|KctfAC.j2l||Abandoned Castle||11.01 kB||13 Sep 2009|
|WSF02.j2t||Windstorm Fortress II||127.16 kB||12 Oct 2008|
|SHUTDOWN.XM||Shut Down||1052.19 kB||02 Jun 1997|
I was making this in 3-4 weeks. It’s a medium size ctf level. 1 full carrot, 3 pus, 5 ammo type.
Ammo placement: 9.0
hmmmm i hate the food in any lvl xDD…. apart from sp … hmmm and also the vine thingy near the red base seemed a bit… out of place… it will slow your rabit down the most time you need him to run faster :P…
good lvl on the whole tho… DR
The playing of this level might be a little hard for less-skilled players, this is really a level where players who are better than their opponent have a good chance to win. The flow isn’t really that good, but that is compensated by the lay out of the level, which is actually marvelous. I’m not a big fan of pits, but the way they are embedded in the level, causes them to not be an obstacle, but a tool.
Your background is very original. Instead of putting most the tiles at the bottom as most people do, you’ve put them at the top and created a real big thundercloud. Well done. Allso layer 5 is really well done and looks like it is connected to layer 3.
As been said before, you have a very original background. Also the layout of your level is completely uncommon. The way you’ve used the pits and the powerups is also nice. This level is theoretically really good, though I wonder how much there will be played here.
Final Grade: 8.5
Well, now I realised sth about your review, Master Sven. I used layer 5 in this level as clouds, it’s seeable when you enable low detail.
It may look a bit messy,but overall the eyecandy is nice. (Hah I noticed the word on the walls.)
Actually gameplay is just fine. Better than the previous level.
Ammo placement is enough good. I liked the wind around RF.
Nice level,better than the first one in all aspects. Might look like it,but it is different.
(Note: Dragon,isn’t 9.5 a little biased? I mean,he is in your clan. :P)
Eat your lima beans, Johnny.