Epsiode 1: The war begins

Date uploaded:
22 Dec 2008 at 17:17 (Minor update on 29 Dec 2009)

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sonicnathan 1 (More uploads by sonicnathan 1)
Single player
thanks to PT32, Evilmike and Spaz18 for beta testing.everyone who made the tilesets and music.
1.23+ (This file requires JJ2+)

No screenshots yet.

episode1.zip (1.67 MB)

File contents

nArea 51.j2l Area 51 12.04 kB 20 Dec 2008
nCarrot cake123.j2l Carrot cake 12.46 kB 17 Dec 2008
nCarrotus gate.j2l Carrottus gate 5.09 kB 15 Dec 2008
ncastle escape123.j2l castle exscape 11.17 kB 19 Dec 2008
nChapter end.j2l Conclusion 1.13 kB 09 Dec 2008
nDoungen.j2l Dungeon 13.64 kB 19 Dec 2008
nGreat Exscape123.j2l Great Exscape 18.88 kB 17 Dec 2008
nPortal Room.j2l Portal Room 3.31 kB 22 Dec 2008
nProloge.j2l Prologue 1.84 kB 09 Dec 2008
nUnknown Armory.j2l Unknown Armory 1.86 kB 25 Nov 2007
A_CarrFIXeve.j2t A_Carrotus_FIX_Evening 228.92 kB 02 Jan 2007
Credits(2).j2t Credits 22.19 kB 24 Jun 1999
Credits.j2t E.E.H Ending Credits 103.21 kB 09 Mar 2007
Top3.j2t Top secret ][ 95.97 kB 19 Mar 2007
pinno_eb.it untitled 586.71 kB 01 Jan 2007
Deckstar.s3m 94.00 kB 08 May 2000
Neve.s3m Neve's Crossing 687.78 kB 19 Mar 2007


V2 with all the bugs fixed, (I think)

Ok couple notes:

1:Don’t bother rating the story. It was a re-make when i originally created the pack. The story will change.

2:The intro and ending music can be found here:http://www.mediafire.com/download.php?ourtm0ojtyn

3: If you find any bugs please let me know. Also don’t bother telling me about spelling.

Some other notes:

1: Area 51 has TONS of bugs. most of them are due to mass amounts of animations and i can’t fix them. If you run into problems try removing some of the unneeded eyecandey animations and see what happens. Again sorry. :)

2: If you want to test my next pack or any levels I have I’m always open to testers. Feel free to PM me if you want to test.

EDIT: You can’t save in Area 51 for some reason. I recommended you save at the end of the level before it.


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Quick Reviews Average: 7.8

RecommendedSPAZ18 rated 7.5

An update of Sonicnathan’s episode.
Eyecandy looks good. Gameplay has been improved, there is not as many invisible mazes as before. Crate puzzles are not too hard.
Loading a game in Area 51 causes Access Violations and Stack Overflows so a Save Point before that level would be a good idea.
DL Recommended!
Rating: 7.5

Recommendedniyog123 rated 8

cool levels!

User Reviews (Sort by Helpful Index or Date Posted) Average: 7.7

RecommendedReview by mortalspaz

29 Mar 2009, 16:38 (edited 29 Mar 09, 17:41)
Turtle Goon (70 Points)
Number of reviews with ratings43 Featured reviews4 Average helpfulness76%

I will play it with a detailed review

Edit1: This level’s name is “Ep.1 The war begins” by sonicnathan 1.
This level is well tructured and it’s worth playing.
Lvl 1: intro
Lvl 2: This level is very good. Firstly i did not figured out how the get out but the level was ok. I also got killed once which proves that the enemy placement is good, nice eyecandy,nice music but there weren’t too many goodies like carrots 9/10
Lvl 3: the first part was complicated and once i got stuck and couldn’t get out but the rest was good and you’ve put the queen at end which is also good (not to many goodies).8/10
Lvl 4: the level was good but quite buggy. There are things form layer 4 mixed with layer 3(the caves)which didn’t came out right. 8/10
Lvl 5: This lvl was kinda big and almost half of it is just covered space but i have to admit: I almost got lost in there. But there is still a problem: too buggy! I got stuck again. 6/10
Lvl 6: This one and Lvl 7 were very complex, but you could just use Hurt modifiers those rays not bees, but they hurt too. 8/10
Lvl 8: was nice too and you’ve put the schwarzenguard as an end for the level pack.9/10
Fine music, good score 10/10
Downlaod recommendation: yes
(must have it)

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RecommendedReview by PT32

27 Dec 2008, 19:00
Jazz Jackrabbit (202 Points)
Number of reviews with ratings171 Featured reviews4 Average helpfulness61%

This is an edit of the last version [I don’t know if it is still up], so I will address the revisions:

Masking bugs: most of these have been fixed. There’s one tiny spot in Castle Escape, but it’s not very big and can slide.
Crate puzzles: These have [for the most part] been made a lot easier. The Carrotus Gate one is still tricky, but no longer hopelessly so. The Castle Escape one is equally tricky, but now at least you can SEE the crate…
GJ, Dl rec, and an improved rating of 7.2!

0 of 0 users found this a good review. Did you? Yes/No

Review by Zerg

5 Jan 2011, 15:54
CTF Bug (4 Points)
Number of reviews with ratings4 Featured reviews0 Average helpfulness39%

Did you know that if you run with sugar rush into a laser, you will fly up, and your score will be increased greatly? :D

0 of 0 users found this a good review. Did you? Yes/No

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