Tests (for the ones that are not so quite good)

Rating
4.6
Reviews:
2
Downloads:
404
Date uploaded:
12 Jun 2004 at 04:00

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Re-upload/Edit Download
Author
fearofdark (More uploads by fearofdark)
Type
Custom / Concept
Satisfaction
N/A
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PowerPlt.zip (277.02 kB)

File contents

PowerPlt.j2l Testa Challenge 6.84 kB 10 Jun 2004
Reactor core.j2t Reactor core 93.08 kB 26 Jan 2004
Gamezn.it ROCK2.MID #3 330.75 kB 26 May 2004

Description

This is for not so good players. This will improve their skills to Reasonable players. HOW TO DO THIS: Find an opened game but jumping into the arroed barrier things. Then begin to play. At then end of the number of challenges: go back to the game furum and find a trigger crate!!!

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User Reviews (Sort by Helpful Index or Date Posted) Average: 4.6

Review by wadledee

Posted:
Posted more than 20 years ago
Turtle Goon (67 Points)
Number of reviews with ratings67 Featured reviews0 Average helpfulness42%
Rating
6.5

You would say: “Another test. Bleh…”, but this is not a test like that. You could improve the eyecandy, though… There are some tests witch are easy, very hard, and normal. At the end there is a test u cant play out. If you’re Spaz and you get in, you CANT get out. You have to walk over a racing line witch goes very fast! The problem is that it goes TOO FAST!! Spaz wont be able to get out there, so thats not very nice. But the rest is okay. Nice tube-background. You did work on this test. On some places you can get hurt…(.)And thats stupid: You have a test witch need weapons to get out. TNT bouncers RF… But if you didn’t get enough TNT at the first, and you get in another lvl like this, you cant get out! Your TNT is on another side of the wall where you’re playing on that moment. :-P But however, I will rate it. You get from me a… 6.5! If you work more on eyecandy, could improve your rating.

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Review by PHT

Posted:
Posted more than 20 years ago
Spaz Slackrabbit (109 Points)
Number of reviews with ratings97 Featured reviews2 Average helpfulness83%
Rating
2.7

This level has two different ratings, 6.5 from Wadledee and 1.7 from Cooba.. I don’t know which is right so I will review this to find out.

LVL DESIGN AND EYECANDY AND STUFF
The level consists of various tests, in each you have to do something different. Let’s begin..

GAME 1
Here you have to jump from platform to platform and avoid some spikes and stuff. I dunno if the spikes hurt or if you get warped back, because I didn’t get hit of them. It’s very short and you don’t need the last platform to reach the trigger crate. Above the crate there’s a full NRG carrot so I guess the spikes hurt. NEVER DO THIS IN MULTIPLAYER!!

GAME 2
I don’t know why this one is called Trigger Blocks, because you just have to use TNT to smash the blocks. Also I think you don’t really know what a test is. A test is a parcour where you have to get through, but don’t hit the sides because they are filled with warp events. This one has nothing to do with the test mode.. However, it’s very easy and not a real challenge to collect TNT and press the shoot button.

GAME 3
In this one you have to jump over some weird things. It’s again too easy and if players that are not so good play easy levels they won’t get better in my opinion.

Well, after that three thingys I got to the level 2 challenges and got stuck in level 3 which is impossible because some platforms are moving too fast and I always fall down and get back to the start.

Eyecandy is not great either, the background is a bit dull, and the tileset is boring.

I expected a level with tests, but this is something totally other. Well, the idea is good, but it’s pointed out in a bad way. Also keep in mind that you should never use weapon blocks (for example for seekers) if the player has TNT :P

Overall, I don’t agree with Wadledee, he rated too high, but I also think Cooba rated too low. This deserves..maybe a 2.7 I think.

Keep up the good work ;)

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