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JGF.j2l | Jake´s Ground Force | 2.72 kB | 14 Jun 2007 |
Mez01.j2t | MEZ01 | 35.74 kB | 22 Jul 2005 |
This is my first Ground Force. I´m making new ones, so i want you review this level, so i can make better ones.
NOTT BAD
[Review changed to quick review. For more information, see \Review Rules\. – Violet CLM]
Level is fun, However LAG IS DETH.
“Lagging survivor…”
LEVEL 12/20
Actually contains lot of useless space, wich could be deleted with better layer’s size. Actually the surviving part on the left hand side is made pretty well, but lags mercilesly.
+ long GF (ground force) area.
- long GF (ground force) area.
- wasted space
EYECANDY 4/20
There is no eyecandy. Actually it’s good thing, that the whole level isn’t made with one tile, but two is also too low :P ! Could have more layer-work.
- Made with only two tiles (except the mez-ad).
- lack in layers.
- more visual things needed.
GAMEPLAY 13/20
Aah. well made survivor. Except the lag, wich about we discuss later.
+ works
- too small info for the spaz-checking
- idea lacks in characters (as normally it is, so this doesn’t lower your low points.), I’ll need to create a survivor level for Jazz and Lori too… HINT, HINT!
BUGS 6/20
Lag is death. The lvl is so full of events, wich causes these things:
- You can’t sometimes shoot.
- Some of the crates are empty
- Sometimes the scenery doesn’t get destroyed.
PICKUPS 0/20
Full failure!
lvl only contains the needed, wich is low, too low, understood?
- No ammo
- no Power-ups
- no extra-thingies
TOTAL 35/100 = 3.5/10
Read this review carefully and you may succes next time.
Score is under 75, no Download recommendation, sorry.
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Eat your lima beans, Johnny.
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