Jun 7, 2007, 11:31 PM | |
I also don't believe that Epic had anything to do with Battery Check unless I'm mistaken.
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Jun 8, 2007, 01:04 AM | |
Not to mention that there's no reason a freeware game should automatically be open source
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Jun 8, 2007, 08:34 AM | |
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Jun 11, 2007, 07:56 AM | |
Star Control 2 were a great game. As a gift to fans, creators released the source code. The Ur-Quan masters, a free port of it to newer windows with voice acting and stuff were made. People have also modded it ALOT.
This is an example what a company can do to amuse their fans. JJ2 creators may someday release it But if JJ comes to Xbox live arcade, I think it wont be released before that... Excuse me for this random reply, wich I felt to write... ^^' |
Jun 25, 2007, 01:42 PM | |
Ok here's a question you should add. Is it true that you can download a copy of JJ3 if you have legally bought a copy of Unreal since you have paid for the engine that JJ3 runs on?
Well that's my question.
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Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
Jun 25, 2007, 03:05 PM | |
Nope.
While you have paid for the engine, you haven't paid for any of the other content (graphics, models, sounds, levels, music, etc.). The engine may also be a customised one. (a similar situation is with the Quake 3 engine. The source code to the Quake 3 engine is freely available, but none of the data is). Last edited by Torkell; Jul 3, 2007 at 03:34 PM. |
Jul 2, 2007, 08:32 AM | |
I have the JJ2 source code. Can be sold for 45.000 EUR with no possibility of sharing it.
Contact me! Send me a personal message! |
Jul 2, 2007, 10:51 AM | |
That's almost €45.000,01! That's awful!
The only community member who would be believed if he claimed to have the source code is Neobeo, AFAIK.
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Jul 2, 2007, 11:59 AM | |
...You are not Neobeo, so I don't believe you. I can't find where he stated that either.
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Jul 2, 2007, 02:44 PM | |
God if Neo has the source code then why the hell am I still unpacking Jazz Jackrabbit 2 when all I friggin have to do is ask Neo how certain flags and bytes are arranged and why?
__________________
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Jul 2, 2007, 03:32 PM | |
J2NSM has the code, which Grytolle already re-stated some hours ago.
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<TABLE border=1><TR><TD>Facts: Jazz Sprite Dynamite (JSD) Tileset Extractor Neobeo's Firetruck </TD><TD>Myths: Jazz Creation Station Plus (JCS+) - 10% Coming soon - a dedicated server! - 25% Jazz Sprite Dynamite v2 (JSDv2) - 2% Another generic single-player level - 0%</TD></TR></TABLE> |
Jul 2, 2007, 03:40 PM | |
Well it's cuz Neo was a direct source and Gry was a 2ndary source.
__________________
Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
Jul 2, 2007, 04:46 PM | |
Go primary sources!
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Jul 3, 2007, 11:20 AM | |
So.. what is J2NSM going to do with it then? And why are you still working on the dedictated server if you can actually build such a thing directly into JJ2?
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Jul 4, 2007, 08:30 PM | |
Right now i'm seeing this whole J2NSM as a prank rumor that somebody started just to get us (jj2 players) hyped up. I think it's a joke. When I get real proof otherwise i'm sticking to my pessimistic thoughts. And right now I believe this is completely fake.
Stijn: filtered acronym removed. Next time, you will get a subwarning for this.
__________________
Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this Last edited by Stijn; Jul 5, 2007 at 02:39 AM. |
Jul 4, 2007, 11:48 PM | |
Yeah, I'm also 100% sure they are (-)ting bull. Such a big news thing would be worth a new thread, a newspost and a huge discussion on what we are going to do but I see none of these.
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Jul 5, 2007, 03:41 AM | |
If it would have been made with the source it wouldn't need a DLL file. Also, the name J2NSM is completely pointless in that case.
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Jul 5, 2007, 06:52 AM | |
and if 1.23+ was really a recompiled jazz2.exe, then why's it act the way it does? Like when you join a server hosted normally, you get the "No Start Pos Found" error. Now if J2NSM had the sourcecode then (-)(-)(-) is he waiting for? Make something that would shock us all and prove he has it.
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Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
Jul 5, 2007, 07:39 AM | |
But why mod it without the sourcecode when it's there? The purpose of the sourcecode is to make the game modified more easily than if we were disassembling it.
__________________
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Jul 5, 2007, 02:34 PM | |
It's because NOBODY OWNS THE SOURCE. Don't act dumb birdie.
EDIT: Ok I shouldn't say nobody. J2NSM doesn't own the source. I have yet to be proven otherwise.
__________________
Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
Jul 5, 2007, 05:02 PM | |
their whole family is held captive
__________________
Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
Jul 6, 2007, 03:31 AM | |
Oh well, it was bound to happen eventually.
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Jul 6, 2007, 04:56 AM | |
Blegh, as if anyone would ever believe you guys.
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Jul 6, 2007, 12:57 PM | |
They are...
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Jul 6, 2007, 01:15 PM | |
The engine's now freeware and so we could implement the jj2 sprites in BC and therefore, make our own copy of jj2 that's free as a sample or something and from there, we could add some hot level packs from j2o (like UD and the other top level packs) and give it away as a free game to give people a sample of what jj2 is like. The only thing is you would need an effective way for battery check to read 1.23 or 1.24 levels or an effective way to convert them. But this would be a nice project if it's legal to put jj2 sprites in bc.
Another issue: Both games use completely different pallets for the sprites.
__________________
Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
Jul 6, 2007, 01:22 PM | |
And another issue: Both games use completely different events! Only the One Way and Level Start events are the same.
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Jul 6, 2007, 01:51 PM | |
Just because one game that uses the engine is freeware does not make the engine freeware.
Also, please stop spamming the thread with nonsense. That includes people who claim to have the source.
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Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype |
Jul 6, 2007, 02:25 PM | |
Right you are Fquist. But if you consider it, all you need to do is download BC and then the JJ2 Shareware and copy and paste a few sprites from the animation file and you have a free legal game you can distribute. Lots of work but it could be done.
__________________
Yes, I am, in fact, ALWAYS the one to blame for everything. And none of your are full of yourself. Good job. Do you like Stijn? Take my poll! Windows is not a virus. A virus is small and efficient... Note to Stijn: how am i even getting away with this |
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