1.0
15 Apr 2014 11:28
void onLevelLoad() {
jjObjectPresets[OBJECT::CARROT].behavior = CantBeBuried;
jjObjectPresets[OBJECT::FULLENERGY].behavior = CantBeBuried;
}
void CantBeBuried(jjOBJ@ obj) {
obj.behave(BEHAVIOR::PICKUP);
if (jjMaskedPixel(obj.xPos, obj.yPos + 8)) {
obj.state = STATE::FLOAT;
}
}
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