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Lectrotect.j2l | Lectrotect | 4.80 kB | 27 Mar 2007 |
Lectrotectrace.j2l | Lectrotectrace | 5.62 kB | 28 Mar 2007 |
Lectrotectv2.j2l | Lectrotect | 5.69 kB | 28 Mar 2007 |
my third jazz2 level, this is what i feel is my best yet, a lot of effort has gone into this and i promise it is better than Dcave, a v2 of that is in the works now.
this level is filled with warps and false floors but i tried not to make it frustrating. this level may also be used as a race map because of its structure
due to bad reviews, i have taken a bit of time to fix this level up to make it a bit more challenging/longer and righted a few wrongs (added a new section and took out the sparks you bounce into), also in the zip is a version with no enemies for race servers
i’d like it if people who already reviewed the old 1 wouldnt review it again because its not really fair coz you played it already
Before I begin the review, I would like to point out that this is TSF NOT 1.23. It wouldn’t work on mine. Please fix the version. There is now a V2 of this level included but it’s still not as good.
EYECANDY
There isn’t really anything that special. The backgrounds are good but the eyecandy in Layer 4 does look a bit too repetitive. All I could see most of the time was those Red Bricks.
5/10
GAMEPLAY
Gameplay was OK but the level was a bit too short. The false floors were interesting but these might get a bit frustrating after a while.
The level has been made slightly longer. There is now a new area with lots of Turtles & Sparks to get through but it still wasn’t challenging enough.
A race level is also included but it’s just the same level with no enemies and all the items are still there.
5.2/10
ENEMY PLACEMENT
Sparks were used in this level. There were far too many of them to be found here. I was at 1 Heart Health most of the time. Some were badly placed, in one area there were 4 placed above a Blue Spring which is not good as the player will end bouncing into them. There were less Sparks in V2 this time.
4/10
PICKUP PLACEMENT
At the start there was a Box of Seeker Ammo, DON’T place these too early in the level as it can make it far too easy. There were some Coins but these were a bit useless as I didn’t see any Bonus Warps. There were too many Blue Gems placed in one area, about 15. Placement is not bad but there are too many Gems to pick up. I also thought that there wasn’t enough Carrots here. The amount of Blue Gems has now been reduced to 4 but there’s still a bit too many weapons.
4.5/10
OBSTACLE PLACEMENT
Apart from the false floors I mentioned earlier there was a Warp to find to progress through the level and some test at the top of the level where you had to avoid touching the red bricks. However, these puzzles were still a bit easy. There wasn’t any Trigger or Destruct scenery here either. So, there wasn’t really many obstacles here.
3/10
OVERALL SCORE = 21.7/50 (4.34)
ROUNDED TO 4.3
RANK: F – Bad
DOWNLOAD?
No. There are too many enemies and items and not enough obstacles. You can use it as a Race map but only if you remove the Sparks, as having enemies in Multiplayer is bad.
It is better than Diamond Cave but still not much. I hope V2 of DCave will be better than the previous version.
Well, very quick review…
EYECANDY:
The eyecnady was OK. There weren’t many bugs in the backround. Infact, more layers were used and the backround didn’t look too bad. The sprite layer however, could use some improving. There were quite a few bugs, especially near the end. Also, use foreground layers and maybe a different tileset. Standard JJ2 ones get a bit old.
EYECANDY RATING: 4.6
GAMEPLAY:
The gameplay was fustraiting. The fake floors were a VERY annoying puzzle and so were the hidden warps. There was only one type of enemies, which was rediculous because more types of enemies provide more of a challenge. The level was very short, so there weren’t enough challenges and obstacles. The fake floors applied with secrets aswell, so that made it even less of a challenge. Good stuff should be hidden.
GAMEPLAY RATING: 2.5
AVERAGE RATING: 3.5
RANK: 3 Very Bad
DOWNLOAD: Unless you want a very short, unsecret and fustraiting level, then yes. Otherwise, no.
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Eat your lima beans, Johnny.
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