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Ðx Ðx's Avatar

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Sep 26, 2005, 08:54 AM
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its that tileset >s
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Sep 26, 2005, 08:59 AM
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Dx, have you ever actually seen the Carrotus and Diamondus tilesets?
You can make great eyecandy with each.
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Sep 26, 2005, 09:50 AM
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Trees and vines!
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Sep 26, 2005, 10:23 AM
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no n00b its 5 tilesets in one >____>
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Sep 26, 2005, 10:25 AM
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I'm pretty sure Crimiclown made his own version that had just Diamondus and Carrotus.
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Sep 26, 2005, 11:42 AM
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Quote:
Originally Posted by Cooba
Quite bad eyecandy I'll confess.
*Sigh* Yes, Cooba... We know... *Cough* Try to say something nice for a change, ok?
@n00b: It's FooMerge tileset... My own failed, in which I easily gave up.
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Sep 26, 2005, 11:50 AM
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Ah, you can still get good eyecandy with that.
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Sep 26, 2005, 12:11 PM
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Yeah, but Dx wanted screenshots, so I whipped up a small part of the level. Eyecandy WILL improve drasticly as soon as I have some free time.
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Sep 26, 2005, 09:01 PM
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n00b its the version of spotty's video from the 1.25
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Sep 27, 2005, 04:35 AM
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If it's possible, you might better not merge the Diamondus and Carrotus tilesets and have several levels. Because if you merge the sets, many eyecandy tiles will be lost and Cooba will have to give you a bad eyecandy score.

That would not be fine, would it?

Oh, and LF would have to give you a bad eyecandy score too.
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Sep 27, 2005, 05:41 AM
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Quote:
Originally Posted by > Dx <
n00b its the version of spotty's video from the 1.25
I think we already established that. And it's called "FooMerge 1.25" and was used in a Team Foo race.
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Sep 27, 2005, 06:14 AM
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... no really...
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Sep 27, 2005, 06:16 AM
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Great, if you knew that why the heck did you tell me again after Crimiclown already mentioned he was using it?
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Sep 27, 2005, 06:47 AM
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whatever my friend
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Sep 27, 2005, 09:42 AM
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Hmm... As LF said... Maybe having two levels would be better... More levels + better eyecandy + interesting story = Score...
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Sep 27, 2005, 11:28 AM
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More levels + better eyecandy + interesting story = deleting hard work + loss of tileset + annoying post of me.
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Sep 28, 2005, 12:59 AM
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Quote:
Originally Posted by Jazzmusic
More levels + better eyecandy + interesting story = deleting hard work + loss of tileset + annoying post of me.
More levels + better eyecandy + interesting story - deleting hard work - loss of tileset - annoying post of me = 0
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Sep 28, 2005, 02:02 AM
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Original stuff = ∞
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Sep 28, 2005, 02:38 AM
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Awsome
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Sep 28, 2005, 03:18 AM
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At least some people find it cool. I might reconsider making a diamondus-carrotus tileset WITH eyecandy afterall...
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Sep 28, 2005, 10:43 AM
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Quote:
Originally Posted by Littlefreak
Because if you merge the sets, many eyecandy tiles will be lost and Cooba will have to give you a bad eyecandy score.
Obviously you didn't read that he's using another merged tileset which for your information has enough eyecandy tiles for an accomplished levelmaker to take advantage of, thank you very much.
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Sep 29, 2005, 10:38 AM
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Quote:
Originally Posted by Cooba
Obviously you didn't read that he's using another merged tileset which for your information has enough eyecandy tiles for an accomplished levelmaker to take advantage of, thank you very much.
No, I seem to have missed that bit.

Obviously you didn't notice being so nitpicky all the time makes you look very arrogant.
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Sep 29, 2005, 11:31 AM
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*Cough* Flame eachother on MSN or something, KTHNX...
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But merging those tilesets makes a big one, wouldn't that go over the max. tile limit?
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Sep 30, 2005, 11:40 AM
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Not in TSF. But the color limit is always the same...
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Sep 30, 2005, 12:01 PM
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post screens =0
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Sep 30, 2005, 12:40 PM
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DX can you shup about the screens?
Just wait until Crimiclown has the levels a bit more finished.
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Sep 30, 2005, 12:41 PM
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There is no point in showing screenshots when there isn't even anything ready. =l
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Sep 30, 2005, 03:45 PM
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If CrimiClown isn't going to take a few years to complete his pack, I don't see the problem.

Yeah, I know I'm one to talk.
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Sep 30, 2005, 10:08 PM
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....screens?....
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Oct 1, 2005, 05:20 AM
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ZOMG! CRIMICLOWN SENT ME A PRERELEASE SCREEN!

He said he just put some ground on this level and will work on it when he's done with a few other levels. But erm, Jazz is looking up. Thats kinda cool(ZOMG! But why is it on Jazz? Who knows?)
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Oct 1, 2005, 05:56 AM
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We all know that after you complete the pack, it restarts with Jazz. :P
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Oct 1, 2005, 06:48 AM
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Wha wha???????????? WHA WHAAA?!?!?
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Back

and I must agree with n00b and LittleFreak. Dx, stop asking about screens.

IF I decide to preview MORE, than I'll be happy to post some screens. Why don't you make some yourself, Dx? Nah, take your time on Jazz X and Project Play, I'll take my time too. This pack WILL come, but, if there was someone WITH some spare time who CAN make a diamondus-carrotus tileset WITH a few nice eyecandy tiles, I'd appreciate that and the pack will come sooner, since I am very very motivated! *Hint Hint*



Wooohooo!

Currently, while waiting for the tileset (If anyone will make it), I am working on the bonus level, which is (I'll tell you again, anyway) in the late 1400's, where Spaz finds himself in a timemachine (Bonus-warp. ). Spaz must find the key for the final tower and decides to explore the medieval village. He will find himself in a crisis, since the 'evil' dragon has come to terrorise the village. Will you be handy enough to kill the dragon and obtain the key from Snorri the Sage?

STAY TUNED!

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Oct 2, 2005, 05:48 AM
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I love how Crimiclown did nothing to debunk my 'prerelease screenie'.
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..now I look back at this thread and realised that this levelpack will be huge.
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Oct 2, 2005, 05:50 AM
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@n00b: What is debunk

Oh, and, sorry, the image didn't show up before, lol! I LOVE IT!

@Cooba: Did I just hear some positive words? Thank you!

Quote:
Originally Posted by DaThunderPx
We all know that after you complete the pack, it restarts with Jazz. :P
I don't like you anymore...
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Oct 2, 2005, 05:57 AM
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@Crimiclown: Basically it's saying that my image isn't true with some facts.
For example: I never sent n00b that image because I wasn't at the computer for the last few days(or something)
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