Register FAQ Search Today's Posts Mark Forums Read
Go Back   JazzJackrabbit Community Forums » Open Forums » General Jazz Jackrabbit Talk

JJ2+ (Updated June 30, 2010)

blurredd

JCF Member

Joined: Nov 2001

Posts: 1,896

blurredd is an asset to this forumblurredd is an asset to this forum

Jan 25, 2010, 02:29 PM
blurredd is offline
I actually implemented the Lori copter fix some while ago (it'll be in the next update), but thanks anyway Gry. Speaking of Lori fixes, I figured out how to fix Lori's fur color and to make her clothes color customizable. The only problem is that some colors in Lori's sprites should stay purple and yellow, like her airboard and her explosion effect. Ideally, Lori's fur and clothes in the sprites in Anims.j2a would be changed to green and red respectively, and JJ2+ would handle the color correction so that Lori's colors displayed yellow and purple by default. I'm just not sure if it's worth the effort, and others might prefer the current behavior anyway.

By the way, Lori's clothes color will be editable by setting the value that used to change the color of the tip of Lori's gun. This means the tip of Lori's gun will stay red, but the rest of the gun can still be different colors. I had to keep either the gun tip or Lori's eyes fixed at one color, and I chose the former.
__________________
D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.

DoubleGJ

JCF Member

Joined: Sep 2002

Posts: 3,049

DoubleGJ has disabled reputation

Jan 26, 2010, 02:16 AM
DoubleGJ is offline
If you're implementing the Lori fix, would it be possible to switch it off? So far I have made the Devil Dash levels having Lori take different routes specifically because of her inability to grab copters, which has become a cool feature and sort of a challenge over the other two characters. It would be a shame if I had to remove it.
__________________
"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM

Two Games Joined releases:
Control / Splinter (twin singles)
|| Ballistic Bunny (EP)
||
Beyond (maxi-single)
|| Beyond: Remixed (remix EP)
|| Inner Monsters OST (mini-album)
||
Shadows (album)

Last edited by DoubleGJ; Jan 26, 2010 at 02:17 AM. Reason: removed a portion of the post because apparently I can't read
Frostbite

JCF Member

Joined: Jan 2010

Posts: 6

Frostbite is doing well so far

Jan 26, 2010, 08:44 AM
Frostbite is offline
Wow, so much has been going on in the few years I was away ... This is awesome!
blurredd

JCF Member

Joined: Nov 2001

Posts: 1,896

blurredd is an asset to this forumblurredd is an asset to this forum

Jan 26, 2010, 02:35 PM
blurredd is offline
Quote:
Originally Posted by DoubleGJ View Post
If you're implementing the Lori fix, would it be possible to switch it off? So far I have made the Devil Dash levels having Lori take different routes specifically because of her inability to grab copters, which has become a cool feature and sort of a challenge over the other two characters. It would be a shame if I had to remove it.
It's not really worth making it an optional feature for one special case, though I could make the Lori start position work instead.
__________________
D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.


Last edited by blurredd; Jan 26, 2010 at 03:14 PM.
DoubleGJ

JCF Member

Joined: Sep 2002

Posts: 3,049

DoubleGJ has disabled reputation

Jan 26, 2010, 04:03 PM
DoubleGJ is offline
Wow, surprised I haven't thought of it. Yes, with this I can use triggers to keep everything as it is and this could also make some other things possible.
__________________
"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM

Two Games Joined releases:
Control / Splinter (twin singles)
|| Ballistic Bunny (EP)
||
Beyond (maxi-single)
|| Beyond: Remixed (remix EP)
|| Inner Monsters OST (mini-album)
||
Shadows (album)
blurredd

JCF Member

Joined: Nov 2001

Posts: 1,896

blurredd is an asset to this forumblurredd is an asset to this forum

Jan 26, 2010, 04:56 PM
blurredd is offline
I'll probably use event 32 for Lori Level Start since it isn't used for anything as far as I can tell.
__________________
D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.

EvilMike

JCF Member

Joined: Jun 2001

Posts: 3,478

EvilMike is OFF DA CHARTEvilMike is OFF DA CHARTEvilMike is OFF DA CHARTEvilMike is OFF DA CHART

Jan 26, 2010, 06:42 PM
EvilMike is offline
That would make a lot of sense. It would put it next to the other start pos events as well. Having a lori start event is a very good idea too.
Crazy Rabbit

JCF Member

Joined: Aug 2009

Posts: 243

Crazy Rabbit is doing well so far

Feb 4, 2010, 04:23 AM
Crazy Rabbit is offline
BlurredD, what about JCS+ with scripting, its possible?
__________________
ELC leveldesigner, [CDFLogistics] leader, [CDF] consult member, a music composer.
Unite people under one idea.
blurredd

JCF Member

Joined: Nov 2001

Posts: 1,896

blurredd is an asset to this forumblurredd is an asset to this forum

Feb 4, 2010, 12:20 PM
blurredd is offline
As far as I know, no one, including Neobeo, is actively working on JCS+, and my only priority at the moment is JJ2+. You'll have to talk to Cpp about scripting, assuming you can find him.
__________________
D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.

Stijn

Administrator

Joined: Mar 2001

Posts: 6,965

Stijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to behold

Feb 4, 2010, 12:31 PM
Stijn is offline
I also imagine it'd be a lot more interesting for people to do a JCS+ if people came with feature requests less vague than "with scripting".
EvilMike

JCF Member

Joined: Jun 2001

Posts: 3,478

EvilMike is OFF DA CHARTEvilMike is OFF DA CHARTEvilMike is OFF DA CHARTEvilMike is OFF DA CHART

Feb 4, 2010, 01:14 PM
EvilMike is offline
I think it's more practical for people to make tools that complement JCS rather than replace it, anyway. Reworder is a good example. This way you can make the basic level in the editor, and do fancier things with external program. It also just so happens that these fancy things usually are rather technical, and don't have much to do with the level design (which JCS is most suited to). Honestly, I think if a JCS+ were ever made, the best improvements it could make would be interface related, such as the ability to flood-fill tiles and whatnot.

Scripting is still the best solution to the sorts of things people would like to do. A working scripting language already exists and is capable of doing some reasonably powerful stuff, but unfortunately the project seems to have stalled, as tends to happen with things like this. I imagine it could still be completed eventually, but I have no idea when or if that will happen. It's a shame really because what has been done so far shows a lot of promise, but at the moment it still lacks a handful of features that would be needed for it to be brought into practical use.
Lithium

JCF Member

Joined: Oct 2008

Posts: 386

Lithium is an asset to this forum

Feb 7, 2010, 07:40 AM
Lithium is offline
It would be nice to remove the "hack attempt from -;added - to block list" from the new plus because these days a new hacking program appeared abusing this feature. Its only purpose is to annoy host and admins by spamming the "hack attempt" message. Please remove it or do something about it.
Grytolle

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Feb 7, 2010, 07:53 AM
Grytolle is offline
Sounds like something an actual ban would solve
__________________
<center></center>
DanZeal

JCF Member

Joined: Jan 2008

Posts: 302

DanZeal is an asset to this forum

Feb 7, 2010, 08:53 AM
DanZeal is offline
Ban the IP using your firewall.
__________________

ZStats
"The myth that women should not lift heavy is advanced only by women who fear effort and men who fear women." Eric Midkiff
Lithium

JCF Member

Joined: Oct 2008

Posts: 386

Lithium is an asset to this forum

Feb 7, 2010, 09:09 AM
Lithium is offline
Quote:
Originally Posted by Grytolle View Post
Sounds like something an actual ban would solve
The ban doesn't work. It still spams the messages 'added - to the block list'.
Vegito

JCF Member

Joined: Oct 2003

Posts: 2,861

Vegito is an asset to this forum

Feb 7, 2010, 10:19 AM
Vegito is offline
Not only that, you can create clones that can't be banned at all. It will fill up your server and all you can do is rehost. (Ban/kick/whatever and they will just rejoin).
Then there's also the "block" messages that can be spammed too, yes. Banning the IP won't work unless you block the IP via your firewall.
But then again, if only a proxy is used you're screwed anyway. I can perhaps try and get the packets with WPE :-/. There's a player searching for breaches inside JJ2+ to still be able to annoy people.

http://www.jazz2online.com/jcf/showp...70&postcount=1

Some screenshot of the actual clones, not that it will matter much.
__________________
Grytolle

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Feb 7, 2010, 11:13 AM
Grytolle is offline
Oh. That's mean:P
__________________
<center></center>
sonicnathan 1

JCF Member

Joined: Mar 2007

Posts: 382

sonicnathan 1 is doing well so far

Feb 8, 2010, 09:42 AM
sonicnathan 1 is offline
Wow what a dick.

Wow first time posting in god knows how long and I'm calling someone a dick.....
__________________
<a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5301">Episode 1 The War begins</a>
Epsiode 2:N/A
Episode 3: Probably never
Episode 4: Probably never

<a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=4882"> Deckstar V3</a>
<a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5408">Colonial Fix</a>
Jazz 1 Fanolint: 98%

<a href="http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5407">Finished secret levels</a>
Grytolle

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Feb 8, 2010, 10:05 AM
Grytolle is offline
Quote:
Originally Posted by SonicNathan 1 View Post
Wow what a dick.
thats what she said
__________________
<center></center>
Troglobite

JCF Member

Joined: May 2008

Posts: 691

Troglobite is a forum legendTroglobite is a forum legendTroglobite is a forum legend

Feb 8, 2010, 11:41 PM
Troglobite is offline
Random minor feature that might be cool for a future version of plus:
When spectating, on levels where each team has a different set of triggers, the spectator sees the triggers in some default setting. It would be nice if plus switched the triggers for the spectator to match whichever player they happened to be watching at the moment, so you don't end up watching people run through walls.
__________________

Lexicographer: Someone who writes dictionaries
Neophyte: A novice, or newbie
Hemisemidemiquaver: In music, a sixty-fourth note


Exit Troglobite, Stage Left
blurredd

JCF Member

Joined: Nov 2001

Posts: 1,896

blurredd is an asset to this forumblurredd is an asset to this forum

Feb 9, 2010, 08:29 PM
blurredd is offline
Quote:
Originally Posted by Ron97 View Post
The ban doesn't work. It still spams the messages 'added - to the block list'.
Quote:
Originally Posted by Vegito View Post
Not only that, you can create clones that can't be banned at all. It will fill up your server and all you can do is rehost. (Ban/kick/whatever and they will just rejoin).
Then there's also the "block" messages that can be spammed too, yes. Banning the IP won't work unless you block the IP via your firewall.
This is something that would've been fixed had I released the next JJ2+ update already. I'll see if I can hurry the release. I've been wasting too much time trying to figure out all the DirectDraw calls in JJ2 recently.

Quote:
Originally Posted by Troglobite View Post
Random minor feature that might be cool for a future version of plus...
Maybe one day.
__________________
D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.

Old Feb 16, 2010, 10:35 PM
snzspeed
This message has been deleted by snzspeed. Reason: HAHAHAHhahahahAHAHHAHahhjsdadhHahahahahHAHAHAHAHAHHAHAAA
BlueDragon

JCF Member

Joined: Jan 2009

Posts: 97

BlueDragon is doing well so far

Feb 18, 2010, 08:23 AM
BlueDragon is offline
Blur any ting on adding support for the Lori Start Pos and the chopper?
Elemental

JCF Member

Joined: Feb 2010

Posts: 1

Elemental is doing well so far

Feb 18, 2010, 12:55 PM
Elemental is offline
Sorry for posting a newbie question, but is this a mod that adds option for online coop, and if not, what is? There are several pages all over the internet suggesting that it is possible to play JJ2 coop online with 3rd party mods, but none tells which one... =/
Stijn

Administrator

Joined: Mar 2001

Posts: 6,965

Stijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to behold

Feb 18, 2010, 01:06 PM
Stijn is offline
Well, you can set the game mode to coop with JJ2+ (see the readme and look for the /gamemode command). I don't know whether it's as buggy as in vanilla JJ2 though.
blurredd

JCF Member

Joined: Nov 2001

Posts: 1,896

blurredd is an asset to this forumblurredd is an asset to this forum

Feb 18, 2010, 03:06 PM
blurredd is offline
Quote:
Originally Posted by klemenkin View Post
Blur any ting on adding support for the Lori Start Pos and the chopper?
Lori start positions (using event 32) will be in the next update, and, like I mentioned earlier, so will the copter fix.
__________________
D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.

Old Feb 18, 2010, 03:25 PM
snzspeed
This message has been deleted by snzspeed. Reason: fuck you treylina
Vegito

JCF Member

Joined: Oct 2003

Posts: 2,861

Vegito is an asset to this forum

Feb 18, 2010, 04:21 PM
Vegito is offline
That'll be an interesting update with a lot of fixes .
__________________
Grytolle

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Feb 18, 2010, 10:54 PM
Grytolle is offline
Quote:
Originally Posted by Elemental View Post
Sorry for posting a newbie question, but is this a mod that adds option for online coop, and if not, what is? There are several pages all over the internet suggesting that it is possible to play JJ2 coop online with 3rd party mods, but none tells which one... =/
http://www.jazz2online.com/downloads...oop-bug-fixer/
__________________
<center></center>
BlueDragon

JCF Member

Joined: Jan 2009

Posts: 97

BlueDragon is doing well so far

Feb 19, 2010, 08:05 AM
BlueDragon is offline
Is there a way you could make a console window that can be opened by command line were we could enter JJ2+ commands,see system and chat logs and a command like cmdlist so it would list all commands.

And would you be able to add an option like its in Quake3 type games that you can chat as Console: by entering the command "say Anything" into the above suggestion?
EvilMike

JCF Member

Joined: Jun 2001

Posts: 3,478

EvilMike is OFF DA CHARTEvilMike is OFF DA CHARTEvilMike is OFF DA CHARTEvilMike is OFF DA CHART

Feb 27, 2010, 01:18 AM
EvilMike is offline
Quote:
Originally Posted by Grytolle View Post
This is a nice utility but unfortunately it is clientside, so everyone has to be running it in order for coop to work. I have no idea if a completely serverside solution is possible though (a lot of the fancier features JJ2+ has require plus-only mode).
Grytolle

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Feb 27, 2010, 05:51 AM
Grytolle is offline
I very much doubt it...

(+ only is bascially only used because a feature was impossible to code with backwards compability)
__________________
<center></center>
Old Mar 15, 2010, 02:58 PM
snzspeed
This message has been deleted by snzspeed. Reason: nvm ;
DanZeal

JCF Member

Joined: Jan 2008

Posts: 302

DanZeal is an asset to this forum

Mar 26, 2010, 08:05 AM
DanZeal is offline
I´m just curious.
How is the work with the new plus going?
__________________

ZStats
"The myth that women should not lift heavy is advanced only by women who fear effort and men who fear women." Eric Midkiff
XEREMAT

JCF Member

Joined: Mar 2010

Posts: 1

XEREMAT is doing well so far

Mar 29, 2010, 07:42 AM
XEREMAT is offline
how to i make a server with Console: says.... i see a lot of ppl got it
init

JCF Member

Joined: Apr 2010

Posts: 11

init is doing well so far

Apr 4, 2010, 02:16 PM
init is offline
Hi everyone!

Unfortunately hosting servers with Plus does not work with Linux/Wine. When I start a server, I get this error message twice:
Quote:
Jazz Jackrabbit 2 has caused an access violation at address 10043913h by attempting to "read" from address 00000004h
After that, Jazz2 crashes.
It works with the standard version of Jazz2 (TSF) but I need Plus because of some features such as spectating or team battle.
Is there any way to fix this bug?

I'm using Debian GNU/Linux Testing with Wine 1.0.1.
__________________
/* no comment */
EvilMike

JCF Member

Joined: Jun 2001

Posts: 3,478

EvilMike is OFF DA CHARTEvilMike is OFF DA CHARTEvilMike is OFF DA CHARTEvilMike is OFF DA CHART

Apr 4, 2010, 08:47 PM
EvilMike is offline
Quote:
Originally Posted by init View Post
Hi everyone!

Unfortunately hosting servers with Plus does not work with Linux/Wine. When I start a server, I get this error message twice:

After that, Jazz2 crashes.
It works with the standard version of Jazz2 (TSF) but I need Plus because of some features such as spectating or team battle.
Is there any way to fix this bug?

I'm using Debian GNU/Linux Testing with Wine 1.0.1.
Does this also happen with 1.23? I ask, because I used Ubuntu for some time and never had any problems with JJ2+.

Does this error happen whenever you try to join games as well? Or is it only when hosting? Also, have you tried hosting a different level? (access violations are often due to some problem in the level)
init

JCF Member

Joined: Apr 2010

Posts: 11

init is doing well so far

Apr 5, 2010, 09:42 AM
init is offline
Thanks for your quick reply.

It doesn't work with 1.23 either.
The rest of the game works. Only hosting a server does not.

I found out that everything works with the old version of Plus (The readme file says "JJ2+ Beta Release (last updated Apr 9, 2008)"), even hosting.
__________________
/* no comment */
blurredd

JCF Member

Joined: Nov 2001

Posts: 1,896

blurredd is an asset to this forumblurredd is an asset to this forum

Apr 5, 2010, 09:58 AM
blurredd is offline
This is an issue with gethostname and/or WSAAsyncGetHostByName. In your jazz2.log, what host name are you seeing on the line that starts with "NET: WinSock v2.2"? And is there a "NET: netGetHostAddr failed:" message shown before you crash? If so, what is the error message?

I'll be able to at least prevent the crash in the next JJ2+ update (this is only an issue when JJ2 attempts to bind to a specific local IP address as opposed to any available IP address), and you should be able to use this dll in the meanwhile.
__________________
D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.

Seren

JCF Member

Joined: Feb 2010

Posts: 868

Seren is a name known to allSeren is a name known to allSeren is a name known to allSeren is a name known to allSeren is a name known to allSeren is a name known to all

Apr 5, 2010, 10:00 AM
Seren is offline
I have a question. Will plus enable frogs in multiplayer? It's actually possible to be a frog in MP, if there is a witch, but while I see myself as a frog, other players see me as a very stupid rabbit. Could a new plus fix it? It could be an awesome feature.
__________________

I am an official JJ2+ programmer and this has been an official JJ2+ statement.
init

JCF Member

Joined: Apr 2010

Posts: 11

init is doing well so far

Apr 5, 2010, 10:39 AM
init is offline
Quote:
Originally Posted by BlurredD View Post
This is an issue with gethostname and/or WSAAsyncGetHostByName. In your jazz2.log, what host name are you seeing on the line that starts with "NET: WinSock v2.2"? And is there a "NET: netGetHostAddr failed:" message shown before you crash? If so, what is the error message?
This is the corresponding line in the jazz2.log:
Quote:
NET: WinSock v2.2 "WinSock 2.0", Status: Running, Host: Butters
The host name "Butters" is right. There is no "NET: netGetHostAddr failed:" message shown.
I think the "access violation" message was caused by the missing "bass.dll". The message was not shown anymore after putting this file into the Jazz2 directory (I must have forgotten this when I installed the new plus version). However, Jazz2 still crashed when I tried to start a server.
Quote:
Originally Posted by BlurredD View Post
[...] and you should be able to use this dll in the meanwhile.
Yay! It works
Thank you.
__________________
/* no comment */
blurredd

JCF Member

Joined: Nov 2001

Posts: 1,896

blurredd is an asset to this forumblurredd is an asset to this forum

Apr 8, 2010, 01:04 AM
blurredd is offline
I updated JJ2+. Most notable change: it's now even easier to add colors to your player name.
__________________
D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.

EvilMike

JCF Member

Joined: Jun 2001

Posts: 3,478

EvilMike is OFF DA CHARTEvilMike is OFF DA CHARTEvilMike is OFF DA CHARTEvilMike is OFF DA CHART

Apr 8, 2010, 01:12 AM
EvilMike is offline
Quote:
Originally Posted by BlurredD View Post
I updated JJ2+. Most notable change: it's now even easier to add colors to your player name.
Yes, this is true. But I think a certain minor addition should also be pointed out. Behold the power of jj2+




(That's what 32 simultaneous connections looks like)
Closed Thread

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

All times are GMT -8. The time now is 03:14 PM.