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Holyland-Readme.txt | 0.51 kB | 27 Feb 2004 | |
Holyland.j2l | The beginning | 2.00 kB | 27 Feb 2004 |
Holyland1.j2l | Holyland | 8.10 kB | 27 Feb 2004 |
Holyland2.j2l | Holyland | 4.19 kB | 25 Feb 2004 |
Holyland2stor.j2l | Razz | 2.10 kB | 27 Feb 2004 |
Holyland3.j2l | Holyland | 3.51 kB | 27 Feb 2004 |
Holyland4.j2l | Where bad rabbits go | 4.73 kB | 27 Feb 2004 |
Holylandoutro.j2l | Outro | 1.41 kB | 27 Feb 2004 |
Heaven.j2t | Heaven | 156.10 kB | 26 Nov 2001 |
Holylandanfang.j2t | Holylandanfang | 77.66 kB | 26 Feb 2004 |
Holylandoutro.j2t | Holylandoutro | 9.38 kB | 27 Feb 2004 |
wbrg.j2t | Where Bad Rabbits Go | 49.07 kB | 18 Oct 2002 |
Depeche.s3m | visions | 63.27 kB | 07 May 2001 |
This is my little Single-Player-Levelpack.
The tileset and the music are from Agama.
Have Fun!!
UPDATE!!!
———————-
Now there are four Levels, Three “Story-Levels”, Three End-bosses, two tilesets and one Music-file
HAVE FUN!!!
Hmmm…noone rated this yet so I’ll do now
CHECKLIST
[x] Single Player Mode available
[x] Multiplayer Mode available (Co-Op)
[x] playable with Jazz
[x] playable with Spaz
[x] playable with Lori
[ ] easy/medium/hard setting
LVL DESIGN AND EYECANDY AND…STUFF
Lvl Design is ok, but nothing new. It all works but it gets boring after some time because the level is very linear. I also think the pack needs a story. Eyecandy, is also nothing really amazing but not bad. There are much layer 3 bugs. If you do a layer 3 hidden passage, then also put tiles around the part where you walk in. Don’t know how to tell this…
M masked blocks
UM unmasked blocks
B blocks (doesn’t matter if masked or not)
Layer 4:
MMMMMMMMMM
UMUMUMUMUM
MMMMMMMMMM
Layer 3:
BBBBBBBBBB
BBBBBBBBBB
BBBBBBBBBB
Get it? Sorry, I’m not a good explainer :-)
Okay, let’s continue…There are two bosses, one in level 2 (Bubba) and one in level 3 (forgot his name). In level 2 as I wanted to fight Bubba, I lost my ammo at the start of the battle and had to kill him with my blaster (put ammo crates around like in level 3). Oh, I forgot, sometimes you have to search keys for doors (I’m not talking about trigger crates). This is well done.
GAMEPLAY
Gameplay is a bit boring sometimes, because there isn’t any story or something original (for example you could use one of the angels who gives you a mission or something). There is mostly enough ammo (except at the end of level 2). The enemies fit well into the place.
AMMO AND OTHER WEAPONS STUFF
Ammo placement is ok, but like mentioned before I missed some ammo at the end of level 2.
BADDIES
The baddies fit well into the place, but sometimes there are too much of them. Luckily I played with Lori (hehe) laughs and kicked all the skeletons in one rush :-p
HURT EVENTS AND OTHER OBSTACLES
On some places there are very fast moving platforms which you have to use. I mostly got really angry about them because I played 15 minutes until I got up :-)
TILESETS
The author used the Heaven tileset from Agama (one of the best tilesets ever —> Top 3 Tileset Charts). Well choosen.
USE OF TILESETS
The tileset use is also very well. There are some foreground bugs (like mentioned before) but that’s all. The rest is pretty good.
CONCLUSION
Overall ok level pack with a good tileset, (mostly) good ammo + enemy placement and okay Fun Factor. Hmm…I’m not sure about giving a download reccomendation or not… Decide on your own.
NOTES
KeEp MaKiNg LeVeLs :-)
…and rate mine ;-D evil laugh
ARGH, forgot giving rating :-)
I think I give you a 7.0
Have fun
PS: I’m German too :-P
@ R3ptile: Use Co-Op mode, foo :-P
UPDATED VERSION
Internal error. I don’t have tileset for “Holylandanfang” =(
Sorry, I sadly have to pick one point for that.[This review has been edited by PHT]
Hi PHT
thank you for this informative review. I want edited the level, that it is more interesting.
And i will make Layer 3 better soon
thanks.
Big N
(sorry, not good english. But i’m only a German boy in the 6th class)
PS: the end boss in level three is the “bilsy boss”
Oh sorry, the tileset! Now is it in the pack
[This review has been edited by bignick][This review has been edited by bignick]
Good levels. The combination of the goodies and baddies were fine!The difficulty was also good
The bad points: The eye candy was poor and there were some tile bugs. You could increase the amount of the gems.
So this pack deserves a 7.2
(Unsupported rating removal edit. Please provide more detail in your review. ~Violet)[This review has been edited by Violet CLM]
The First I Must tell you is that the skill level is to high from the begining on, like these platforms, with the Ravens Between them. Thats Really hard, and then in the 1st Level.
But overall the Tileset was used godd and there are no tilebugs I noticed.
But there are confusing Walls, wich you can run thru. Thats Confusing and you didn`t notice it fast. In The Total view of it i just say that it is Good but not to good. So it is between 6 and 7.:
A 6.7 For you!
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