Dec 14, 2023, 09:02 AM | |
Moving platforms that react to Path events
It always felt kind of strange that JJ2's moving platforms were literally bound to a string. And yes, I know that freely moving platforms can be created in numerous ways through AngelScript, but I just thought it'd be cool to give the different Platform events a third swing mode, let's call it Moving, that may use the Length parameter to determine its initial Angle and the rest may work just like the Butterfly event. As in, if it touches a Path/AreaID event it will take its angle and speed.
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