Nov 12, 2008, 10:27 PM | |
Jazz is mow the grass
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Nov 15, 2008, 07:52 PM | |
Fine, Here's some grass.
![]() Now kids, this is why we don't play in the back yard while the lawn is being mowed.
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![]() Lexicographer: Someone who writes dictionaries Neophyte: A novice, or newbie Hemisemidemiquaver: In music, a sixty-fourth note Exit Troglobite, Stage Left |
Nov 15, 2008, 10:34 PM | |
Wow
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Nov 16, 2008, 01:46 AM | |
That is so creative. Trog, you're epic.
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Nov 16, 2008, 06:20 PM | |
Houses (inside and out), Jazz giving a speech, cars, event tiles, and lots of other stuff should be added soon. However, I work pretty slowly when it comes to tilesets.
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![]() Lexicographer: Someone who writes dictionaries Neophyte: A novice, or newbie Hemisemidemiquaver: In music, a sixty-fourth note Exit Troglobite, Stage Left |
Nov 17, 2008, 04:44 AM | ||
Hotel tileset in other words.
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<img src="http://www.majhost.com/gallery/Lijik/Star-Wars-Figures-1/ewjclay.png" alt="I miss the techno Cheat." style="float: left; display: block;"> ((\_/)) ((<a href="http://www.explosm.net/db/files/Comics/Dave/comicbullyroot.jpg" target="_blank">o</a>.<a href="http://drmcninja.com/page.php?pageNum=44&issue=11" target="_blank">o</a>)) (()_()) Classical zombie retro extra fur rabbit. Guys, remember 2010? LOL Quote:
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Nov 17, 2008, 06:29 PM | |
Yeah, I guess it would be good for hotels. Or for the beginning or end of a single player pack which are more plot based. Or just a happy little level which isn't meant for intense battles. Or, I hope to make it possible to build tons of diffrent houses, so you can play around with JCS and build a nice house if you're feeling expecially pacifistic or architecturally inspired.
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![]() Lexicographer: Someone who writes dictionaries Neophyte: A novice, or newbie Hemisemidemiquaver: In music, a sixty-fourth note Exit Troglobite, Stage Left |
Nov 18, 2008, 08:47 AM | |
Christmas!! :D
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Nov 18, 2008, 07:37 PM | |
Behold!
![]() A building. By the way, Spaz18: Looks nice. Is it for the christmas competition?
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![]() Lexicographer: Someone who writes dictionaries Neophyte: A novice, or newbie Hemisemidemiquaver: In music, a sixty-fourth note Exit Troglobite, Stage Left Last edited by Troglobite; Nov 18, 2008 at 07:38 PM. Reason: Forgot to end strikethrough |
Nov 19, 2008, 04:23 AM | |
Indeed, it is.
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Nov 19, 2008, 11:59 AM | |
Wow Spaz, that's a very nice picture
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Nov 19, 2008, 03:35 PM | |
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Alright, just so you guys know, I'm going to be postponing the release date of the Christmas Fun Pack 'till the first of December, so I'll get pretty much 11 more days to work on it. (I was going to upload the pack tomorrow, but meh, it's unfinished.)
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Pack: Legacies - Level 1: Fairytale Fantasy Land - 140x140 15.4% - |||||||||| Diamondus Night FP - y_light.xm - Level 2: Barricade Beach - 110x110 6% - |||||||||| Beach+ Tropical - tropical_beach.s3m - Level 3: Starlight City - 140x140 5.387% - |||||||||| Big Landscape Evening - aws_anew.xm - Level 4: Nightly Nature Walk - 180x180 4.641% - |||||||||| IC - SluggionP - alc_run.xm |
Nov 21, 2008, 03:22 PM | |
![]() 1. You see where you keep repeating those trees? Mix it up, put other tree combinations in there. It's possible to make two, four, or even five trees standing together with some crafty tilework. 2. That blue line is a very obvious line of symmetry. If you mix up the eyecandy so that it's not so symmetrical on both sides, it'll look a lot less boring. 3. Too tile-y. Make it less tile-y. 4. For the love of god fix this 5. As an afterthought, seeker powerups are generally frowned upon in levels. Don't use them unless it's like the only source of seekers or something. |
Nov 21, 2008, 04:52 PM | |
Did that take you like 45 minutes to put together, and have an honest point to argue with?
Anyway, I think the level is fine, Odin does have a point about the trees in the background, but I totally disagree about the Symmetry and the seek powerup. Eyecandy can be mixed up in Symmetrical levels, but It's not like I'll take points off for using the same eyecandy on each side. A few hints (Which you can totally disagree with and not use) : -Perhaps make the flow and ceiling the same, what I mean is, if the ground slopes, the ceiling slopes, maybe add a few upper cuts here and there to mix it up. -Area of the level could be perhaps bigger. From where the seeker pu hits, it might be a good idea to make the ceiling a bit higher, to make game play a lot better, so you won't constantly hit yourself, annoying the (-) out of yourself. Have like widespread levels, I guess that's what you call it, if you know what I mean. -Springs in the level seem a bit useless towards the seekers, since there's a ceiling right there, maybe have like a dip in the floor, and add suckers? -10 ![]() Other than that, it looks good from that screen shot, perhaps I could beta test it, if not, it's your loss. Anyway, good luck with it.
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![]() Get it now : Memories 3: Imagination Some links: JDC - Uploads - 8th Dimension Site The closer you get to light, the greater your shadow becomes ![]() |
Nov 21, 2008, 05:02 PM | |||
Quote:
Quote:
Well Hitch, when it comes to hypocrisy you're doing it correctly. |
Nov 21, 2008, 09:42 PM | |
Quick! I must save this thread from a potential PA war!
Umm... ![]() Another lawnmowing injury. (and the door's a new tile. Still need to add grass to it, and maybe make it a bit more realistic if I can.
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![]() Lexicographer: Someone who writes dictionaries Neophyte: A novice, or newbie Hemisemidemiquaver: In music, a sixty-fourth note Exit Troglobite, Stage Left |
Nov 22, 2008, 02:56 AM | |
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Nov 22, 2008, 03:04 AM | |
I see u did make great maximum use of the tileset bloxius (or something like that name
![]() Nice pics! |
Nov 22, 2008, 06:17 AM | |
Well done Fawful.
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Nov 22, 2008, 06:31 AM | |
@Odin: I have changed the background (as in No.1) and fixed the tiles at No.4. I also changed the platform slightly at No.3
@Hitch: I have placed 2 Sucker Tubes where the Springs were at a Y-Speed of -10. I moved the ceiling of the above platform 2 tiles up. I'd be happy to let you beta test it. ![]() Thanks for the comments ![]() |
Nov 22, 2008, 07:13 AM | ||
Quote:
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Nov 22, 2008, 08:46 AM | ||
Quote:
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Nov 22, 2008, 11:35 AM | |
Yes it is hypocrisy. To get overly snarky at a user for pointing out things he feels should be changed/improved and then RIGHT AFTER THAT to post a list of things he feels should be changed or improved is pretty hypocritical.
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Nov 23, 2008, 12:30 AM | ||
Quote:
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Nov 23, 2008, 03:14 AM | |
That second screenshot looks extremely climatic. Really feels like a huge place filled with toys.
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"So unless I overwrote my heart with yours, I think not. But I might have." - Violet CLM Two Games Joined releases: Control / Splinter (twin singles) || Ballistic Bunny (EP) || Beyond (maxi-single) || Beyond: Remixed (remix EP) || Inner Monsters OST (mini-album) || Shadows (album) |
Nov 23, 2008, 09:13 AM | |
mine?
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Nov 23, 2008, 03:37 PM | |
That level looks like a child's nightmare. A destroyed toy fortress of sorts.
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GENERATION 23: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment. ![]() The ultimate race experience Coming soon to Jazz2Online |
Nov 23, 2008, 05:28 PM | |
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You like it when I talk bad about myself don't you cooba <3 The only true wisdom is in knowing you know nothing. ![]() ![]() DavidkazBest poster of 2010 ! [GpW] |
Nov 23, 2008, 09:59 PM | |
uhm. does that mean it looks worse? if yes, why?
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Nov 25, 2008, 05:15 AM | |||
Quote:
Do you guys ever bother to check the deleted posts game? ![]()
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<img src="http://www.majhost.com/gallery/Lijik/Star-Wars-Figures-1/ewjclay.png" alt="I miss the techno Cheat." style="float: left; display: block;"> ((\_/)) ((<a href="http://www.explosm.net/db/files/Comics/Dave/comicbullyroot.jpg" target="_blank">o</a>.<a href="http://drmcninja.com/page.php?pageNum=44&issue=11" target="_blank">o</a>)) (()_()) Classical zombie retro extra fur rabbit. Guys, remember 2010? LOL Quote:
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