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tell some of the levels what u are buiding and goning on j2o

Eigus

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Oct 22, 2007, 09:54 AM
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Looks very nice Fjol Could use more bg though.
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Ricerind

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Oct 22, 2007, 09:55 AM
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More Bg in the flag chamber, or the tunnel on the right which is barely started?
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Eigus

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Oct 22, 2007, 09:57 AM
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Quote:
Originally Posted by Phoenix View Post
barely started
That explains it.

However, both.
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Ricerind

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Oct 22, 2007, 11:35 AM
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Thanks for the advice Eigus, i'll improve the eyecandy once more of the level is built.

Also, this level is asymmetrical. The red base is right below the blue base, but you must travel to the right of the level to get down/up, then back left to get to the other teams base
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Last edited by Ricerind; Oct 22, 2007 at 11:35 AM. Reason: Typos make me angry
Krinya

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Oct 23, 2007, 02:20 AM
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Exclamation Slow Motion!

I'm very slow with my pack! I'm only at the Scene 5 (of 9 ) with 50%!
I will not be ready to october's end! But I don't have more ideas!
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Last edited by Krinya; Oct 23, 2007 at 03:39 AM.
Ricerind

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Oct 23, 2007, 07:15 AM
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More:





That light blue area in the last screen is animated. It flashes between various shades of blue, and is a teleporter.
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Ricerind

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Oct 25, 2007, 02:05 PM
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Update on 'Experimental Stronghold':

I decided to use Eigus' Megairbase Mix in a later level instead. This level now uses 'Atlantis FH Mix'.
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Hitch

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Oct 26, 2007, 01:52 PM
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Nice work Fjol, the blue animated tiles look nice, i've done the same concept in Memories. Btw, are the "pipes" animated as well?
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Nov 4, 2007, 07:27 AM
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Eigus

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Nov 4, 2007, 08:01 AM
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Two words.

Holy (-).

wtfisthisset
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Krinya

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Nov 5, 2007, 05:56 AM
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Yay! I need to make now only 3 levels of my pack, and I can after upload to J2O!

P.S.: I will upload a video to a server from the... the...um...the movie!

P.S.2.: I forgot to insert the background at the Scene4 Act 2! Back to the JCS...
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Last edited by Krinya; Nov 5, 2007 at 06:06 AM. Reason: Background forgotten!
Jimbob

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Nov 5, 2007, 03:33 PM
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Update on Emerald Forest

Well, I got inspired to do more work on my level. (It needed some serious eyecandy!) So I added this:

I also think I'll put the carrot in a slightly harder-to-reach spot.
EDIT: oh darn, stupid tilebugs. Ahh well.
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NovaStar

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Nov 5, 2007, 05:11 PM
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Yeah, so I'm actually planning to finish something by late December, and screenshots will be here in a few hours if I can get them to upload for once.
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SPAZ18

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Nov 6, 2007, 04:26 AM
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This is a CTF level. First time I ever worked on a level of this type. Hurt events are NOT used here. Warps are used on those plant things.
Trigger Scenery are used on those lights, whenever a player enters that room, the lights turn on. When the player leaves the room, the lights turn off.

I know it looks like the room is in the air, but there is floor below it.

NOTE: "Airship Rampage" is not the final name. I cannot decide on a name for this level atm.

More screens to come.
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Raven aka StL

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Nov 6, 2007, 04:30 AM
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Remember to spend time on your levels

Last edited by Raven aka StL; Nov 10, 2007 at 02:58 PM.
Jimbob

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Nov 9, 2007, 01:00 PM
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I am releasing this with Emerald Forest:

EDIT: The background was changed to white/grey to make it look better.
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Pack: Legacies
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Level 1: Fairytale Fantasy Land - 140x140
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Diamondus Night FP - y_light.xm
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Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
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Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
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Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm

Last edited by Jimbob; Nov 9, 2007 at 01:44 PM.
Dermo

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Nov 9, 2007, 06:40 PM
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Looks pretty cool. What game mode is this to be played under (cuz if it's a hotel, (-) off)?
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Jimbob

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Nov 9, 2007, 06:54 PM
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It's CTF, my favorite gametype.
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Pack: Legacies
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Level 1: Fairytale Fantasy Land - 140x140
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Diamondus Night FP - y_light.xm
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Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
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Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
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Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm
Dermo

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Nov 9, 2007, 09:08 PM
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l33t!
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Jimbob

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Nov 10, 2007, 06:47 PM
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Also:
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Pack: Legacies
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Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
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Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
-
Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
-
Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm
Eigus

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Nov 11, 2007, 02:08 AM
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more background plzthxkbye ;_;

...also...

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Speeza

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Nov 11, 2007, 05:03 AM
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Now what does that level remind me of .
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Ricerind

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Nov 11, 2007, 11:26 AM
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NICE! I look forward to seeing that level complete Eigus.
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Jimbob

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Nov 11, 2007, 03:09 PM
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...As you can see, I am adding more background eyecandy to my level.
The background moves at a slower speed than the sprite layer/layer 5, so you won't get confused.
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Pack: Legacies
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Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
-
Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
-
Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
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Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm
Eigus

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Nov 13, 2007, 07:52 AM
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hmm

does it suck ;p

also it was supposed to be like n00bed! ctf but it is too big and high for this ;p

also this isn't the level after B.U.R.N.
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Speeza

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Nov 13, 2007, 02:19 PM
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That doesn't suck at all , very good in fact , not too sure about the slope in the window.
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Ricerind

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Nov 13, 2007, 02:20 PM
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Eigus, if you give up on 'Enemies' I will throw you into a black hole. It looks promising.
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Speeza

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Nov 13, 2007, 02:24 PM
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Quote:
Originally Posted by Phoenix View Post
Eigus, if you give up on 'Enemies' I will throw you into a black hole. It looks promising.
phoinex have you notice us 2 are always leaveing comments , then a new screenshot appears lol.
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Eigus

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Nov 14, 2007, 12:13 AM
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tha street



also there aren't many platforms/other stuff there 'cause it's unfinished and I wanted to show the bg. ;p
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Jimbob

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Nov 14, 2007, 05:12 PM
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Unknown Castle owns!!!
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Pack: Legacies
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Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
-
Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
-
Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
-
Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm
Jimbob

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Nov 14, 2007, 07:37 PM
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Quote:
Originally Posted by Eigus View Post
tha street

Looks really nice, Eigus! Hope it gets released soon!
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Pack: Legacies
-
Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
-
Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
-
Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
-
Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm
Violet CLM

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Nov 14, 2007, 10:54 PM
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Quote:
Originally Posted by Eigus View Post
tha street
(picture)
also there aren't many platforms/other stuff there 'cause it's unfinished and I wanted to show the bg. ;p
At first I was really admiring those little circley things in the brick floor, but then I noticed they were just smoke from Spaz's UFO. Oh well. Looked neat, though!
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Eigus

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Nov 15, 2007, 01:41 AM
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Quote:
Originally Posted by Unknown Rabbit View Post
At first I was really admiring those little circley things in the brick floor, but then I noticed they were just smoke from Spaz's UFO. Oh well. Looked neat, though!
I hope you don't mean that only the circley things looked neat. ;P
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SPAZ18

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Nov 15, 2007, 12:17 PM
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Another screen of my CTF level:



NOTE: Ship in top left of screen is in Layer 6 in case anyone is confused.
Also, I know pipe colouring at top looks weird, I dunno why that happens.

EDIT: New screen:

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Last edited by SPAZ18; Nov 16, 2007 at 12:32 PM. Reason: New screenhot
Jimbob

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Nov 16, 2007, 04:39 PM
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Jimbob's Christmas levels are ready for download! Rating: 7.5, Game Mode: CTF
/\
|
|
|
Click the above image for the download link.
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Pack: Legacies
-
Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
-
Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
-
Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
-
Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm
Hitch

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Nov 16, 2007, 05:07 PM
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Eigus, the level BURN is quite eye catching. I'd like to see more of it in the future.
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Raven aka StL

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Nov 17, 2007, 11:22 AM
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Quote:
Originally Posted by Jimbob View Post
Jimbob's Christmas levels are ready for download! Rating: 7.5, Game Mode: CTF
/\
|
|
|
Click the above image for the download link.
Not bad at all, but the eyecandy in that picture looks like it was quite easy to make... you made this hurriedly again, right?
Spending time making the levels will bring better results...
Unless you waste that time doing something useless, of course...

Anyway, all in all, nice level, didn't expect that much from you.
Keep up the good work.
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Nov 17, 2007, 01:38 PM
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@Wallace: ty! It took me probably just a few hours to make that level. And I also think that level looks really nice!

Now back onto Unknown Castle:

This area doesn't have that much background eyecandy, as you can see. I'll add some more later.
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Pack: Legacies
-
Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
-
Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
-
Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
-
Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm
Eigus

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Nov 18, 2007, 11:27 AM
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BTW, this is from a pack. Don't expect it to come anytime soon, it'll be HUGE. ;P
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Jimbob

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Nov 18, 2007, 01:32 PM
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Looks nice! Keep it up!
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Pack: Legacies
-
Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
-
Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
-
Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
-
Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm
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