Jazz1 battleship

Rating
7.2
Reviews:
4
Downloads:
331
Date uploaded:
19 Jun 2008 at 14:25 (Minor update on 3 Jul 2008)

Download details

Re-upload/Edit Download
Author
$killer cz (More uploads by $killer cz)
Type
Battle
Version
TSF
Satisfaction
100%
Screenshots

No screenshots yet.

JJ1battleship.zip (478.02 kB)

File contents

Thx.txt 0.05 kB 19 Jun 2008
JJ1 battleships.j2l JJ1 battleship 4.16 kB 19 Jun 2008
j1Battleshipsv2.j2t Jazz 1: Battleships v2 52.97 kB 19 Jul 2007
JJ1 Battleships.xm Integer 590.23 kB 04 Feb 2005

Description

Float in space and kill your enemys!

Tags

You must log in to tag this file!

Quick Reviews Average: 7.4

Recommendedalia2712 rated 10

the best game

[Review changed to quick review. For more information, see Review Rules. – cooba]

Dodges iR rated 4.7

I’ll rate U 4.7
Only for fun.


User Reviews (Sort by Helpful Index or Date Posted) Average: 7.1

RecommendedReview by SPAZ18

Posted:
26 Jun 2008, 09:41 (edited 26 Jun 08, 09:43)
Spaz Slackrabbit (162 Points)
Number of reviews with ratings111 Featured reviews6 Average helpfulness73%
Rating
7

Errmm… Is this Battle or Single Player?

THE REVIEW

If this is Battle then WHY are there ENEMIES in the level? Having these in a level of this type is a big no-no unless they are used for eyecandy.
The Bees should be removed as these are very annoying.

Eyecandy is good but the level has far too many ammo crates. I found a total of 165 Toaster ammo in this level! Also, there are FOUR Toaster Power-Ups when there should only be one.
All the ammo and items respawn too quickly.
The Bird in the level is also useless as it doesn’t attack other players.

This is also only playable in TSF so not everyone will be able to play it.

COMMENTS & SUGGESTIONS

You have clearly put a lot of effort into this level but I would suggest not using any more than 2 ammo crates. Do not place them close together. Spread them out and try to use the “+3 ammo” items as well. Reduce the amount of Fastfires as everyone will be firing too rapidly.

Also, try increasing the delay on all the weapons and items. Try at least 20 seconds on ammo & items and about 25-30 seconds on Power-Ups.

Do not use more than one Power-up of the same type in a level.

NEVER place a Shield directly in the open as players can shoot these to get 40 seconds of Shield time. Try making the Shield stompable only, so that it reduces to 15 seconds. Also, put a delay of 31 on this.

Remove the invincibility Carrots from the level. These are a very big no-no in a multiplayer level.

THE VERDICT

Well, 10 is very overrated and I don’t think this level is worth that. I’ll give you a 7.0 for the effort put into the level and for the good eyecandy.
I think this level is worth checking out so I’ll give it a download recommendation.
Take all these suggestions into account when making a Battle or CTF level.

0 of 0 users found this a good review. Did you? Yes/No

RecommendedReview by PT32

Posted:
14 Sep 2008, 05:23
Jazz Jackrabbit (202 Points)
Number of reviews with ratings171 Featured reviews4 Average helpfulness61%
Rating
7.1

Okay, this level has an odd feel to it. It’s hard for me to decide whether you were conveying a singleplayer feel, because of the baddies, bird, and lots of ammo, or a multiplayer feel, by the multi powerups, lots of ammo, fastfires. Remove the invincibility. It’s a big no-no [as someone else said…]. Put the shield not in the openness. But, the eyecandy was good, the level upbeat, so go ahead and dl.

0 of 0 users found this a good review. Did you? Yes/No

Post a review

You need to log in to post comments on this download.