Sovun Valtakunta

Rating
8.4
Reviews:
8
Downloads:
806
Date uploaded:
9 Feb 2011 at 12:35

Download details

Re-upload/Edit Download
Author
snz (More uploads by snz)
Type
Battle
Credits
Blade for the tileset, person for the music.
Version
1.23
Satisfaction
100%
Screenshots
svalta.zip (1.43 MB)

File contents

svalta.j2l Sovun Valtakunta 12.19 kB 09 Feb 2011
Forest.j2t Forest 121.96 kB 30 Aug 2001
w-mh.it Muuttohaukka 1293.85 kB 09 Sep 1999

Description

I have too much stuff like this on my HD…

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Quick Reviews Average: 8.3

Recommendedminmay rated 8.2

Simple and inoffensive, but quite well done nonetheless. There are some interesting visual experiments, most notably the pond, although in some places they come off as messy. Layout and general gameplay is very good, no complaints there.

RecommendedJimbob rated 7.9

Hosted this level online today for 10 minutes… Was pretty fun.

RecommendedPurpleJazz rated 8.3

;0

RecommendedRabid Rabb rated 9.2

I can say just one word: Amazing.

RecommendedDarkSonic rated 8.2

While this is not one of Snooze’s best levels, it’s still pretty good. The eye candy is really good.. very good usage of the cave tiles. The layout is pretty simple but easy to learn. There is not that much ammo, but it respawns quickly so there will always be enough. Overall, just another good level by Snooze. Download recommended.

V1 rated N/A

I write the following text in Finnish, because of this downloads sender to understand it.

Tämä on tosi hyvä taso! Annoin kympin, koska se on vaan niin hyvä.

Words “sovun valtakunta” is finnish.

[Reviews are english only ~cooba]

RecommendedArclite288 rated 7.7

Comment edited, original one was too heavy-handed.

Re-rated pack at 7.7.


User Reviews (Sort by Helpful Index or Date Posted) Average: 8.8

RecommendedReview by ThunderWalker

Posted:
13 Apr 2011, 10:35 (edited 13 Apr 11, 10:36)
Bee Boy Swarm (38 Points)
Number of reviews with ratings38 Featured reviews0 Average helpfulness54%
Rating
8.8

Another level I really liked in the Bash.

Music:
10/10

Eyecandy:
Well, the tileset has its issues. Sometimes it looks boring but Snooze tried to make the best out of it. The pond was an interesting expiriment… I actually think it turned out nice.
The caves were very nice.
The vines were placed awkward but once you realized they were there, they did not cause problems at all. A better tileset could’ve helped but I do not penalize on tilesets here.
8,5/10

Gameplay:
Well, it worked all pretty nicely. The warp, the fall-through-ground and the suckertube w/o being clear that they were there, made it a bit messy but again, once you got to know them you could use those at will. They’re NOT noob-friendly, but noobs who learn this map should be capable of learning them without too much hassle.
8,5/10

Pickup placement
Very well done, though I think the RF PU in the pond is a bit
too powerful because the map has long, open, horizontal paths where you can blast those RF’s through (even moreso as Jazz and Lori because they can copter and thus fire RF’s even when going upwards the slightly sloped hill).
8,5/10

Replay value:
It is a great map which can definately be in a mappool. It is very well playable with either Jazz, Spazz and Lori and not too difficult to learn if you have more brains than a monkey.
8,5/10

44/50

Penalties:
None

8,8/10

DR: Yes!

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