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|qzctfrh.j2l||Rainbow Hills||6.03 kB||03 Apr 2006|
|dd01.j2t||Diamond Dust 01||218.10 kB||07 Apr 2004|
|artsun.it||Artificial Sun||471.49 kB||17 Oct 2005|
This is Rainbow Hills version 2. The concept is still the same, but I’ve changed some things.
Toaster PU and Seeker PU changed places, so it will be more fair for both teams.
More eyecandy. The background is open – I think it really fits the level.
I removed the open spaces in the level (the ones between the bases and the cave), so the level don’t feels that empty anymore.
Other tileset and other music.
3 Pu’s: Seeker, Bouncy and Toaster. 1 Full NRG in the middle of the level. Tubes to move fast from place to place. Two in the middle ending in the cave, two at both sides from the level ending at the PU’s.
Added some One Ways in the level… And I changed the tubes so Jazz-players can reach them better.
A very fun CTF level with good flow, item placement and good eyecandy. Sucker tubes work very well.
Ideal for duels and 2v2s or whatever. Also a good level to host online.
DL Recommended! :)
EDIT: Rating raised because I had so much fun in this level :)
Yes, how to start? Hmm… Boring stuff first I guess. The level looks great, and it sure looks a bit better than version one. (thats all for eyecandy review)
It’s great. It’s easy to move around, but not too easy…
You can learn this in no time. Mostly that’s because it is a quite small level. There is nothing I hate as much as big/too hard to learn levels.
The powerups are practically placed, in places where it’s never safe to go. If you go to the ones in the left corner you risk getting cornered byt your persuaded and killed since its a bit dead endish (which is good :)). The seeker powerup is placed close to a major campspot, so it’s never safe to go to it.
I find myself not running out of ammo here, which rocks.
Fair, and it can be camped, but there are many ways of coumtering the camping. And carrotcamping isn’t much of a problem in 2on2s, and duels are unimportant, so….
Nice basearea, open so you can be attacked, and have a hard time dodging, but still not so hard that you get killed immidiatly as soon as you are around base.
The way to run from base to base is good too, as there are 2 ways that are asbout as quick and a longer one… adds lots of tactics too it, as fast kills are really fun to do.
There are no spaces in the level which you don’t have any use for. Good good good. I wonder if it’s just dumb luck, it a great sense of levelmaking.
I can’t find anything I’d like to change about the level, it’s awesome, and I played a lot of games in the last version of it, and so I will continue now. It is a action paced level with good ammo supplies and tactical areas – just the way I want it. Ideal for 2on2’s which is my favourite game mode.
A NINE AND DOWNLOAD RECUMMANDATION!!!!1
Well, time for little review (that credit is for testing). which I promised.
The level is simple, semi-boardy, semi-symmetric, small – medium sized, really easy to learn (even to master, btw), with nice ‘main’ idea (the tubes). It’s especially good for duels, and time-by-time, some 2v2s.
The level contains one only full carrot, in the middle. Cool place for camping ;(. It also contains three classic power-ups, seeker, bouncer, flame. On pretty good positions, I have to admit.
Ammo placement… Well. I don’t like it. All ammo is as easily accessible as possible, it’s all on the ground. Which doesn’t add a lot of action. The second thing is that there’s lot of ammo and I think you’ll never suffer by NA syndrome ;)
The ground ammo placement also helps to whole level emptiness, the eyecandy is… Pretty simple ;). I can’t help but most of the level is really, really empty and it’s not good. Bad, I should say.
Flow, after some major upgrades is okay, I could say very good. No bigger problems.
(+) Simple, easy to learn level
(+) Nice tube idea
(-) Ammo placement
(-) THAT campy place
Final verdict? Download it, yeah. Don’t expect something ultra extra professional, don’t expect JJ2WC quality, expect just nice level which gives you fews hours of okay fun ;)
Eat your lima beans, Johnny.