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|VirtualH readme.txt||0.97 kB||21 May 2002|
|VirtualH.j2l||Virtual Headache||9.85 kB||21 May 2002|
|CoolClones.jpg||70.19 kB||30 Mar 2001|
Here is the first Project Forward level! Enjoy.
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Director: Electric Ir
Mappers: Fl@$h, mirrow, Fire Sword!, Unknown Rabbit, Overlord, Electric Ir
Additional Ideas: Chill Out Room – mez
Bugs found & fixed, thanks to: CelL, Derby, DizZy, MR MÃGØØ, SliM
LOL EVEr what ever it is really nice one many details and so on (+9 point that my name is in j/k)[This review has been edited by EvilMike]
Yup. Everything is nice. I really LOVE the chill-out-room… ah… (:
Only, it’s confusing. You don’t know what’s “mask” (Layer 4) or background (Layer 5 Duh-Uh). Overall nice level.[This review has been edited by Taz]
I’m going to have to ask that those who worked on the level not rate it. You may give it a review, but please keep it to N/A. It’s always been a rule that you may not review your own work.
Level looks nice, layers properly used, no overly ugly bugs -> two strange things: walking in the tree then getting stuck and a part where jazz´s head sticks out because of layer 3 or so missing a couple of tiles.
Part of the side has no tiles on it – bad for battling.
Layerwork with number 3 gets really annoying after a while, I would not play this level for longer than like 10 frags or so.
Weapons spread nicely, though the mentioned layerwork makes some powerups a bit hard to pick up.
Chill-out zone is nothing more than a “chat area” with lighting off.
I don´t believe this level deserves more than 7,5.
Very spiffy level all right. The eyecandy looks fine in most places, and the weapon placement is quite good. Since most powerups are hidden, i think you could have some interesting battles in here.
One negative point though: like mentioned before, the gameplay is rather confusing at some points where you can’t tell which tiles you can walk on and which are part of the background.
Other than that, this level is fine! A nice juicy 8 from me :-)
For some reason I believe some reviewers are biased but I don’t know why. Weird.
Okay, here goes my review on it. I made only the first (and very small :) part so I won’t rate but review.
The level has some enw ideas with the tiles from the jungle set. Altough it’s sometimes very confusing and irritating (Ahem) it’s easy to play this level. I don’t like the very left side of the level. Just black and empty, that’s so bad! Ahem. I don’t know what to write more… inspirationless today. I would give this 7,5.
This is certainally a classic. Download today.
Also, the level profile is very spiffy. How did you get that effect in “other authors”?
With a little bit of HTML you get very far, Trafton. :-)
Eat your lima beans, Johnny.