doing well so far

Mar 31, 2015, 12:32 AM
Jelly Jam is offline
Reply With Quote
Also, am I the only one who noticed that the lightning over the rabbit's gun is diffirent?
It has the same color as the purple part of his spaz's fur.
Love & Thunder

JCF Member

Joined: Sep 2011

Posts: 1,101

Love & Thunder has disabled reputation

Mar 31, 2015, 06:51 AM
Love & Thunder is offline
Reply With Quote
So, I imagine that mutators are essentially just renamed J2AS files that work -- and are designed -- for online play?
__________________
Stijn

Administrator

Joined: Mar 2001

Posts: 6,965

Stijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to behold

Mar 31, 2015, 06:52 AM
Stijn is offline
Reply With Quote
I suppose the main difference is that they aren't tied to a particular level file but are designed to alter gameplay regardless of the level being played.
Violet CLM

JCF Éminence Grise

Joined: Mar 2001

Posts: 11,047

Violet CLM has disabled reputation

Mar 31, 2015, 08:21 AM
Violet CLM is offline
Reply With Quote
And may be enabled or disabled at will, even in servers hosted by people other than the mutator's author. It sounds like a small change but it's really not. Something like this, for instance, makes much more sense as a mutator than a level script, since it essentially replaces (but enhances) /evilice. You start writing new gamemodes, or replacing external programs like test managers, or just generally giving JJ2+ new options that are actually easier to implement in AS than in C++ because they require client-side participation. It's very exciting.
__________________
XxMoNsTeRXM

JCF Member

Joined: Sep 2013

Posts: 191

XxMoNsTeRXM is doing well so far

Mar 31, 2015, 09:33 AM
XxMoNsTeRXM is offline
Reply With Quote
Quote:
Originally Posted by Violet CLM View Post
And may be enabled or disabled at will, even in servers hosted by people other than the mutator's author. It sounds like a small change but it's really not. Something like this, for instance, makes much more sense as a mutator than a level script, since it essentially replaces (but enhances) /evilice. You start writing new gamemodes, or replacing external programs like test managers, or just generally giving JJ2+ new options that are actually easier to implement in AS than in C++ because they require client-side participation. It's very exciting.
YAY
__________________
~XxMoNsTeR
AvalancheMaster

JCF Member

Joined: Sep 2013

Posts: 89

AvalancheMaster is doing well so far

Apr 1, 2015, 01:25 AM
AvalancheMaster is offline
Reply With Quote
So, Violet send me an early version of the next release. Biggest surprise he hasn't reveal yet: the game is now in full 3D, and uses Unreal 4.

Also, all the default tracks have been replaced with 90's underground drum and bass, and death metal. A lot of death metal.

Hope I don't get into a lot of trouble for some April 1st fun.
Jelly Jam

JCF Member

Joined: Oct 2014

Posts: 775

Jelly Jam is doing well so far

Apr 1, 2015, 03:16 AM
Jelly Jam is offline
Reply With Quote
Quote:
Originally Posted by AvalancheMaster View Post
So, Violet send me an early version of the next release. Biggest surprise he hasn't reveal yet: the game is now in full 3D, and uses Unreal 4.
APRIL FOOLS
it would be cool tho
Old Apr 1, 2015, 05:15 AM
XxMoNsTeRXM
This message has been deleted by XxMoNsTeRXM. Reason: Um...
AvalancheMaster

JCF Member

Joined: Sep 2013

Posts: 89

AvalancheMaster is doing well so far

Apr 1, 2015, 05:33 AM
AvalancheMaster is offline
Reply With Quote
Quote:
Originally Posted by XxMoNsTeRXM View Post
Do you think I could've trust you, it's almost impossible to transform JJ2 in 3D, also it will require a lot of time, and the picture he showed clearly reveals that is not 3D, and also why would he give it to you, there are other people that have it. -_-
Damn, dude, just took a more light-hearted approach. Didn't want to promise anything that might've been realistic. :/
XxMoNsTeRXM

JCF Member

Joined: Sep 2013

Posts: 191

XxMoNsTeRXM is doing well so far

Apr 1, 2015, 05:35 AM
XxMoNsTeRXM is offline
Reply With Quote
Quote:
Originally Posted by AvalancheMaster View Post
Damn, dude, just took a more light-hearted approach. Didn't want to promise anything that might've been realistic. :/
Ok... I am trying to tell you, that your joke was not good

"Also why will it give it to you", I tried to reffer how could you make him give it to you.

Sorry, I was a bit angry when I wrote that

And yes, that would be cool, but it's not that easy to make a 2D game into a 3D game, you should remake the entire game for that.
__________________
~XxMoNsTeR
AvalancheMaster

JCF Member

Joined: Sep 2013

Posts: 89

AvalancheMaster is doing well so far

Apr 1, 2015, 06:23 AM
AvalancheMaster is offline
Reply With Quote
Quote:
Originally Posted by XxMoNsTeRXM View Post
Ok... I am trying to tell you, that your joke was not good

"Also why will it give it to you", I tried to reffer how could you make him give it to you.

Sorry, I was a bit angry when I wrote that

And yes, that would be cool, but it's not that easy to make a 2D game into a 3D game, you should remake the entire game for that.
Of course you should, April's Fools jokes are always ridiculous: panda fast food delivery in World of Warcraft from Blizzard, UBER offering boat services, Google announcing Gmail, with 1gb of free data storage...
Love & Thunder

JCF Member

Joined: Sep 2011

Posts: 1,101

Love & Thunder has disabled reputation

Apr 1, 2015, 11:22 AM
Love & Thunder is offline
Reply With Quote
About mutators: Sounds great! I look forward to it.

About AvalancheMaster's April Fool's joke: That was quite entertaining IMO.
__________________
cooba

JCF Veteran

Joined: Jan 2004

Posts: 7,815

cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

Apr 1, 2015, 12:45 PM
cooba is offline
Reply With Quote
Quote:
Originally Posted by AvalancheMaster View Post
it's almost impossible to transform JJ2 in 3D
Loving the 'almost'.
Primpy

JCF Member

Joined: Nov 2014

Posts: 843

Primpy is an asset to this forumPrimpy is an asset to this forum

Apr 1, 2015, 01:47 PM
Primpy is offline
Reply With Quote
Quote:
Originally Posted by cooba View Post
Loving the 'almost'.
Let him believe in that 0.000000000000001% chance of making JJ2 a 3D game.
__________________

"Floppy ears and a big butt?" - Slaz
Jelly Jam

JCF Member

Joined: Oct 2014

Posts: 775

Jelly Jam is doing well so far

Apr 1, 2015, 03:32 PM
Jelly Jam is offline
Reply With Quote
Yey keeping the tradition of this thread being an off-topic conversation.
Stijn

Administrator

Joined: Mar 2001

Posts: 6,965

Stijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to behold

Apr 1, 2015, 03:55 PM
Stijn is offline
Reply With Quote
Continue that tradition and face a ban.
AvalancheMaster

JCF Member

Joined: Sep 2013

Posts: 89

AvalancheMaster is doing well so far

Apr 1, 2015, 10:54 PM
AvalancheMaster is offline
Reply With Quote
On-topic; can we expect the support of external .j2a files? Maybe not with this release but I totally can see JJ1's sprites being implemented in the game. Enemies, pick-ups and whatnot.

It'd be a pain to do it, though.
Violet CLM

JCF Éminence Grise

Joined: Mar 2001

Posts: 11,047

Violet CLM has disabled reputation

Apr 2, 2015, 12:06 AM
Violet CLM is offline
Reply With Quote
Making a .j2a out of all the JJ1 sprites does sound like a tedious process.
__________________
AvalancheMaster

JCF Member

Joined: Sep 2013

Posts: 89

AvalancheMaster is doing well so far

Apr 2, 2015, 12:51 AM
AvalancheMaster is offline
Reply With Quote
Quote:
Originally Posted by Violet CLM View Post
Making a .j2a out of all the JJ1 sprites does sound like a tedious process.
The question is: would it be hard? If it's only time-consuming, other community members (including myself) can always help.
Old Apr 2, 2015, 05:06 AM
XxMoNsTeRXM
This message has been deleted by XxMoNsTeRXM. Reason: oh...
Love & Thunder

JCF Member

Joined: Sep 2011

Posts: 1,101

Love & Thunder has disabled reputation

Apr 2, 2015, 08:44 AM
Love & Thunder is offline
Reply With Quote
Alternatively, support for JJ1's animation files(SPRITE.XXX, PLAYER.XXX, etc) could be fun.
__________________
Primpy

JCF Member

Joined: Nov 2014

Posts: 843

Primpy is an asset to this forumPrimpy is an asset to this forum

Apr 2, 2015, 09:46 AM
Primpy is offline
Reply With Quote
Quote:
Originally Posted by Robo4900 View Post
Alternatively, support for JJ1's animation files(SPRITE.XXX, PLAYER.XXX, etc) could be fun.
I concur. This could be pretty nice
__________________

"Floppy ears and a big butt?" - Slaz
cooba

JCF Veteran

Joined: Jan 2004

Posts: 7,815

cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

Apr 2, 2015, 09:59 AM
cooba is offline
Reply With Quote
Are you all so quick to forget?

Quote:
Originally Posted by Violet CLM View Post
Jazz 1 Diamondus
Primpy

JCF Member

Joined: Nov 2014

Posts: 843

Primpy is an asset to this forumPrimpy is an asset to this forum

Apr 2, 2015, 10:16 AM
Primpy is offline
Reply With Quote
To be honest, I thought that's like a JJ1+.
Sweet!
__________________

"Floppy ears and a big butt?" - Slaz
Love & Thunder

JCF Member

Joined: Sep 2011

Posts: 1,101

Love & Thunder has disabled reputation

Apr 2, 2015, 11:57 AM
Love & Thunder is offline
Reply With Quote
I thought that that screenshot was either a tileset thing, or an anims thing, and I'd completely forgotten about it. XD

Looking forward to it. And, thanks to JJ1MOD, if JJ1 sprites are supported, that's custom sprites in there too.
__________________
AvalancheMaster

JCF Member

Joined: Sep 2013

Posts: 89

AvalancheMaster is doing well so far

Apr 2, 2015, 12:35 PM
AvalancheMaster is offline
Reply With Quote
Quote:
Originally Posted by cooba View Post
The question is whether or not you can mix JJ2 and JJ1 anims.

For me that would be the dealbreaker.

Not that I won't accept a "lesser" deal as well. Heck, my Jazz2.exe is already the plusified version...
Violet CLM

JCF Éminence Grise

Joined: Mar 2001

Posts: 11,047

Violet CLM has disabled reputation

Apr 3, 2015, 12:46 AM
Violet CLM is offline
Reply With Quote
Here is your final teaser screenshot:



(Don't pay too much attention to the Updated dates. Most stuff gets discussion split among GitHub, Skype, and JJ2 ingame chat.)
__________________

Last edited by Violet CLM; Apr 3, 2015 at 01:07 AM.
AvalancheMaster

JCF Member

Joined: Sep 2013

Posts: 89

AvalancheMaster is doing well so far

Apr 3, 2015, 01:09 AM
AvalancheMaster is offline
Reply With Quote
Quote:
Originally Posted by Violet CLM View Post
Here is your final teaser screenshot:



(Don't pay too much attention to the Updated dates. Most stuff gets discussion split among GitHub, Skype, and JJ2 ingame chat.)
The key word here is "final".
Jelly Jam

JCF Member

Joined: Oct 2014

Posts: 775

Jelly Jam is doing well so far

Apr 3, 2015, 01:47 AM
Jelly Jam is offline
Reply With Quote
Quote:
Originally Posted by Violet CLM View Post
My sixth sense tells me there's gonna be a release sooner or later
SAMI

JCF Member

Joined: Jan 2015

Posts: 364

SAMI is doing well so far

Apr 3, 2015, 02:45 AM
SAMI is offline
Reply With Quote
I kinda feel like it will take atleast 2 more months for the next release of plus. Will 5.0 work perfectly in full screen in Windows 8/10? Is that solution you guys were talking about got implemented in this version?
__________________
Just Monika
XxMoNsTeRXM

JCF Member

Joined: Sep 2013

Posts: 191

XxMoNsTeRXM is doing well so far

Apr 3, 2015, 04:16 AM
XxMoNsTeRXM is offline
Reply With Quote
Quote:
Originally Posted by Violet CLM View Post
Here is your final teaser screenshot:



(Don't pay too much attention to the Updated dates. Most stuff gets discussion split among GitHub, Skype, and JJ2 ingame chat.)
I think he's gonna release it really really soon, because the "final" word seems to say that the release is gonna happen soon.
__________________
~XxMoNsTeR
Primpy

JCF Member

Joined: Nov 2014

Posts: 843

Primpy is an asset to this forumPrimpy is an asset to this forum

Apr 3, 2015, 11:52 AM
Primpy is offline
Reply With Quote
Quote:
Originally Posted by Violet CLM View Post
Here is your final teaser screenshot:



(Don't pay too much attention to the Updated dates. Most stuff gets discussion split among GitHub, Skype, and JJ2 ingame chat.)
I'm more hyped than a soda can after an earthquake!
__________________

"Floppy ears and a big butt?" - Slaz
Violet CLM

JCF Éminence Grise

Joined: Mar 2001

Posts: 11,047

Violet CLM has disabled reputation

Apr 3, 2015, 12:00 PM
Violet CLM is offline
Reply With Quote
"final," by itself, has nothing to say about release schedule. The point is that there are no open coding issues.
__________________
Slaz

JCF Member

Joined: Aug 2004

Posts: 1,316

Slaz is OFF DA CHARTSlaz is OFF DA CHARTSlaz is OFF DA CHART

Apr 3, 2015, 12:58 PM
Slaz is offline
Reply With Quote
Updating the documentation is kind of time consuming too (since 5.0 appears to bring mandatory new features, all in need of a user-friendly wall of text to be explained).
__________________
Add SlazRabbit on Xbox Live if you want to play some GoW1/2/3/J or Destiny1/2.
Jazz Jackrabbit 2 Forever!!
Civilian Defence Force - Jazz2 Visual Fantasers
szmol96

JCF Member

Joined: Jun 2013

Posts: 83

szmol96 is doing well so far

Apr 3, 2015, 02:37 PM
szmol96 is offline
Reply With Quote
Hello guys! Have I missed something? I doubt it, because i have read everything new since i haven't looked at J2O (it was tiring and hard work for my eyes). But correct me if I'm wrong. Also seeing that there will be mutators, I'm getting more and more excited about the release. With this update, the game will feel a bit like Unreal Tournament 2004 (well, at least from my point of view).
__________________
All your base are belong to us.
Primpy

JCF Member

Joined: Nov 2014

Posts: 843

Primpy is an asset to this forumPrimpy is an asset to this forum

Apr 5, 2015, 04:14 AM
Primpy is offline
Reply With Quote
If almost everything is done, what are we waiting for?
__________________

"Floppy ears and a big butt?" - Slaz
szmol96

JCF Member

Joined: Jun 2013

Posts: 83

szmol96 is doing well so far

Apr 5, 2015, 04:22 AM
szmol96 is offline
Reply With Quote
Probably the development team is testing before release, and fix bugs if necessary.
__________________
All your base are belong to us.
cooba

JCF Veteran

Joined: Jan 2004

Posts: 7,815

cooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of lightcooba is a glorious beacon of light

Apr 5, 2015, 04:24 AM
cooba is offline
Reply With Quote
Quote:
Originally Posted by Primpy View Post
If almost everything is done, what are we waiting for?
For you to get banned for spamming again
Violet CLM

JCF Éminence Grise

Joined: Mar 2001

Posts: 11,047

Violet CLM has disabled reputation

Apr 5, 2015, 04:26 AM
Violet CLM is offline
Reply With Quote
Simple answer: "almost everything" is not the same as "everything." In fact, it's less.
__________________
szmol96

JCF Member

Joined: Jun 2013

Posts: 83

szmol96 is doing well so far

Apr 5, 2015, 04:43 AM
szmol96 is offline
Reply With Quote
I forgot to ask, but will be there any new AS related features?
__________________
All your base are belong to us.
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

All times are GMT -8. The time now is 11:40 AM.