xlmFFlw.j2l | §1Lap Way's | 9.34 kB | 14 Dec 2007 |
Desolation02.j2t | Desolation 02 | 148.69 kB | 05 Aug 2007 |
wcb-albion.it | Albion | 592.78 kB | 08 Dec 2007 |
Lap Ways!
%{font-size: 0.4cm; font-weight: bold;}Lol, so interested by the tileset Desolation that i already used it%
Well, its an level. my second CTF level actually.
and my first CTF level for XLM it’s an level making group named Xtreme Level Makers some people sayd the long tubes were annoying but i was thinking whole different of it. well everyone thinks different. i still like them because = you have to choose which way you go. you can easy go to carrot but then your not RTS. and it isnt easy to get back :D! so thats why i like them and uhmm…….
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well there are =
3 pu’s = Toaster (red base)
and….= Bouncer (blue base)
and….= Seeker (mid down)
5 kinds of weaps .
(RF + electroblaster are no pu’s for.)
Car is above seeker , mid down aswell
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You can go at the base down to underground but u also can warp in the light .. just follow the brick wall and go up.
Bouncer is very handy to shoot into this platforms. and there are 4 barrels!
With all these stuff explained to DS i got in xlm.. (AFTER much betatests) :p
Best played by spaz.. but i had to give u this information because the level is hard to learn
look good at gameplay, and i hope u will like it :D!
Enjoy.
** PLZ review + rate this level when u download, ty
** or tell me when u find bugs (report what could be better is also handy)
Faw
Very good level Faw for a such little time.
[Review changed to quick review. For more information, see \Review Rules\. – Cooba]
Ok, Ill review it:P
Gameplay
This level has a nice flow mostly thanks to the tubes and warps which meet you mostly when you need them. In this level, you can’t possibly get from the bottom to the top of the levels without going with the tubes which are at both sides of the level. This way it is more difficult for a CTF level to get where you want to get, which is mostly a base or an enemy flagholder. I think therefore this level would have been better if it’s gametype was battle.
Eyecandy
The eyecandy is the best bit of your level but there are some black parts at the bottom which make it very dark there. You have used this tileset well even in the time you had. You used many different titles in your level which makes some parts nicely colored.
Originality
You put all the power ups and all bases in a diamond shaped thing, which also drops powerups when you pass them. Your tube system has also got a very strong mind as creator, in other words: It is brilliant. Unfortioniatly, when I passed the bouncher power up once (offline) I saw 2 bouncher powerups on top of eachother.
Gameplay: 6.5
Eyecandy: 8
Originality: 7
Final Grade: 7.2
Welcome to xlm fawfull.
Anyways, This is an interesting symetrical ctf level by fawfull, which uses BlurredD’s new tileset, desolation. The level has three powerups, the seeker, the bouncer, and the toaster all placed in similar box type things, which unfortunately promote camping, as they are easily defend-able with the powerups inside of them. The Full energy carrot’s placement promotes more camping unfortunately, as it is right ontop of the seeker powerup. Despite the campability of this level, the gameplay is still rather sound. The author makes use of a rather large sucker tube for transportation from one side of the level to the other; a novel idea, but it can be somewhat confusing at times. The amount of ammo in this level was fine, but the proportions were abit off. There was an unfortunate lack of toaster ammo, making it slightly biased against the red team. Another issue with the ammo was the excess of RF ammo; due to the design of the level RFs become somewhat useless in most of the level. Visually the level is okay, in some places such as the bottom area it gets rather bland. The center and sides of the level could also use more variation. This level does show that the tileset is indeed a very difficult one to master.
All in all this level is just an average ctf level, worth an occasional play.
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Eat your lima beans, Johnny.
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