|sonicjj2mustread.txt||2.27 kB||11 Jul 2014|
|AnimsSonic.j2a||8944.76 kB||01 Jun 2011|
[File now hosted locally ~cooba]
What started off as a simple experiment with sprite hacking has turned into a fully fledged project with Sonic implemented into JJ2. Ever wanted to see the outcome of a Jazz vs Sonic duel? Felt like giving Robotnik a mouthful of Seekers? Wait no more!
I have only included the readme in the zip. This is because the Anims.j2a file in question is too big to be uploaded to J2O normally, and it is important to read the readme first before you happen to mess things up. The link to download the .j2a is in the readme. I’m not writing it in the description because I want to see how many people have downloaded this file.
Do not whine if you break your Anims.j2a. You should’ve made a backup. I’m warning in advance since I fear at least someone won’t follow the instructions in the readme properly. It is vital that you read it BEFORE you download the file.
this is great edit
Damn, it’s cool! Bravo!
Just too epic to explain =).
Good work on the Sonic stuff, PJ :D
WATHAX UBERRRRRRR f2
(thanks for the credits by the way)
awesome!!! can u make more of these?:D
that Anims edit are Awesome!
Eat your lima beans, Johnny.