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Vert2.j2l | Hare's Lairs | 22.85 kB | 14 Jan 2004 |
wessyT2K.mod | T2k song1 remix! | 297.96 kB | 23 May 2001 |
rite, was a bit bored so thot to review sm of my old levels…then thot to improve Hare’s Lairs altho there won’t be much difference…but it’s fun to play it now, once the obstacles are gone…all who’ve evaluated my levels will know i alwayz like to put as much as i can and want into them, that’s y this is a bit big…neway, try to find all tha powerups since i didn’t mention it last time (they’re all hidden and need sm effort to find, ofcourse) also improved some eyecandy and other effects…hmmm and i guess that’s all, have fun then…
Ok, I am gonna give this a review.
Gameplay: Bad. I’m sorry, but this is bad, this level has one of the most confusing layouts of all levels. The flow is bad, it’s just a very strange level.
Eye candy: Good. I must say this is good, but its also confusing and not very good at all. There are also too many secrets and that is not really good at all too.
Pickup placement: Bad/Okay. I can say this is OK, but this is a very big level with not alot of ammo. There are some crates with ammo, but they’re all at one place. Other places had not many, such as the start with only some bouncers and a few freezers. I didnt look at the amount of power-ups, and I didnt even find one. So, I don’t know how many there were but I should say that this level needs 4 or so. There are carrots, but I should say there are too many of them.
Others: Well, I have some advice. Just make your levels not that big as this one. Also, don’t make a too confusing layout. Don’t put strange events in the level. Don’t put too many crates in your levels. Don’t put too many carrots in your levels. Make it more open. Well, I hope your next levels will be better.
Host this often: No.
Download this: Nah.
I give this level a 5.5.
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Eat your lima beans, Johnny.
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