Well, sure you’ve seen the JJ1 songs. Did someone transcribe them?? NO!… this is how.
Usually, if you play PSMs directly through JJ2, you will get an error because it is an “unsupported music type”, and in Winamp you’ll just get silence. Now, these are actually .s3m files that have been secretly switched. Open them in ModPlug Tracker (which is availible at www.modplug.com, Trafton plz correct me if I’m wrong) and voil apostrophe a! “Format: Screamtracker 3”. You can play them back and extract data from them :-).
Now, these S3Ms have been extracted and are ready for playing in any modplayer ;-)
Actually, ModPlug can play PSM files (after you’ve registered the extensions), but it’s just buggy: skipping, off-tempo, wrong samples…
A better tool is this: a Cronos Module Converter. It’s in DOS-Style, and does the work just fine, even though it’s hard to use at first. And best of all reasons: It’s free! :D I used it to convert the Epic Pinball and Silverball music myself, no problems so far…
But I digress: all of the JJ1 musics (even the secret Deserto one) have all been converted to .s3m format. They’re all currently floating around somewhere…
- JelZe GoldRabbit =:3
P.S. Kind of an irrelevant article, I’d expect this to be deleted in a couple of days…Why not post in JCF next time?
They aren’t S3M files that have been secretly switched. PSM is an actual format named Protracker Studio, and it actually matches STM (Screamtracker 2) files rather than S3M (Screamtracker 3) files. However, Modplug exports it to S3M, since it doesn’t support saving of STM files.
I should also add that Modplug reads some PSM files incorrectly, namely SONGCD8.PSM, where the timing gets all messed up, and SONG14.PSM, where the volume slides get all messed up.
rename them from .PSM to .S3M workz 4 me
Eat your lima beans, Johnny.