Symmetry?

Rating
7.1
Reviews:
2
Downloads:
278
Date uploaded:
6 Feb 2009 at 05:24 (Major update on 10 Aug 2009)

Download details

Re-upload/Edit Download
Author
troglobite (More uploads by troglobite)
Type
Capture the flag
Credits
Disguise made the tileset, I'm not sure who made the music, and I made the level. CrimiClown and plunK helped with improvements.
Version
1.23
Satisfaction
100%
Screenshots

No screenshots yet.

TrogSymCTF.zip (328.33 kB)

File contents

TrogSymCTF.j2l Symmetry? 10.29 kB 24 Jun 2009
UnrealImagination.j2t Unreal Imagination 56.49 kB 30 May 2002
SPACEDEB.mod space debris 335.55 kB 18 Jun 2001

Description

This is an entry in plunK’s contest.

The level is a symmetrical CTF level, but both bases are on the axis of symmetry, so each teams’ base is unique, giving the level a feeling of asymmetry. The tileset takes a bit of getting used to, but I like it. The level is fairly large, with plenty of ammo, so it should be played in larger groups if possible.

Edits: Some tubes removed to create a better balance for each team. Several paths tilted so power-ups cannot be hit so easily while falling down the outside edge. Numbers placed next to each “floor” for easier identification.

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Quick Reviews Average: 5.5

PurpleJazz rated 5.5

An interesting concept, however it isn’t executed too well here, and most of the layout is barely ever used, except for getting power ups, so most of the time all of the players will be centered around the base areas, while the rest of the level has little or no players, which could potentially lead to some hectic, if not chaotic, gameplay.


User Reviews (Sort by Helpful Index or Date Posted) Average: 8

RecommendedReview by varkarrus

Posted:
29 Jun 2009, 22:31
CTF Bug (3 Points)
Number of reviews with ratings3 Featured reviews0 Average helpfulness33%
Rating
8

I’m going to rate this level, as nobody else has, and it kinda sucks to make a level and have nobody rate it.

Pros:

An underused, and quite good tileset
Good design/flow
Good eyecandy
Brownie points for using a tileset that’s hard to use
A fair map, despite not being symmetrical between bases

Cons

Kinda average in most respects

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