|paradise_readme.txt||1.18 kB||08 Mar 2004|
|jparadisex.j2l||Jazz Paradise||13.02 kB||07 Mar 2004|
|Jazz Paradise.j2t||Jazz Paradise||134.02 kB||07 Mar 2004|
|paradisex.it||Paradise-X||1223.64 kB||29 Oct 2003|
Everything is in the readme file. I’m too lazy to write something useful here. _ Oh wait. I’ve one. Welcome to the shiny, flashing and joyful Jazz Paradise!
Good work! Its level Was PERFECT! and its TSF version! :)))))))))))
Its good because i didn’t have any 1.23 version or 1.20!
|100% IS GOOD LEVEL|
HOW THE MADE TILESET?
I using this tileset for a long time, and I like it.
Very ande very funny.
This level is so, but so fun! All the messages are so funny and colored, and the pinball scene is really… engaging. You have to try this, even if it is for TSF!
This tileset offers a lot of eyecandy tiles and some original concepts but it has one fatal flaw that’s impossible to ignore: it’s as ugly as sin. It has an inconsistent art style, perspective issues, and an abundance of solid colors and simple gradients. The tile placement is also not the most logical thing in the world, making it harder to use.
The last time I reviewed, the Germans were in the process of capturing Berlin (a long time ago, okay?). So, my comrades, it’s time to review.
Good tilesets deserve long reviews, I always say. I was originally planning for this to be long, but I’m going to cut it short, and turn it into a medium review.
Colors – Very good
A nice, colorful tileset. I see red, orange, yellow, green, blue, purple, pink, black, grey, sea green, turquoise, tan, white, maroon… you get the idea. Very colorful.
Graphics – Good
There are a lot of colors, yes, but the graphics aren’t very detailed. They still look nice, though. Simple graphics can look better than extremely detailed graphics sometimes. There’s tons of stuff in this tileset, ranging from fancy orange and red carpet (I think) blocks to colorful and blocky, blinking conrete (I think) blocks. The carpet blocks have 45 degree slopes, 60 degree slopes, and 30 degree slopes, while the concrete blocks only have 45 degree slopes. Most level makers will probably use both varieties a lot. There’s a dartboard, balloons, destruct blocks, hooks… but, what’s this? Moving hooks! The hooks are placed on balloons, and thus you can make them hover up and down a bit. There are pillars, fireworks for the background, a large variety of coins, some mix and match signs (for example, you can write “WE ALL LOVE DEVAN and WE ALL
LOVE DEVAN, and so on. Lots of fun there. There are palm trees (that blink, yay!), some clear brick-like tiles (unmasked). There’s a castle with mountains for the background, and a nice blue textured background. We’ve got spikes, flowers, neon signs with Jazz, Spaz, and Lori’s mugs on them, giant cards, giant dice. Oh, yes, and there’s water for the background in addition to the castle and mountains. There are giant pool balls, neon blinking arrows, and… I’m really wasting my time. Why don’t you just download the tileset and find out for yourself?
Animations – Very good
I like the animations here a lot. There are tons and tons of them. Probably the most I’ve ever seen. Neonius, this tileset, and Reactor Core have probably the most animations in any tilesets. They all look great, excluding maybe the coins. The coins could use more frames in them. It looks like they spin around a bit too fast, especially when they are approaching and leaving the state where they look like this… | … you can only see the sides of them. At that state, you can chose to have the backside of the coin look differnet. In other words, you could have a coin with Spaz on heads, and Lori on tails, Jazz on heads, nothing on tails, etc. Very customizable. There are loads of other animations, too, but I’m too lazy to write more about them.
Masking – Very good
Masking is great, very smooth. My only complaint is that you didn’t include any balloons that you could stand on top of. That’s probably the only thing that bothered me at all in the mask. Other than that, it’s awesome.
Palette events – Good
Jungle poles work and psych poles work. The other poles do not work. The snow is blue, and looks good. I’m not sure if the snow being blue was accidental or not, but it matches the background. All the pinball events look great. Good job there.
Oh, and the tileset has plenty of eyecandy tiles. I’d like to point out to everyone that the reason that this is TSF is because of a combination of large size and a surplus of animations. If this were 1.23, you wouldn’t be able to fit in very many animations. I’m not even sure if you could fit this into 1.23, anyway. I would use this if it was 1.23 and 1.23 had room for more animations, but I’m afraid this is TSF, and I don’t want to make levels for TSF. Most of my major beta testers only have 1.23, anyway (Blacky and FS, for example).
Anyway… .Download or not? I guess so :-)
When I made my last review, the wheel was still a radically new invention.
When I saw the title of this tileset, I thought it would be an island tileset. How wrong I was.
Well, this tileset is quite interesting. The tiles are mainly simply made, but there is so many different ones and so much various eyecandy is all evens out. This is one of those rare TSF tilesets that actually could not be converted to 1.23 without loosing some tiles/animations. And, speaking of animations, there are a lot of them. One of the basic ground types is animated. The signs are animated. There are animated fireworks bursting in the background. There are giant animated words floating in the air. There are animated bobbing baloons holding up animated bobbing hooks. There are spinning coins with Jazz, Spaz, and Lori’s faces on them. I think you get the point. Also on eyecandy, there are some interesting things. Giant wheels which can have a platform centered on them so it looks like a very low-load carnival wheel (nice touch, by the way). Giant pictures of Lori. Giant cards. Giant dice. Giant pool balls. It makes me wonder where are all the giant rabbits to play with them, or if they are just there to look pretty. As for needed tiles, they are there. Destruct blocks, all of them, and of four colors, are present. Spikes are here. OK looking belts are here. Hooks are here. Vines are here, though they are nothing special. Warps are here, though I think they are ugly. If eye-catching, blinking, animations were needed tiles, this category would have a double check.
Having lost all semblances of flow, I just want to say- in conclusion, this tileset’s looks is greater than that of it’s parts.
When last I reviewed, it was sunny and warm outwheres….
Anyways, let’s get on with this. Well done, lots of eye candy, interesting details, and kooky little things. I like the giant white dice. They are my best friend now, robbing my human counterpart of his happiness and joy…
Not really any bugs, at least not that I could tell. Then again, I never was that good of a bug-checkerupper…
DL NOW, YA FREEEKING IDIOTZ!!!!
Good tileset I must say. I hope that somebody make rreally good deckstar remix. Hey what I writing! I must rate this.
Tileset is some kind of hmmm… well.
THIS ROCKS DOWNLOAD THIS NOW!!!!!!!!!!
(Unsupported rating removal. Please show that you actually downloaded the tileset by supporting your rating. If a user gets no idea of the tileset from reading your review, that’s not good. ~Violet)
All I wan’t to say is this is the best level…………….. …………………………SO FAR…
(Haha no. Unsupported rating removal edit, please provide more detail in your reviews. ~Violet)[This review has been edited by Violet CLM]
Eat your lima beans, Johnny.