|Castle1e.j2l||Dungeon Dilemma||13.97 kB||08 Oct 2006|
|Castle1g.j2l||Dungeon Dilemma||13.96 kB||08 Oct 2006|
|Castle1ni.j2l||Dungeon Dilemma||13.97 kB||08 Oct 2006|
|Castle 3 Evening.j2t||Castle 3 Evening||124.28 kB||08 Oct 2006|
|Castle 3 Night.j2t||Castle 3 Night||124.31 kB||08 Oct 2006|
|Castle 3.j2t||Castle 3||124.30 kB||08 Oct 2006|
This is my 2nd tileset conversion.
Good, but some effects (especially spaz :P) more red in evening and night.
I waited more blue more yellow… :)
And you didn’t add some background :)
But good again :D
You make me laugh. It’s a recolor of an original tileset, so there is no need in uploading any .j2l files- we can download your .j2t and apply them for existing original levels! But you’ve uploaded the level 3 times with different tilesets. I won’t deprive any points for that, but it’s funny :)
The main problem of these recolors is the change of the objects’ colors. Rabbit, enemies and pickups look awful! You could avoid it by not changing the first 96 colors (which are responsible for objects) of the palette. It’s very conveniently to edit the table of colors in Photoshop for example.
Another problem is the usage of the same colors in the single palette. The level looks monochromatic this way.
And finally, you used the original mask while you could fix it, for example, make the spin-roads (or wtf they are) work as they are intended to.
there were 2 other pallettes in the conversion.it wasn’t just red.I don’t understand why you didn’t mention the other pallettes.Nethertheless,i thank you for your review.
can you convert this to 1.23?
it isn’t like 1.24 tileset… :-P
what can i say other than it’s red.
Tile set: It’s red, and i don’t like red. But, It looks good for a evil castle.
Usefullness: it’s more worse than the origanal. Rating: 3
Overall: You took a nice tile set and turned it into a rather not so nice tile set.
Overall rating: 5.5
Download recommendation: n/A beacuse it’s not bad but not good…
Eat your lima beans, Johnny.