## Water help!

 NovaStar JCF Member Joined: Sep 2005 Posts: 1,791 Dec 15, 2005, 03:14 PM #1 Water help! I'm having trouble with the water you swim in, how do you get it? ~Shadow~ __________________ NOM
 Odin Banned Joined: Dec 2003 Posts: 3,776 Dec 15, 2005, 03:20 PM #2 Use the Water Level event, found in Environment > Scenery. Set the variable "height" to the Y co-ordinate of the tile you want the water to stop at, then set the variable "instant" to 1. Then, surround the Jazz/spaz start positions with these events.
 Birdie JCF Member Joined: Mar 2005 Posts: 1,796 Dec 15, 2005, 03:56 PM #3 remember if the "height" is to large you will get sort of a low gravity effect __________________
 NovaStar JCF Member Joined: Sep 2005 Posts: 1,791 Dec 15, 2005, 10:56 PM #4 I don't even know how to get the co-ordinates ;p __________________ NOM
 FQuist JCF Member Joined: Sep 2001 Posts: 3,251 Dec 15, 2005, 11:17 PM #5 They appear in the status bar in jcs, or in jj2 if you press F9 twice.. __________________ “The truth is that everything that can be accomplished by showing a person when he's wrong, ten times as much can be accomplished by showing him where he is right.” - Robert T. Allen Interesting Jazz-related links: Thread: Gameplay Theories - Thread: Make Up Your Own Gametype Spotify.fm
Quote:
 Originally Posted by Birdie remember if the "height" is to large you will get sort of a low gravity effect
But your level itself must be large enough (in terms of number of Y tiles) to accomodate the depth.
Quote:
 Originally Posted by Birdie remember if the "height" is to large you will get sort of a low gravity effect
Higher than 128.

- JelZe GoldRabbit =:3