Foundation Ship(contest entry)


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Re-upload/Edit/Delete Level
DarkSonic (More uploads by DarkSonic)
Date uploaded
14 May 2004 at 05:00
Capture the flag
Beta tested by LAbRaTkID, and it was seen by Snooz and ChippieBW. The music is Black Space, which comes from
Average satisfaction
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File contents

XLMFndship.j2l Foundation Ship 4.11 kB 14 May 2004
j1Battleshipsv2.j2t Jazz 1: Battleships v2 52.97 kB 29 Mar 2003
BLSP.XM Black Space 1928.27 kB 08 Jul 2000


This is my entry for FS’s contest. I used the JJ1: Battleships tileset and it’s the first time I used a JJ1 tileset. This level is made for XLM, again.


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User Reviews (Sort by Helpful Index or Date Posted) Average: 7.4

Review by BloodRabbit

Posted more than 13 years ago
Bee Boy Swarm (34 Points)
Number of reviews with ratings34 Featured reviews0 Average helpfulness33%

This level is great. The eyecandy is execellent. The weapons palcement is really good. The use of the the tileset is execellent. This level is big. Try mking more levels like this da man.
I give this an 8.
Download Reccomendation: Yes!


0 of 0 users found this a good review.

Review by blurredd

Posted more than 13 years ago
Spaz Slackrabbit (198 Points)
Number of reviews with ratings198 Featured reviews0 Average helpfulness90%

If I was relatively new to JJ2 and I was entering a contest, I wouldn’t submit a level that uses a game mode I’m unfamiliar with. But that’s irrelevant. Here’s my review:


The symmetry is slightly off, but I’d be the only one that cares about it. The flow is a bit bumpy in places, such as with the narrow passages to different parts of the level. The top half of the level consists mostly of huge sloped platforms and cramped spaces here and there. What I disliked the most was how the bottom half of this level was designed. The design allows for players to take advantage of camping at certain spots. An extra route up and/or a +1 carrot added at the top would solve most potential problems.


The eye candy is a little random in places, but it’s more or less average, which can be expected with levels using JJ1 tilesets. Of course, typical eye candy means no bonus points in creativity, but the eye candy does do its job.


The full energy carrot should’ve been made a little easier to reach, but it’s not too bad as it is. Certain strategic moves can be used where the carrot is placed, such as shooting the carrot down after using the warp at the top middle. Still, I think the full energy carrot should’ve been complemented by a +1 carrot. The powerups used (which is the final proof that my Security Breach level influenced this level in one way or another) were placed well enough, but I wouldn’t say the ammo placement is near perfect.


Rarely at the most. 7.

0 of 0 users found this a good review.

Review by Acid Psy

Posted more than 13 years ago
Frog (21 Points)
Number of reviews with ratings21 Featured reviews0 Average helpfulness50%

Da man heres A REVIEW OF RACONING j/k

Eye candy : …….. i dont see much you code of done better i think

game play: petty nice you go navageat Ez after you know where things are Flow is good too

Ammo and Ups: SEEKERS (i dont like)
good ammo place ment Good job with the other too ups

Music : I enjoyed it

Download: too see what you can doo with this Tileset

Host: Maby if you dont have any other level in mind

Over all 7.2

0 of 0 users found this a good review.

Review by NickHopperCC

Posted more than 13 years ago
CTF Bug (5 Points)
Number of reviews with ratings5 Featured reviews0 Average helpfulness0

Ewwo Sonic :D

The level is big.
But, there are much places withoput any eyecandy or weapons.
Then you can better make a small level with great eyecandy and good weapon placement.
The eyecandy is not enough i think, some stars and thats its, not to much, isnt it?
But what i rly dont like is the places where isnt somethings, plz delete them next time!
But i think the level is funny to play with 10~15 ppl, but they dont come i think, and if they come, its just “COOL

You get a 7.2 nj!

PS : Cool seeker powerup :D

0 of 0 users found this a good review.

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