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Level Remake Contest

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DanYjel

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Dec 24, 2005, 03:44 PM
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pageclaim...

Good luck to everyone! XD (btw have you noticed that... Erm... Lot of reviewers are Americans?)
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FireSworD

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Dec 24, 2005, 04:18 PM
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Due to circumstances beyond my control the juding might be delayed for a day. Results will be posted as soon as possible.
DanYjel

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Dec 24, 2005, 05:09 PM
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Darn.
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Grytolle

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Dec 25, 2005, 05:05 AM
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I assume a cool levelpack will be created out of all the submissions^^
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Dec 25, 2005, 07:16 AM
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I wouldn't count on it since it isn't completely necessary, but we'll see.

(Link to make sure update doesn't go by unnoticed)
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FireSworD

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Dec 26, 2005, 08:26 PM
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Except for me and Sonyk the judges were absent. Though we came to a final conclusion. I'd also like to point out that the contest has been going since September to December, yet White Rabbit and Blackraptor so obviously decided to take a short cut make their levels symmetrical so they wouldn't run out of time near the deadline, which did cost you guys some awards.


Level name: Huge Battle Game LITE
Author: SuperJazz
Original level: Battle1


Comments:

"I liked it, but it was huge, kind of hard to get around when you're chasing someone" -Sonyk

"Superjazz's is more playable. I think Newspaz's version is more oriented as something just for show" -FireSworD


Pros: Slightly more playable than Newspaz's version
Cons: Too much like Newspaz's version


Level name: Dethroned
Author: BlurredD
Original level: Battle3


Comments:

"wasn't able to tell what it was a remake of, though it looked a lot like Battle 3" -Sonyk

"It did take a while to see though, so it wasn't much of a remake" -Sonyk

"If one didn't have the idea it was a remake, he would just assume it's another new level" -FireSworD


Pros: An awesome new level
Cons: Not much...Or too much of a remake


Level name: The Lost Battle Game
Authors: Impressive Creations
Original level: battle4


Comments:

"Okay, the big thing about that one was the eyecandy" -Sonyk

"I thought it was too much like the original layout-wise. The eyecandy was a totally different story though" -FireSworD


Pros: Best eyecandy of Diamondus B, ever
Cons Layout is too similar to the original


Level name: Voltage Village (Under Fire)
Author: DoubleGJ
Original level: Voltage Village


Comments:

"...That's also one of the problems, the areas that you can reach are nice, but some areas are designed solely for single player" -Sonyk

"Some areas are fairly questionable. It's creative but is it playable?" -FireSworD


Pros: Very original idea used
Cons: May be unplayable


Level name: Charnel Keep
Author: Blackraptor
Original level: Battle1


Comments:

"It was nice, but it just changed the original layout too much, and it made the level too large" -Sonyk

"I thought it was creative how he took significant areas and switched them around. Only thing I didn't like is that he took a shortcut and made it symmetrical." -FireSworD

"Right, the symmetry kind of killed it" -Sonyk


Pros: Creatively made, almost a perfect example of a remake
Cons: That shortcut used kills the level to some extent


Level name: Capuccino Sky
Author: White Rabbit
Original level: Abattle1 (not battlea)


Comments:

"I just want to add that I don't think the level needed to be in TSF" -Sonyk

"...Yeah only advantage to TSF would be for extra background tiles, but he didn't use them to create a great effect. So it's not very noticable." -FireSworD


Pros: Improves on the original greatly...
Cons:...Though the original wasn't much at all


Level name: ForestWar
Author: Danyjel
Original level: battle1


Comments:

"Areas that were left blank in the original were prettied up, but other than that it's the same level" -Sonyk

"ForestWar is certainly altered from the original, though no apparent concept has been used. It was just...altered" -FireSworD


Pros: General idea of a remake has been implemented perfectly
Cons: No real con except that it may contain a bit too much eyecandy


Level name: First day of Christmas
Author: CrimiClown (Frost)
Original level: Battle1


Comments:

"He used tiles meant for the sprite layer there, and it made the level really confusing" -Sonyk

"Pure tileset change, and little else" -FireSworD


Pros: A Christmas version of battle1 is a good idea since it'll actually be hosted; christmas themed levels at christmas time are always needed.
Cons: A mere tileset change


Awards:

Best Eyecandy change: The Lost Battle Game, Impressive Creations
Best Design Change: (Tie) dethroned, Voltage Village (Under Fire), BlurredD and DoubleGJ
Most original Remake: Voltage Village (Under Fire), DoubleGJ
Best Battle1 Remake: ForestWar, Danyjel
Most balanced Remake: Charnel Keep, Blackraptor
Best theme: First day of Christmas, CrimiClown
Most improved of the original: dethroned, BlurredD
Best TSF Remake: Capuccino Sky, White Rabbit

Honerable Mention: Huge Battle Game LITE, Superjazz


It was a tough decision to choose from DoubleGJ's Voltage Village, BlurredD's dethroned and Blacky's Charnel Keep. They are all awesome in so many different ways. However, it were the levels' problems that decided the contest. You see, DoubleGJ's remake wasn't playable enough. BlurredD's remake took me minutes to figure out what it was made out of. It's a remake contest not a new level making contest. Blacky's level, although symmetrical stood out the most from theese two, therefore he has won.


Grand winner: Blackraptor

Last edited by FireSworD; Dec 26, 2005 at 08:55 PM.
Blackraptor

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Dec 26, 2005, 08:37 PM
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gg. i guess i should just comment on stuff.

firstly let me start off by saying i'm one of the worst procrastinators. ever. i started on the level just a week and a half or so before the deadline, but i barely worked on it at all except for two days (one, sunday, was the day the deadline was originally going to be, so i tried to finish it by then, but later on FS contacted me and told me it would be expanded. the other day was the day of the final deadline =P). So yeah, the level was more or less rushed (and not betatested either, really. all the testing I did myself as either nobody was available and i didnt want to publically host it). Had I been less lazy, I could've made the level asymmetric but that takes too much work, testing, and balancing out things and I dont have the will or patience to do things like that anymore (one of the reasons I barely use JCS anymore, too). In an attempt to redeem myself I can say that I did NOT flip the level with the flip button , although its symmetric it was made by hand so I wasn't entirely cheap ;P.

i guess i'll go on and procrastinate on releasing the level then ;(.


edit: oh yeah, and congrats to everyone else too. I've seen some of the others levels in this competition and they looked really well made and some deserved to win this competition too.

"Best TSF Remake" - wasnt there only one TSF level submitted? ;P
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FireSworD

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Dec 26, 2005, 08:44 PM
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I had elaborate plans for this contest, but they didn't work out due to unreliable certain someones. Other than that, I think everything worked out well enough.

EDIT: There were 2 submissions for TSF (White Rabbit's and DoubleGJ's). However DoubleGJ lost the award because his level hasn't playable enough to recieve it.
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Dec 27, 2005, 01:33 AM
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Hey, congrats to Blacky! And to the rest of the losers competitors, too.
DanYjel

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Dec 27, 2005, 02:10 AM
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Wow Blacky congrats (he made apparentely better B1 remake, no? ;p)
Also thanks for the award, it's awesome, when it's my 4th level ever. Woow

And now... What balance are you talking about? It was my priority #1... ;o

By the way, I had TERRIBLE nightmare about the contest this night. Blur won there and second place got some n00b. So I was angry and I said I will never make any level anymore. When I got up, I was so extremely happy... And then I realized that today I'll get to know the results and I was nervous... Really very nervous.
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Last edited by DanYjel; Dec 27, 2005 at 02:22 AM.
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DoubleGJ

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Dec 27, 2005, 02:59 AM
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I knew my level won't win but I knew I'll get an originality reward. That's what I was aiming for. =P

hehe, congratulations to Blacky for snatching the reward. =D By the way FS, you could also make links to the levels under the quotes for them.
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Dec 27, 2005, 03:31 AM
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Good game! But where can I get the levels I didn't get yet? I wonder how the levels are. Or are they too private? I'll just ask the creators instead then.
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Congrats to Blacky, Hip Hip Hoo- oh, and congrats to whoever got one of them awards too.
FireSworD

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Dec 27, 2005, 08:29 AM
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Quote:
Originally Posted by DanYjel
Wow Blacky congrats (he made apparentely better B1 remake, no? ;p)
Yeah, I know, but he made it symmetrical and cost that award.

Quote:
And now... What balance are you talking about? It was my priority #1... ;o
As in how the level has been altered to a certain extent yet is still easy to tell what it is.

I may provide access to all the entries soon.

Last edited by FireSworD; Dec 27, 2005 at 08:41 AM.
DanYjel

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Dec 27, 2005, 11:53 PM
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Kay... I didn't how much similar it has to be, for example Blur's level... Doesn't remind me battle3 a lot, except for some certain places. And also, Crimi's level is just b1 ;p. I didn't know what am I "allowed" to do, what I may. But although this, I enjoyed, and that's the most important.
Now there may be second thing, secondary product of the contest - if my level will be forgotten forever or not, if my level has potential to be played, to be in some packs, in what I, of course, don't hope in, but actually I don't mind, cause it was fun ;p.

EDIT
FS, copying few details and adding them to new concept is called remake? Movie remakes have same clothes used, music remixes have samples? Or they always have about some main concept? And, you don't think that Blur or Blacky used it (that concept). You like creativity, creativity can be done by new melodies, fitting to the main concept, by new secondary story line.

Don't forget that in remakes you should respect some limits, some line, which you will not step over. There creativity ends, there are needed skills now. The eyecandy, technical side, ammo placement, easy run thru the level.

Think about it. Don't tell me that I am just angry for that I didn't win (I had no chances, I knew it, don't worry, I was prepared ;p). Don't tell me the concept of the levels (actually I mean Blur's and Blacky's one, great levels as levels, but no remakes (now give the carrot place from b1 to the Security Breach, and we'll all faint from that)) is apparent. You know it isn't. ;(

Think about it. Please. That's all I want...


...-Da*n.
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Last edited by DanYjel; Dec 28, 2005 at 01:10 PM.
CrimiClown

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Dec 29, 2005, 06:05 AM
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Gratz, Blackraptor. And, ofcourse, good job. You all did a great job.

I got the best theme award *grins*
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I just want to say congratulations to Blackraptor and all the others who participated in the contest. It's good to see a contest with a successful end.

(I knew I should've gone with Plan A. The A standing for ASSAULT.)

Just for those who were wondering, TheDeck2004 (links: 1 2 - some objectionable language) is a remake of Deck 16 and the inspiration for my level. I like how TheDeck2004 stands out from all the other Deck 16 remakes, which is what I aspired to do with Dethroned.
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cool
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GJ Blacky!
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