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DoubleGJ DoubleGJ's Avatar

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Oct 15, 2013, 02:29 PM
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http://jsz-jazz.deviantart.com/art/J...lash-407490684 original full-size, full-color version

Treylina, I appreciate your eagerness to help, but I'd rather not change Lori's eye color. I too used to draw them purple years ago, but now I prefer to go with green, for two reasons: 1) No official artwork shows her eye color at all IIRC 2) She's a sibling of Jazz and Spaz and a different eye color for every single one of them seems improbable. Also, green looks better composition-wise to me. I'm not angry or anything, but it does sadden me a bit when you undermine my artistic choice in such a tricky way...
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Oct 15, 2013, 02:38 PM
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Quote:
Originally Posted by DoubleGJ View Post
http://jsz-jazz.deviantart.com/art/J...lash-407490684 original full-size, full-color version

Treylina, I appreciate your eagerness to help, but I'd rather not change Lori's eye color. I too used to draw them purple years ago, but now I prefer to go with green, for two reasons: 1) No official artwork shows her eye color at all IIRC 2) She's a sibling of Jazz and Spaz and a different eye color for every single one of them seems improbable. Also, green looks better composition-wise to me. I'm not angry or anything, but it does sadden me a bit when you undermine my artistic choice in such a tricky way...
It's okay, I didn't realise you made them green for that reason. I can make an edited version which only gets rid of the stray green pixels but keeps everything else the same as before.
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Oct 15, 2013, 02:39 PM
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yeah, that'd be great
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Oct 15, 2013, 02:47 PM
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Heh, I think technically we could put it in at the original resolution and JJ2 would do the downscaling, but that feels like it would be a massive waste of bytes and processing power.
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Oct 15, 2013, 02:59 PM
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I doubt it'd look good anyway
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Oct 15, 2013, 03:11 PM
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Edit of an edit. I pieced the crucial parts of the original back, because doing it all over again would take too long.
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Oct 15, 2013, 03:27 PM
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I think it's good. Others' opinion?
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Oct 15, 2013, 03:30 PM
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I think the thin white X at the center top should be more curved or something, because right now it looks like someone crossed out the light behind it using the line tool in MSPaint.
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Oct 15, 2013, 04:03 PM
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yeah, one thing I really miss in Photoshop is freely rotating canvas like in Paint Tool Sai. doesn't help that I have a really cheap graphic tablet either. individual lines just never come out quite smooth enough
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Oct 15, 2013, 04:06 PM
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It looks brilliant, and -- as a TSF player -- I would love for that to greet me every time I start up the game.
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Oct 16, 2013, 11:05 AM
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I think my head just exploded. That's awesome .
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Oct 16, 2013, 12:41 PM
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This is going to be awesome.
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Oct 17, 2013, 12:07 PM
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No, Gry. This is awesome.
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Oct 18, 2013, 04:46 AM
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Does that mean you're all set and ready to release now?
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Oct 18, 2013, 09:04 AM
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As far as I know, we're only working on documentation at this point.
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Oct 22, 2013, 11:34 AM
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Ok, update. Jazz now has an inside to his right ear... And I tweaked some colors and stuff to make it pop.

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Oct 23, 2013, 05:39 PM
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Neat! Would you say that's the final version?
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Oct 24, 2013, 06:52 AM
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I see a stray green pixel right from the blue gem!

But my eye for detail aside, I'm not sure which version I like better. From an artistic point of view, I think I like the previous one with the lighter colors and the smoke/shadow in the back. For a menu screen however, this one looks more clean and vivid to the eye.
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Hmm. Maybe try removing the white outline from the logos after all?

(And could you put up the logo itself too?)
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Ooh, nice update! I like it even better than the previous version, good job

I also spot a green pixel left of Devan. Or is that a star?

About the white borders... I think maybe the Epic logo can do without, but I'm not so sure about the JJ2+ logo.
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Oct 24, 2013, 06:46 PM
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Perhaps the white boarders could just be smaller?
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The white outlines do make the logo's stand out which is good imo.

Though I agree it may not be that important for the Epic logo, so I wouldn't mind seeing it go. I wouldn't mind seeing it stay either.. How convenient!
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Oct 25, 2013, 08:40 AM
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IMO Lori should have Jazz eyes. Somehow she doesn't look right with green ones, it just stay too much out. But it is just my opinion.
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Oct 26, 2013, 11:49 AM
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Yeah. This was meant as the final image. I will have to find out what's going on with that stray pixel and fiddle with the logo outlines when I can get back to my computer... Might try adding a border to the gem as it looks a tad odd in Jazz's hand.
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Oct 26, 2013, 11:50 AM
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Quote:
Originally Posted by Hare View Post
Might try adding a border to the gem as it looks a tad odd in Jazz's hand.
No, I like that! It's pretty much the same as in game, this way.
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Oct 26, 2013, 12:50 PM
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Quote:
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Yeah. This was meant as the final image. I will have to find out what's going on with that stray pixel
I don't mean stray pixels, just that green eyes doesn't look good with yellow fur. Blue (Jazz's eye color) would work here better IMO.
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Oct 26, 2013, 12:59 PM
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Quote:
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I don't mean stray pixels, just that green eyes doesn't look good with yellow fur. Blue (Jazz's eye color) would work here better IMO.
What the hell, you were talking about DoubleGJ's entry. Hare is talking about his own entry.
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Oct 26, 2013, 01:30 PM
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I think he missed the posts of me and Slaz that mentioned the pixels.

Also, about the gem: I'm with cooba. It looks awesome the way it is now, and I'm very afraid a border would do it no good.
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Oct 26, 2013, 11:40 PM
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KK, things have been fiddled with.

Plain: http://drawingforward.com/img/jj/spl...t-2-splash.png
Bordered: http://drawingforward.com/img/jj/spl...trolicious.png
Over The Top: http://drawingforward.com/img/jj/spl...sh-fanfare.png
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Oct 26, 2013, 11:48 PM
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Despite the admirable amount of work gone into that third one, I think my vote's for Plain... great work on the illumination from the blaster flash, btw.
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Ah, alrighty. Yeah, the third one was just experimenting.
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I agree with Violet. Plain looks most natural. And indeed the illumination and shading tweaks look very good! And Jazz is no longer holding the gem with his tail
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Oct 27, 2013, 02:54 AM
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I prefer the plain one if I must choose between those 3..

But honestly, I liked the previous one with the thick white borders and the 'tail holded' blue gem!
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Oct 27, 2013, 02:56 AM
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Quote:
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But honestly, I liked the previous one with the thick white borders and the 'tail holded' blue gem!
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Ugh, the "Plain" one is almost perfect, but you really didn't need to rotate the logo

Speaking of which, can you put up the logo in its own, too? It would make sense to use it in the game menus as well.
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Oct 27, 2013, 03:50 AM
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Quote:
Originally Posted by Hare View Post
Oh yeah, and here's the Jazz Jackrabbit 2 + logo I used if anyone needs it. Its a bit fugly around the edges, but it looks ok once it is scaled down.

http://drawingforward.com/img/jj/jazz2plus-indexed.png
This was posted with Hare's first 'final' version of the image, maybe it'll look good in the menu once scaled down.
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Oct 27, 2013, 03:52 AM
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Oh, thanks. No idea how I missed that.
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Oct 27, 2013, 12:43 PM
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KK, trying again.

http://drawingforward.com/img/jj/spl...splash-300.png
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Oct 27, 2013, 01:04 PM
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Looking fine!
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I actually liked the way the logo was rotated, since it fits nicely between the rabbits and the stars, then. But either version looks awesome, so I'd say just go with the majority + your own preference as the artist of course.
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