Fifty Feeds Later ( Updated Version )

Date uploaded:
15 Apr 2004 at 04:00 (Minor update on 15 Apr 2004)

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Re-upload/Edit Download
Ðx (More uploads by Ðx)
Quotienta for betatesting for bugs

No screenshots yet. (474.33 kB)

File contents

XlmFifty.j2l Fifty Feeds later 7.29 kB 15 Apr 2004
7th Lava Fall.j2t 7th Lava Fall 345.14 kB 12 Apr 2003
stardust.mod stardust memories 150.07 kB 23 Oct 1999


All bugs fixed. it took me a while, Anyway ther is now very much eyecandy on layer 7 kinda mountains only this time lava waterfalls. its really BUGfree please rate.


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User Reviews (Sort by Helpful Index or Date Posted) Average: 6.4

Review by Ðx

Posted more than 20 years ago
Carrot Juice Addict (330 Points)
Number of reviews with ratings332 Featured reviews0 Average helpfulness26%

In the level is standing: MADE IN 2003 some guy sayd: Its 2004 fool, i said: Yes but it has been made in 2003. so dont say it in yor review.

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Review by eter

Posted more than 20 years ago
CTF Bug (0 Points)
Number of reviews with ratings0 Featured reviews0 Average helpfulness0%

m00i made more
- 2nd edit. Quit this please
- ShadowGPW[This review has been edited by ShadowGPW]

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Review by cooba

Posted more than 20 years ago
Carrot Juice Addict (332 Points)
Number of reviews with ratings112 Featured reviews33 Average helpfulness86%

Fifty Feeds Later – all ammo that you need!

It seems to have less bugs than previous version (while I didn’t notice any bugs in there), but some things… urgh >(


This level uses 7th Lava Fall by Dethman, which was used in FFL ][‘s prequel. But the eyecandy in | was WAY better and less annoying. Translucent lavafalls are scrolling down too fast; with them the gaps between fences just seems to be a tilebug; and the metal bar in foreground is just (derbu edit).
Also, on pos 66, 48 is just a tilebug, and I’m not sure that was it on prequel.

PRO : WAT pro?
CON : Annoying foreground, ugly lavafalls; eyecandy seems to be more n00bish than prequel.

TILESET / TILESET USE = 21/33 negatives


Gameplay really helps out this level. Sometimes you can’t see where opposite is, but it don’t mean that there’s lot of places to camp; most of hidden passages are directly on way where players are mostly moving. Also flow is good. No tunnels, and you don’t have to super-jump much in here. But some FloatUp-s could help out the flow. Level isn’t platformy or linear, that’s good. Wierd thing is that FFL is mostly
l level. It’s fun when you suddenly fall out of ledge to l000ng way down to bottom of level.

PRO : No camping, cool flow
CON : Not.

GAMEPLAY = 3/33 negatives


As I have said as in FFL |, as in beginning of review, this level has plenty of plenty of plenty of etc. ammo.
That’s not too bad, but overusing also isn’t good. And there’s carrot BARREL in this level, along with gun BARREL. Haven’t you noticed thing that Lurk posted : “Barrels in MP regenerates immediately, no matter how speed the are regenerating”. Hmm.. bad.

PRO : Ammo quantity is balancing on overboard border (not too much)
CON : Barrelz :(

EVENTING = 5/33 negatives


21 + 3 + 5 =

99 – 29 = 70

So : 7.0

Srry but prequel was better.

And Dx, if you still don’t know where that level you wanted to beta, it’s in one of my old uploads – search :>

EDIT : Do you know that eter’s e-mail is ‘evilmike222’ ? Wierd.

EDIT 2 : My math is bad :( Fixed rating.[This review has been edited by Cooba]

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Review by snzspeed

Posted more than 20 years ago
Carrot Juice Addict (327 Points)
Number of reviews with ratings269 Featured reviews7 Average helpfulness66%

Well. average battle level by Dx, using 7th lava fall tileset, which i don’t like too much, and which is truly overused. hmm, lets say that eyecandy is very confusing. some tiles are on layer 5, and in my opnion they should be in layer 4. if you would remove those lava falls from some foreground layer, i would rate this level higher. gameplay needs work too.. its bit too hard to navigate. layout is fine, but it can be very confusing tooo, thanks to eyecandy, and lavafalls. well, im gonna rate this as 7, since this deserves it. ;-)

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Review by Ragnarok!

Posted more than 20 years ago
Spaz Slackrabbit (146 Points)
Number of reviews with ratings88 Featured reviews9 Average helpfulness80%

>I’m not gonna rate this high coz i hate it! i’m sorry to say it. but some of ur other lvls rocked but when i see this, i get bored. i’ll review it:

The background is great but it’s just layer 5, that i find annoying, it is quite hard to kno what u can walk on or what u can just see and what looks like you look at it! The lava falling is great seeing as you used it on the background layers which are not always used. There are a few nice decorations in the walls which does make the lvl more appealling but i still have to say THE WAY U USED LAYER 5 IS SOOO ANNOYING!!!

I hate the gameplay, there was no seeker power-up or RF powerup, and i hate lvls that dont have them! Or maybe i just wasnt bothered to get the coins and go into the warp is there is one there, in a battle u will only be able to keep it for a short time seeing as there isnt any carrots (or very few) and unless you are really good it will be hard to keep the powerup where ever it is. at least it is easy to get the Toaster PU. =P

Placement for stuff:
MMM, i dont remember if i saw food or not (or was it a different lvl) which i like there is food because u can get Sugar rush. The guns were placed nicely. but the coins are just annoying, you collect them for a power up and a carrot and something else i think, so there isnt much point in collecting them all just for that coz it is possible to die quickly if u suck or there are really experienced ppl playing.

I dont really wanna write too much more but i have to give this a 5 sorry. it could be a lot better, above average i think this is, =([This review has been edited by sabaspaz]

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