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Jazz Jackrabbit 1/2/3 HD models & remakes

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luke11685

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May 31, 2018, 01:48 PM
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I made even jj2 hud in hd as screenshot.
Light and Dark

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May 31, 2018, 02:52 PM
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This is my old first model of Razz A'ma Tazz,but with his steampunk clothes and scuba dive gogles I mean mask.It was before I learned myself how to merge objects in Blender.
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Jun 1, 2018, 01:25 AM
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This game project might come easier if I could have(someone on this forum)some crew I mean development team.Game directors,artists,map designers,game designers,3d modellers,sound composers,music composers and programmers.Which crowdfunding method you want via PayPal or Patreon?Maybe you want to do this for free without any payments?
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Jun 1, 2018, 10:44 AM
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I made logo of Jazz Jackrabbit Advance in HD lighter and darker.

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Jun 1, 2018, 01:20 PM
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Now I want to show you jj1 loading screen in HD.My first attempt.
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Jun 2, 2018, 06:39 AM
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Sorry to say, but that's probably the best thing you made, the diamondus screen.

I couldn't stop laughing during the first page of the thread honestly.

Especially with that genitalia between ears comment.
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Jun 2, 2018, 12:00 PM
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I made this map,but to me it wasn't done properly so I stopped making it.It was before I discovered how to extract character models from umodel viewer of old jj3d demo speaking of character model from the left from Jazz Jackrabbit ios kismet demo back in Unreal Engine 3/Unreal Development Kit in 2010 eight years ago.
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Jun 2, 2018, 12:40 PM
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Before I made final jj3 huds of unused I mean never used in old alpha jj3 demo I made jj3 hud placeholders as screenshots it was my first attempt it's more than one older design.

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Jun 2, 2018, 12:49 PM
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Before Lori Jackrabbit character 3d model design more inspired by Judy Hopps I made first 2 different looking 3d model designs of Lori Jackrabbit that might look much different than my current ones.
I admit this model was looking awful,but it was older 3d model that I made couple of years ago.
Speaking of this also quite old model it exists only in screenshot form just like that one I showed you before.
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Jun 2, 2018, 01:02 PM
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Before I went from Windows 7 to Windows 10 I was able to test 3d modelling objects in that case coins and wooden crates using old textures from Jazz Jackrabbit 3 outdated alpha demo now I can't extract all textures from old unreal editor version 1.0 currently I can extract some of them using application named Unreal Model Viewer.
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Jun 2, 2018, 01:07 PM
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Here's one of my early designs of JMPForts map as screenshot.So which one in your opinion is the best one.Not this one of course.
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Jun 2, 2018, 01:10 PM
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Here's screenshot of my the earliest and actually first the worst looking Spaz Jackrabbit 3d model before that last actual final design that I made.
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Jun 2, 2018, 01:16 PM
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However in this screenshot I was trying to be inspired by Sonic Generations,but I decided to leave this because model of younger Jazz Jackrabbit 3d model wasn't satisfying to me even that modern one.It was before I learned how to extract 3d model from unfinished jazz jackrabbit 3.
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Jun 2, 2018, 01:26 PM
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Is it really necessary to post all these old models, that are (by your own admission) not that good?
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Jun 2, 2018, 03:05 PM
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Quote:
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Is it really necessary to post all these old models, that are (by your own admission) not that good?
If you want I can delete comments on this thread if you don't want to see old jazz jackrabbit characters 3d models.Just tell me how many post I should delete containing my old models if I broke some rule.How can I now delete my posts now?Interface was change so for this moment my comments about my old jj related models should stay for a while at this moment.

Last edited by luke11685; Jun 2, 2018 at 03:21 PM.
Leo(T.C.K.)

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Jun 2, 2018, 03:06 PM
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Before I made final jj3 huds of unused I mean never used in old alpha jj3 demo I made jj3 hud placeholders as screenshots it was my first attempt it's more than one older design.

Okay well it doesn't look that bad ingame honestly.
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Jun 2, 2018, 03:09 PM
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Here's screenshot of my the earliest and actually first the worst looking Spaz Jackrabbit 3d model before that last actual final design that I made.
Actually apart from that deformed look of being like melted plastic, this one captures the spirit of spaz the best.

The next picture you posted is really horrid though.
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Jun 2, 2018, 03:23 PM
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Well I guess second Spaz Jackrabbit is looking better than first one,right?
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Jun 2, 2018, 03:43 PM
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If you mean the one you showed on the first page, no it's not better. *bursts out in laughter*

Seriously, even though that one might look more solid, it doesn't have the "spirit" at all.
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Jun 2, 2018, 09:54 PM
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Honestly the first one looks horrible.
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Jun 2, 2018, 10:56 PM
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Because it looks like melted plastic? I'm sorry but still despite that it's better than the stuff on the first page.
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Jun 3, 2018, 12:03 PM
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Now it's time for loading screen of jj1 in hd of planet Tubelectric.
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Jun 3, 2018, 12:55 PM
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Here's my new Spaz Jackrabbit model screenshot I made today.
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Jun 3, 2018, 09:42 PM
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It still says Diamondus btw, but okay.

That model looks kinda cute but his arms/hands and the lower parts of legs are still stretched out of proportion.
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Jun 4, 2018, 01:35 AM
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Oh sorry my bad I fixed it now.
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Jun 4, 2018, 04:01 AM
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Now it's time for jj3d hud in hd from 013d alpha.
Darker

Lighter
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Jun 4, 2018, 04:04 AM
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I also want to show you how LFG2000 was looking in Jazz Jackrabbit ios demo back to Unreal Engine 3/Unreal Development Kit Era aka Kismet Tutorial.
I used Unreal Model Viewer to extract 3d model of this gun.
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Jun 4, 2018, 05:32 AM
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I made my first model of Spaz Jackrabbit's gun as screenshot.
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Jun 4, 2018, 06:54 AM
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I made my first model of Lori's gun rendered in 3D.Wanna see?
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Jun 4, 2018, 08:01 AM
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Originally Posted by luke11685 View Post
Wanna see?
Nah, not really.
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Jun 4, 2018, 01:27 PM
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Redesign of Lori's gun looks impressive,isn't it?Anyway I made 3D render of Planet Diamondus recreated a little bit especially with now different font includin hyper speed motion animation.If you didn't want to see render of Lori's gun maybe I should stop uploadin here a screenshots if this is annoying just tell me about it,okay?I decided to show you just screenshot made in Blender because when I was trying to display animation of hyperspace speed this software keep closing automatically.Here's what happened instead of hypersppace speed dynamic motion animation.I'll try to fix it.I'm sorry about that.Honestly I didn't expect to happen.
This is it looks instead


Probably I should move a camera as first step of making animation of stars hyper speed.
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Jun 4, 2018, 02:16 PM
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Well it's not that bad as I thought rendering jj1 loading screen of first world takes a time.
just look at left screen on lower corner.
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Jun 4, 2018, 02:26 PM
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Guys I have very bad feelings about this.
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Jun 4, 2018, 02:27 PM
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These stars are looking like in Matrix code.But they are white and not green that's an exception.
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Jun 4, 2018, 09:21 PM
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Guys I have very bad feelings about this.
What in the....
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Jun 5, 2018, 09:07 AM
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And it's something completely different without dynamic stars background for now.
I fixed the lights of loading screen to planet Diamondus.

Now it's time for loading screen to planet Tubeelectric.
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Jun 5, 2018, 09:12 AM
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Magnificent work! Keep em coming! We are eager to see more!
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Jun 5, 2018, 10:36 AM
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Can you tell me precisely how small body of Spaz Jackrabbit 3d model in screenshot should really be?Speaking of image accuracy.
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Jun 8, 2018, 02:28 PM
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Today I want to show you hd loading screen of planet Medivo.After I will think what else I can show you next.I'm not sure if it looks good.
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Jun 9, 2018, 03:36 AM
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I suppose it looks fine except that white halo around it? I forgot how the original image looked like honestly.

As for Spaz's size, it depends if you want to stick close to the jazz2 looks or not.
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