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tell some of the levels what u are buiding and goning on j2o

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Jan 14, 2009, 01:38 AM
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I guess that's quite the enthusiasm killer.
I couldn't manage that in two months working on it non-stop.
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Jan 14, 2009, 03:03 AM
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Quote:
Originally Posted by EvilMike View Post
and a person experienced with JCS can get A LOT done in that amount of time, especially with a good plan.
Well, Snooze made a whole episode in 2 weeks. But he didn't have gigantic levels like the one from DoubleGJ. He had a few 'pretty big' levels though.

Anyway, my new level is about 75% done now. It took me about 1,5 week so far, but that's because I also played other games and I have tests this week. And I usually put a lot of eye candy in. I'm not easily satisfied. I already have plans for the other levels of my pack. But I don't think I'll have enough inspiration for making 8 levels. But you never know.
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What is Distopia
Old Jan 14, 2009, 09:52 AM
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Jan 14, 2009, 10:49 AM
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Give it more time and care and you'll get results.
... Phbt, who am I to give lectures...
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Quote:
Originally Posted by St. Louis View Post
I couldn't manage that in two months working on it non-stop.
Same. Even with having my level (which I kinda forgot about) completely mapped out it took a good month to get it all into the JCS, and theres really not a lot going on in the layout. I think all of my walls are just one repeated tile that I intended to make look good later.
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Jan 16, 2009, 01:59 PM
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This thing is old like hell. Was surprised someone kept this for 2 years in their cache folder. x3 Will prob finish it soon.

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Jan 17, 2009, 04:12 AM
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ShockSheep! =D
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What is Distopia
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Jan 18, 2009, 06:48 AM
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Different colour, other spot. Cba with the eyecandy. The level is 125 x 79 (I think :P) and has 2 pu's (no seekpu) and 2 +1 carrots.

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Jan 18, 2009, 09:02 AM
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did you swap the pallette on the same level? or is that another one?
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Jan 18, 2009, 09:14 AM
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collapsing scenery

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Jan 18, 2009, 09:27 AM
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Oh my God your tongue is stuck to that pole.

Also gg
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Jan 18, 2009, 09:55 AM
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Quote:
Originally Posted by FawFul View Post
did you swap the pallette on the same level? or is that another one?
Noka released 5 Letni tilesets with diff colours, so just picked another colour xD It's the same level.

Edit: Here it is.
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Jan 18, 2009, 04:31 PM
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Getting back into JCS after a hiatus of about a year. First I finished a multiplayer level called 'The Belfry' I started making in December 2007. It was almost done, but I had to add just a few bits and pieces. It's a quite big level made with the castle night tileset. Its size and relatively large amounts of weapons and power-ups make it more suited for 4 or more players. It still looks a bit amateuristic but I think it's quite fun to play.

Then I started making a smaller level, called Fondle in the Jungle (yes, I know...), another multiplayer level, this time with a Jungle Night tileset. It looks quite well and it's a lot more professional and polished than my previous efforts. I finished it today after working quite intensively on it for a couple of days. It's a level with two sides, which are connected only by two pipes (like, the hollow three thingies), making every trip to 'the other side' quite risky. I like the concept and I think it worked out quite well.

Now I'm working on a third multiplayer level, just to complete some sort of multiplayer ring to play with my friends. It's a small level made with the labrat tileset (mainly so I can screw around with the tubes a bit), and it's supposed to become symmetric. I've only just started, so I don't know exactly how it'll turn out.
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Jan 19, 2009, 02:13 AM
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Quote:
Originally Posted by Draugen View Post
Getting back into JCS after a hiatus of about a year. First I finished a multiplayer level called 'The Belfry' I started making in December 2007. It was almost done, but I had to add just a few bits and pieces. It's a quite big level made with the castle night tileset. Its size and relatively large amounts of weapons and power-ups make it more suited for 4 or more players. It still looks a bit amateuristic but I think it's quite fun to play.

Then I started making a smaller level, called Fondle in the Jungle (yes, I know...), another multiplayer level, this time with a Jungle Night tileset. It looks quite well and it's a lot more professional and polished than my previous efforts. I finished it today after working quite intensively on it for a couple of days. It's a level with two sides, which are connected only by two pipes (like, the hollow three thingies), making every trip to 'the other side' quite risky. I like the concept and I think it worked out quite well.

Now I'm working on a third multiplayer level, just to complete some sort of multiplayer ring to play with my friends. It's a small level made with the labrat tileset (mainly so I can screw around with the tubes a bit), and it's supposed to become symmetric. I've only just started, so I don't know exactly how it'll turn out.
Sounds fun, but screenshots might provide more information for us.

Also:
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Cooba: Now that is creatively distructive. I like.

Crimiclown: Keep it up.

Camou: Nice tileset choice and use.
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Jan 19, 2009, 04:16 AM
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Hehe, Crimi. Those fumes look like a map, but really not much like Europe at all. Yet, fun.
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Jan 19, 2009, 04:20 AM
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Quote:
Originally Posted by DoubleGJ View Post
Hehe, Crimi. Those fumes look like a map, but really not much like Europe at all. Yet, fun.
That's because it is in TEN YEARS, after a GLOBAL WARMING disaster. O_O
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Jan 19, 2009, 04:21 AM
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!!!
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Jan 19, 2009, 04:39 AM
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!!!
Don't be sad. You can do something about it! THE POWER IS YOURS!

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Jan 19, 2009, 07:57 AM
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CrimiClown wins this page.

Seeing as everyone here likes the Borealis palette the most, I'll assume that it's because it's the lightest -- would anyone mind if I'd edit the other palettes to be just as light?

And that's a lot of C's FS
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Jan 19, 2009, 08:10 AM
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Quote:
Originally Posted by cooba View Post
CrimiClown wins this page.

Seeing as everyone here likes the Borealis palette the most, I'll assume that it's because it's the lightest -- would anyone mind if I'd edit the other palettes to be just as light?

And that's a lot of C's FS
Yes, I personally find them all too dark. Borealis only provides the best contract between the normally solid and normally unmasked tiles, yet I still often find it hard to recognise the paths myself. I believe it would be optimal if all the background and layer 5 tiles would be made darker (or stay the same, if already dark enough) and the masked tiles (mostly the metallic ones) get a slight gamma-boost.
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Quote:
Originally Posted by cooba View Post
And that's a lot of C's FS
Yeah.

I don't think the sets really need to be lighter, I find that darker sets are more appealing anyway.
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Jan 20, 2009, 04:16 AM
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And here's a screen on TITLED Trije (three), on which DS and I are working again:

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Jan 20, 2009, 05:33 AM
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Global Warming?

Oh no, not here too.
That is total nonsense...
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Jan 20, 2009, 08:36 AM
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Crimi: that is very scary how make u it
it's very good i give it an 10

No, but seriously, great eye candy and the background is awesome (not because I made it) =D
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What is Distopia
Ragnarok!

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Jan 21, 2009, 02:21 PM
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I gev ten out of 9 okie??
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Question

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Originally Posted by CrimiClown View Post
Europe in ten years? Stop global warming!
No offense, but I'm an American. Whaddui care about europe?
How is it global warming if only Europe is affected?
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Global Warming would effect every country.

That said, A State of Fear by Michael Chrichton is my favorite book, and throughout the whole story environmentalists and global warming are completely bashed.
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Jan 22, 2009, 12:29 AM
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...obviously, it is not a map of the whole world. It's a map of Europe. Therefore, only Europe is addressed, because saying "The world in ten years?" would be kind of stupid when only showing a map of Europe. Capiche?

The level is done, by the way. After testing, expect it in a download section near you!
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Jan 23, 2009, 03:48 PM
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This is a screenshot of the 2nd level in Impressions A. After finishing the first level, Industrial Intersect, I'm using CrysilisV1 for the next level. This is the 3rd time I use the tileset (or actually the 4th) because I've used 2 and 3 before and I'm making a level with Crimi that uses 3 again.
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What is Distopia
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Jan 24, 2009, 03:58 AM
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looking good, as always, DS.

Now for my next trick, I need a CTF level with pits and high buildings!

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Jan 24, 2009, 04:08 AM
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I sense tilebugs.
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Quote:
Originally Posted by Ragnarok View Post
I sense tilebugs.
You're so sensitive.
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Sorry babes.
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Alliance is very good, but i don't know what i need to do on Time Forest.

This globar warming tileset and levels looks intresting.

I almost done my SP pack 1st episode. I need to do 2 tileset, 4 story level, test with lory all level. Play in 2 different difficulty level (normal and multypalyer was tested)
And finally when i done everything, i upload it on my webpage, and start translate texts and the story english, so it again 2 new tileset and 4 story level but worth to wait because it will be brilliant i think.

few weeks and I make a trailer.
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Jan 30, 2009, 12:42 PM
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Still making a few minor adjustments. Overall it's complete.









First picture gives it away right? Assassination if you didn't know.
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Jan 30, 2009, 11:51 PM
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it looks nice!.. but, there are many letni levels already...
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Jan 31, 2009, 05:02 AM
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Looks ok, but seems hella confusing.

And vines aren't that damn great rly.
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Imo without the vines neither Jazz or Spaz could get up without Rf Climbing.
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There are still easy methods that render vines pointless without significantly affecting the level.
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