Register FAQ Search Today's Posts Mark Forums Read
Go Back   JazzJackrabbit Community Forums » Open Forums » General Jazz Jackrabbit Talk

Jazz2 Sprite Editor

Reply
 
Thread Tools
Marijn

JCF Member

Joined: Feb 2006

Posts: 210

Marijn is doing well so far

Mar 12, 2006, 01:21 PM
Marijn is offline
Reply With Quote
Let his mouth be the gun!! hehe..

What ? I am not serieus.. But serieus, who is that guy ?
Stijn Stijn's Avatar

Administrator

Joined: Mar 2001

Posts: 6,965

Stijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to beholdStijn is a splendid one to behold

Mar 12, 2006, 01:23 PM
Stijn is offline
Reply With Quote
Skitch Possum
MSB3000 MSB3000's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,043

MSB3000 is doing well so far

Mar 12, 2006, 01:36 PM
MSB3000 is offline
Reply With Quote
Idea, instead of an entire .j2a being uploaded, why not just upload the test.png's?
__________________
<!-- / message --><!-- sig -->
There wasn't ain't not no never nothing nowhere. Always.
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Mar 12, 2006, 02:06 PM
Birdie is offline
Reply With Quote
because that would be terrible! and hard to reasemble
__________________
Odin Odin's Avatar

Banned

Joined: Dec 2003

Posts: 3,776

Odin is doing well so far

Mar 12, 2006, 04:11 PM
Odin is offline
Reply With Quote
I think what we need to do is create a .j2a "package" file, a file significantly smaller than a .j2a file (say, anywhere from 50kb to 1mb) but has everything needed to create a new .j2a file. Also, it could be based off of how "different" it is from the original .j2a file; the more sprites changed, the bigger the .j2a package file, since the package file only contains the sprites changed.
Radium Radium's Avatar

JCF Éminence Grise

Joined: Jul 2002

Posts: 12,275

Radium is an asset to this forum

Mar 12, 2006, 04:56 PM
Radium is offline
Reply With Quote
I found that if someone makes blank all the weapon and explosion sprites, weapons won't work in their server (for any players). Players (except the server) still jump when hit, but take no damage.
__________________
GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

<i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds.
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Mar 12, 2006, 05:10 PM
Birdie is offline
Reply With Quote
Hmm that suggests that the explosion is what does damage
then the fake health from RF's probably means the the RF bullet also does damage.
__________________
Odin Odin's Avatar

Banned

Joined: Dec 2003

Posts: 3,776

Odin is doing well so far

Mar 12, 2006, 05:15 PM
Odin is offline
Reply With Quote
Bullets, not explosions, cause damage. The RF explosion, however, does damage as well as the bullet. That's probably where fake health comes from. Worst part is, we know how to fix it now and we can't because of a lack of source code and/or UNKNOWNFILE. Maybe we should bug him to return. Or something. :P
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Mar 12, 2006, 05:19 PM
Birdie is offline
Reply With Quote
odin didn't you hear rad? he said without the explosions the ammo does no damage
__________________
Neobeo

JCF Member

Joined: Sep 2002

Posts: 409

Neobeo is an asset to this forumNeobeo is an asset to this forum

Mar 12, 2006, 05:25 PM
Neobeo is offline
Reply With Quote
Quote:
Originally Posted by Odin
I think what we need to do is create a .j2a "package" file, a file significantly smaller than a .j2a file (say, anywhere from 50kb to 1mb) but has everything needed to create a new .j2a file. Also, it could be based off of how "different" it is from the original .j2a file; the more sprites changed, the bigger the .j2a package file, since the package file only contains the sprites changed.
I've been working on a .JSD format which patches the sprites that have changed, but this is proving to be quite difficult. The first alternative I had considered involved removing all sounds (which reduced anims.j2a to a whopping 2.28mb), but was not very practical.

Quote:
Originally Posted by Radium
I found that if someone makes blank all the weapon and explosion sprites, weapons won't work in their server (for any players). Players (except the server) still jump when hit, but take no damage.
I was there =D. I have to admit, this is actually a very interesting concept, and I'll probably do some research on this area of sprite modification.

Quote:
Originally Posted by Birdie
Hmm that suggests that the explosion is what does damage
then the fake health from RF's probably means the the RF bullet also does damage.
Quote:
Originally Posted by Odin
Bullets, not explosions, cause damage. The RF explosion, however, does damage as well as the bullet. That's probably where fake health comes from. Worst part is, we know how to fix it now and we can't because of a lack of source code and/or UNKNOWNFILE. Maybe we should bug him to return. Or something. :P
Quote:
Originally Posted by Birdie
odin didn't you hear rad? he said without the explosions the ammo does no damage
It's possible that any sprite from set1 causes damage. I guess the best way to tackle this would be to reduce each frame in set1 to complete nothingness. Regarding the bug-fixing, I don't know much about Unknownfile or his work, but I am extremely fluent in ASM and reverse engineering, and have manually decompiled (by hand) much of the JJ2 binary so I won't comment much on this.
__________________
<TABLE border=1><TR><TD>Facts:
Jazz Sprite Dynamite (JSD)
Tileset Extractor
Neobeo's Firetruck

</TD><TD>Myths:
Jazz Creation Station Plus (JCS+) - 10%
Coming soon - a dedicated server! - 25%
Jazz Sprite Dynamite v2 (JSDv2) - 2%
Another generic single-player level - 0%
</TD></TR></TABLE>
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Mar 12, 2006, 05:28 PM
Birdie is offline
Reply With Quote
Quote:
Originally Posted by Neobeo
This isn't available yet, unfortunately. But expect this to be a new feature (among many others) in my upcoming release.
Would you also be able to add animations to a set (don't ask me why i want to) or would this cause just alot of bugs?

Edit:
oh i just noticed that you play in 8 bit
__________________
Radium Radium's Avatar

JCF Éminence Grise

Joined: Jul 2002

Posts: 12,275

Radium is an asset to this forum

Mar 12, 2006, 05:57 PM
Radium is offline
Reply With Quote
Quote:
Originally Posted by Birdie
odin didn't you hear rad? he said without the explosions the ammo does no damage
I don't think I said this above. If you mean in the server, I said that only explosions were hurting because the explosions were the only thing I didn't remove, and Odin was hurting me with RF explosions.
__________________
GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

<i>"This picture shows me that the gray bird man is just a bully and picks on smaller birds. Just because he has no friends and takes it out on others smaller than him to look good. I can see in the parrats eyes that it does however have a understanding of the gray bird man and is upset about getting cut."</i> - Speeza on cartoon birds.
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Mar 12, 2006, 06:00 PM
Birdie is offline
Reply With Quote
Oh, ok
__________________
Violet CLM Violet CLM's Avatar

JCF Éminence Grise

Joined: Mar 2001

Posts: 11,024

Violet CLM has disabled reputation

Mar 12, 2006, 07:02 PM
Violet CLM is offline
Reply With Quote
Quote:
Originally Posted by Birdie
Edit:
oh i just noticed that you play in 8 bit
...what does that have to do with anything?

Anyway, I don't think adding animations to sets would serve any real purpose, as there would still need to be code to play the animations in the first place.
__________________
Marijn

JCF Member

Joined: Feb 2006

Posts: 210

Marijn is doing well so far

Mar 12, 2006, 08:40 PM
Marijn is offline
Reply With Quote
Quote:
Originally Posted by Neobeo
I've been working on a .JSD format which patches the sprites that have changed, but this is proving to be quite difficult. The first alternative I had considered involved removing all sounds (which reduced anims.j2a to a whopping 2.28mb), but was not very practical.
...
I will try to help, Thinking of a format i just would like to see a comprest folder, with all images and a plain text who gives the place of the images in the anim.j2a:

Example:

Here you can see 2 images, and a text-file map.txt! It is selfexplaining I think...
Call this babe mushroom.JSD, make a function that opens the *.JSD file, and open the map.txt file inside it.
Just read the filename, read the ID, Animation and Frame number, line by line, and add them to the file anims.j2b

with -> more i mean: hotspot, gunspot, and so on.

I hope that helps!
Grytolle Grytolle's Avatar

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Mar 12, 2006, 09:10 PM
Grytolle is offline
Reply With Quote
Exactly what I thought of aswell (:
__________________
<center></center>
Super_Jarno Super_Jarno's Avatar

JCF Member

Joined: Oct 2005

Posts: 271

Super_Jarno is doing well so far

Mar 13, 2006, 01:28 AM
Super_Jarno is offline
Reply With Quote
I really need that import file thing!
__________________
<img src="http://chaos.foxmage.com/CrimiClown/egg10.gif" alt="Adopted from the BrainFart adoption center! YAYZ!"<img src="http://chaos.foxmage.com/CrimiClown/egg10.gif" alt="Adopted from the BrainFart adoption center! YAYZ!"><img src="http://chaos.foxmage.com/CrimiClown/egg10.gif" alt="Adopted from the BrainFart adoption center! YAYZ!">
http://mafia.cheats4us.org/index.php?x=255399
thats a lot of fun there!
http://www.watbenjedan.tk
Here is some fun too!
Now listening to : Linkin Park - Numb
golden jazz

JCF Member

Joined: Dec 2005

Posts: 19

golden jazz is doing well so far

Mar 13, 2006, 03:32 AM
golden jazz is offline
Reply With Quote
I fund a bug!

I can't stomp on metal boxes and tiny dragons with shadow!!
__________________
Shadow

tok your place, im afraid.




Jazz is about to turn into Shadow.
Noting can stop me!!!!!
Grytolle Grytolle's Avatar

JCF Member

Joined: Sep 2004

Posts: 4,126

Grytolle is a forum legendGrytolle is a forum legendGrytolle is a forum legend

Mar 13, 2006, 04:21 AM
Grytolle is offline
Reply With Quote
(-)?
__________________
<center></center>
CrimiClown CrimiClown's Avatar

JCF Member

Joined: Mar 2005

Posts: 4,888

CrimiClown is a forum legendCrimiClown is a forum legendCrimiClown is a forum legend

Mar 13, 2006, 04:35 AM
CrimiClown is offline
Reply With Quote
Quote:
Originally Posted by golden jazz
I fund a bug!

I can't stomp on metal boxes and tiny dragons with shadow!!
Probably the hotspot or coldspot aren't alligned with the sprites. I had this too with Goku. He turns around when flying with a 5 tile jump to the other side... =\
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Mar 13, 2006, 06:12 AM
Birdie is offline
Reply With Quote
:\ that kind of sux
__________________
n00b

JCF Veteran

Joined: May 2004

Posts: 5,578

n00b is an asset to this forumn00b is an asset to this forum

Mar 13, 2006, 10:41 AM
n00b is offline
Reply With Quote
Quote:
Originally Posted by golden jazz
I fund a bug!

I can't stomp on metal boxes and tiny dragons with shadow!!
Looks like something just stopped Jazz from turning into Shadow.
R3ptile

Banned

Joined: Aug 2003

Posts: 3,885

R3ptile is doing well so far

Mar 13, 2006, 11:52 AM
R3ptile is offline
Reply With Quote
Quote:
Originally Posted by Birdie
:\ that kind of sux
yeah kinda
CrimiClown CrimiClown's Avatar

JCF Member

Joined: Mar 2005

Posts: 4,888

CrimiClown is a forum legendCrimiClown is a forum legendCrimiClown is a forum legend

Mar 13, 2006, 12:36 PM
CrimiClown is offline
Reply With Quote
Quote:
Originally Posted by n00b
Looks like something just stopped Jazz from turning into Shadow.
Myth busted!
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Mar 13, 2006, 03:10 PM
Birdie is offline
Reply With Quote
Good, no more Inuasha anims.
__________________
Neobeo

JCF Member

Joined: Sep 2002

Posts: 409

Neobeo is an asset to this forumNeobeo is an asset to this forum

Mar 14, 2006, 04:54 AM
Neobeo is offline
Reply With Quote
Quick update, and I mean really quick update. v1.02 is out, after some anticipation. This isn't the major rebuild though. I was working on the C++ version for the last 7 days but got nowhere (nowhere: (adv.) creating other useful apps when one should be making JSD), so for the time being I just updated my old VB code. The C++ version is more robust, but I might need some help with it, so this is a call for any programmers who are interested.
__________________
<TABLE border=1><TR><TD>Facts:
Jazz Sprite Dynamite (JSD)
Tileset Extractor
Neobeo's Firetruck

</TD><TD>Myths:
Jazz Creation Station Plus (JCS+) - 10%
Coming soon - a dedicated server! - 25%
Jazz Sprite Dynamite v2 (JSDv2) - 2%
Another generic single-player level - 0%
</TD></TR></TABLE>
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Mar 14, 2006, 06:03 AM
Birdie is offline
Reply With Quote
i'am interested but i'am just learning C++ now :\
__________________
Pako Pako's Avatar

JCF Member

Joined: Aug 2005

Posts: 949

Pako is doing well so far

Mar 14, 2006, 06:53 AM
Pako is offline
Reply With Quote
Thanks, Neobeo, for pimping my game!
EDIT: Found an huge bug! When you click "Resize Frame", and then "Cancel", the program crashes!
__________________
Stack Smash
Now with 84% less fans

Last edited by Pako; Mar 14, 2006 at 07:22 AM.
CrimiClown CrimiClown's Avatar

JCF Member

Joined: Mar 2005

Posts: 4,888

CrimiClown is a forum legendCrimiClown is a forum legendCrimiClown is a forum legend

Mar 14, 2006, 07:07 AM
CrimiClown is offline
Reply With Quote
Quote:
Originally Posted by Neobeo
Quick update, and I mean really quick update. v1.02 is out, after some anticipation. This isn't the major rebuild though. I was working on the C++ version for the last 7 days but got nowhere (nowhere: (adv.) creating other useful apps when one should be making JSD), so for the time being I just updated my old VB code. The C++ version is more robust, but I might need some help with it, so this is a call for any programmers who are interested.
Are there any changes besides the new export option? =P
Marijn

JCF Member

Joined: Feb 2006

Posts: 210

Marijn is doing well so far

Mar 14, 2006, 07:24 AM
Marijn is offline
Reply With Quote
Quote:
Originally Posted by CrimiClown®
Are there any changes besides the new export option? =P
export of the Jazz Color table! All my colors change (-) in game!
Neobeo

JCF Member

Joined: Sep 2002

Posts: 409

Neobeo is an asset to this forumNeobeo is an asset to this forum

Mar 14, 2006, 11:21 AM
Neobeo is offline
Reply With Quote
If anyone actually bothered to read the updated "Level description:"...
Quote:
...you can use Ctrl+RightMouse to change hotspot, Shift+RightMouse to change coldspot and Ctrl+Shift+RightMouse to change gunspot. ...
__________________
<TABLE border=1><TR><TD>Facts:
Jazz Sprite Dynamite (JSD)
Tileset Extractor
Neobeo's Firetruck

</TD><TD>Myths:
Jazz Creation Station Plus (JCS+) - 10%
Coming soon - a dedicated server! - 25%
Jazz Sprite Dynamite v2 (JSDv2) - 2%
Another generic single-player level - 0%
</TD></TR></TABLE>
zapS zapS's Avatar

JCF Member

Joined: Jan 2005

Posts: 84

zapS is doing well so far

Mar 14, 2006, 12:18 PM
zapS is offline
Reply With Quote
why does the program quit when i use the pick color tool??
and why does it say "error" when i want to save?
is it because i use windows 98?
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Mar 14, 2006, 02:42 PM
Birdie is offline
Reply With Quote
Windows 98! the only thing that makes floppies Explode!
- Twinsoul
__________________
Odin Odin's Avatar

Banned

Joined: Dec 2003

Posts: 3,776

Odin is doing well so far

Mar 14, 2006, 03:46 PM
Odin is offline
Reply With Quote
Quote:
Originally Posted by Birdie
Windows 98! the only thing that makes floppies Explode!
- Twinsoul
That was the most unfunny quote to ever grace the JCF.

Sorry.
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Mar 14, 2006, 04:29 PM
Birdie is offline
Reply With Quote
I know that odin, but it was relevent to the question.
__________________
Odin Odin's Avatar

Banned

Joined: Dec 2003

Posts: 3,776

Odin is doing well so far

Mar 14, 2006, 04:55 PM
Odin is offline
Reply With Quote
Oh. Nevermind then.
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Mar 14, 2006, 05:18 PM
Birdie is offline
Reply With Quote
Could you hurry up with the add frame feature? i already need it
__________________
Violet CLM Violet CLM's Avatar

JCF Éminence Grise

Joined: Mar 2001

Posts: 11,024

Violet CLM has disabled reputation

Mar 14, 2006, 05:37 PM
Violet CLM is offline
Reply With Quote
Do you know if it's possible to tell other sprites never to change their directions, like the 1up, or is that hardcoded into the .exe or .j2d or whatever?
__________________
Birdie Birdie's Avatar

JCF Member

Joined: Mar 2005

Posts: 1,796

Birdie is doing well so far

Mar 14, 2006, 05:55 PM
Birdie is offline
Reply With Quote
iam pretty sure it's hard coded ;(
__________________
Neobeo

JCF Member

Joined: Sep 2002

Posts: 409

Neobeo is an asset to this forumNeobeo is an asset to this forum

Mar 14, 2006, 07:18 PM
Neobeo is offline
Reply With Quote
I can't verify this yet... there are still some parts of the j2a i haven't completely figured out yet, could be somewhere in there
__________________
<TABLE border=1><TR><TD>Facts:
Jazz Sprite Dynamite (JSD)
Tileset Extractor
Neobeo's Firetruck

</TD><TD>Myths:
Jazz Creation Station Plus (JCS+) - 10%
Coming soon - a dedicated server! - 25%
Jazz Sprite Dynamite v2 (JSDv2) - 2%
Another generic single-player level - 0%
</TD></TR></TABLE>
Old Mar 15, 2006, 01:42 AM
ThunderPX
This message has been deleted by ThunderPX. Reason: I hate you.
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

All times are GMT -8. The time now is 06:18 PM.