Hangmen Rush

Rating
5.9
Reviews:
2
Downloads:
489
Date uploaded:
22 Sep 2004 at 16:53

Download details

Re-upload/Edit Download
Author
cooba (More uploads by cooba)
Type
Capture the flag
Credits
Necros made music.
Version
1.23
Satisfaction
50%
Screenshots

No screenshots yet.

Hangrush.zip (776.02 kB)

File contents

hangmen.j2l Hangmen Rush 3.96 kB 22 Sep 2004
7th Lava Fall.j2t 7th Lava Fall 345.14 kB 06 Sep 2000
Mech8.s3m mechanism eight - necros/ 730.08 kB 01 May 2001

Description

EDIT (31st Aug 2007): HAHAHA this level is soo horrible :( download it and see how CTF levels are NOT made ;)

This CTF is somewhat… rushed? It consists of five rooms changing on the chains, and for odd purpose madly rushing to the left. Each room consists of a goodie, most likely ammo. Each base has a powerup, and a chain on which a sucker tube hangs contains an another powerup. Bases are placed on opposite sides of level; red on right, blue on left. If you wish to raid blue base, always choose the warp on the left, and you will be in room with blue base. This level is small enough not to put a full energy carrot, so I decided to place three +1 ones.

So, overall, this level is somewhat strategical and requires some camping if you wanna stay alive, with less people in particular. ++1.23 JCS

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User Reviews (Sort by Helpful Index or Date Posted) Average: 6.1

RecommendedReview by Ragnarok!

Posted:
30 Sep 2004, 19:22
Spaz Slackrabbit (146 Points)
Number of reviews with ratings88 Featured reviews9 Average helpfulness80%
Rating
7.2

Hmm, the reviews made me think the level was shit, so i downloaded it. But it wasn’t as bad as the ratings. Hmm, well Cooba and Dx were underrating eachother’s levels for some reason. Which i don’t care of, but back to the level. Okay, the tileset used was overused, but who cares… Here we go:

Eyecandy:
My rating: 7.7
Comments: The background was kinda original. I disliked the animations of this tileset. The warps (Spinning things) were too unoriginal, hmm but the red thing u go in in the blue base is cool, i like it. Moving on, There is no forground.

Gameplay:
My Rating: 6.7
Comments: The rooms were really cool, but some were unevenly made, as in some has easy access, like the red base has a gay suckertube. But still… The powerups, the only useful one is toaster.

Placement:
My Rating: 7.2
Comments: Some PU’s are useless, the blaster, the bouncy, but the toaster has a good use here! The ammo is placed good. There should be some fastfires.

Overall: 7.2 i think, i felt like it ;D

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