Power Core

Rating
5.8
Reviews:
5
Downloads:
373
Date uploaded:
30 Jan 2004 at 05:00

Download details

Re-upload/Edit Download
Author
The son of jazz (More uploads by The son of jazz)
Type
Single player
Version
1.23
Satisfaction
N/A
Screenshots

No screenshots yet.

Power Core.zip (96.68 kB)

File contents

pc.j2l Power Core 3.20 kB 28 Jan 2004
Reactor core.j2t Reactor core 93.08 kB 26 Jan 2004

Description

Its my first level on net so its small and very,very esy pls. give me a chace

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User Reviews (Sort by Helpful Index or Date Posted) Average: 5.8

Review by Odin314

Posted:
Posted more than 20 years ago
Bee Boy Swarm (39 Points)
Number of reviews with ratings31 Featured reviews2 Average helpfulness56%
Rating
7

since your new, you’ll get a 1 point boost from me.

New? Yes. +1

Gameplay? You understand how to use enemys to an extent, as well as triggers. Try learning english, since I couldn’t understand most of it. +5

Graphics? Moderate eyecandy (Here, eyecandy means special effects), use of lightning. Good tileset choice. +5

Music choice? Good choice. +8

5 + 5 + 8 = 18 / 3 = 6 + 1 = 7.

My rating: 7 out of 10. Good job, but a little more practice should be good.

-RoW

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Review by sonictth

Posted:
Posted more than 20 years ago
Bee Boy Swarm (33 Points)
Number of reviews with ratings33 Featured reviews0 Average helpfulness15%
Rating
7

First: In Many things i agree with RoW_Odin314. So:
Overall it is anice level but many tile bugs. many of them. And then: Another Note: Write the text strings in english please because i don`t know what i have to do…. for this time and because its your first uploadet level a 7.

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Review by Sun Fun Dude

Posted:
Posted more than 20 years ago
Frog (24 Points)
Number of reviews with ratings24 Featured reviews0 Average helpfulness0%
Rating
5.5

Ok I am sorry but this level is a bit over rated first of all.

Eye Candy/Tiling
The tiling was average it was a bit bad in some places. There is not much eye candy or use of layers. Overall I give this aspect a 4 okay but not great.

Enemy/Item Placement
Enemies are placed quite well and are not over or under used. Items such as wepons and pick ups are a bit under used . This aspect gets a 5.6

Overall I give this level a 5.5. I do not feel it is fair to give an extra point just because he’s a noob. I rate everybody fairly. It is quite well designed for a first level although it is poor in eye candy and item place ment! Keep it up though! You can only get better!

Pros
Enemies used well
Good use of many events
Okay Design

Cons
Item placement is poor
A few tile errors
No real eye candy

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Review by Ragnarok!

Posted:
Posted more than 20 years ago
Spaz Slackrabbit (146 Points)
Number of reviews with ratings88 Featured reviews9 Average helpfulness80%
Rating
7

if this is your first lvl i can say it is ten times better than my first lvl. it is cool the way the exit is where you start but you have to open the crate at the end. the animations were used well and the way the tilespace was used waell too (you goround in a sort of slanted 8 shape). there were some tile bugs and the signs i didn’t understand.[This review has been edited by sabaspaz]

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Review by Superjazz

Posted:
Posted more than 20 years ago
Jazz Jackrabbit (261 Points)
Number of reviews with ratings131 Featured reviews15 Average helpfulness89%
Rating
2.7

Finally time to review.

DESIGN
This seems to have a design. I instantly knew what was the language which was used in this lvl. Swedish. So, son of jazz, you’re swedish, right? Hmmm, or is this danish? I decided at first not to judge this section this time, because I didn’t find out at the start what could have been the design , whatever. So idea is to destroy some kind of an elevator? This idea could have deserved such 6 or something, but it was really confusing and hard to find out what to do, so a 4.
4/10

EYECANDY
It’s really poor. Only layers 8, 5, 4 and 3 seemed to be used. But those 5 and 3 were just for the, erm how could I explain? For that non-eyecandy stuff.
But it’s really poor and there were also lots of tile-placing problems.
2/10

ORIGINALITY
Trying to make a level with a different language, not original and even such a poor idea. Tileset is custom, music is basic, level’s your made. But really, you didn’t use some tiles like they should have been. And the idea of destroying an elevator, I think that’s the design or the destination, and that idea has been used before also.
2/10

GAMEPLAY
This level is also really small, there’s just nothing there. And some weird stuff there, like a hurt event which can’t be dodged. “The whole darkness” is also a bad idea. I’m just confused about that what to do. Well, I think that I just should give this section a 1, but there was something which may affect that I give this a 2. Yes, a 2.
2/10 Doh, still just 2 :/

STUFF PLACEMENT. No food, gems, ammo. There’s a shield, and a few hurt-events. Enemies are placed badly, but it could have been worse.
3/10

+ OR – EXTRA POINTS

-2 because of this alien language, which is a major-mistake.
-1 No readme.
-1 No difficulty settings.
-1 Music doesn’t fit the level very well.

ENDING COMMENTS: So, why did I put ending comments before the point-counts? Well, you really should make some properful levels. I shocked when I saw other’s reviews about this. Even Sun fun dude who gave a smaller number than the others, still overrated in my opinion. But as so many was being rating so high I think this time that I’m rating too low. And also then I noticed that you were saying that this is your first level. I can’t be sure about that. But I’m anyways being fair and giving a total 1 more to the final rating. And this will be called as “exception.” Don’t worry even level rank might be Very bad level. It was your good one anyways. :)

OVERALL: 8:5=1.6=1.7+“Exception=1”=2.7
LEVEL RANK: Very bad level
DOWNLOAD RECOMMENDATION: Not really necessary.

-Superjazz was here

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